Ok. I see, thanks... However how can I add big object into
On 13 ноя, 19:54, Morgan McGuire <
mor...@cs.williams.edu> wrote:
> Those messages aren't a crash--they are just ArticulatedModel warning you
> that the 3DS file you loaded had some extra fields it did not parse.
>
> If your program is actually crashing after that, look in log.txt.
>
> -m
>
> On Fri, Nov 13, 2009 at 6:18 AM, Loki <
loki...@gmail.com> wrote:
> > Good afternoon!
>
> > I'm trying to load ArticulatedModel from file but application crashes.
> > In log.txt I've got such strings:
> > Skipping 2 bytes of chunk 0x2
> > Skipping 2 bytes of chunk 0x3d3e
> > Skipping 4 bytes of chunk 0x100
> > Skipping 163200 bytes of chunk 0x4150
> > Skipped unknown chunk 0xb00a
> > Skipping 15 bytes of chunk 0xb00a
>
> > Start frame = 0, end frame = 100
>
> > Skipped unknown chunk 0xb009
> > Skipping 4 bytes of chunk 0xb009
>
> > Could anybody explain me what this means?
>
> > ________
> > Thanks
>
> > --
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