> If the object is broken into
> smaller pieces in the file ArticulatedModel will even correctly not render
> the parts that are off screen.
WOW! That's cool.
Morgan, I've got a question personally to you... I use G3D very
recently and as I tried to find documentation to resolve my problems I
faced with huge lack documentation of G3D in russian. What do you
think if I start to write (or translate) documentation in russian
(here or other site). Primarily it would be helpful for me (as it said
in Russia - two rabbits with one shot:-) ):
- I would know G3D better while translating
- This could help other people who don't know English well (like me)
Or such resources already exist?
P.S. one more question :) I've seen in demos/starter such string:
return App(settings).run(); But there's only definition of class App,
there's no declaring object based on App class and App::run() is not
static. Could you explain in two words how it works? :)