Have you taken a look at the sample programs?
-m
Prof. Morgan McGuire
Computer Science Department
Williams College
http://cs.williams.edu/~morgan
On Tue, Feb 19, 2013 at 2:34 AM, Colin Currie <
cj.cur...@gmail.com> wrote:
> Hello G3D users,
>
> I'm working on a homebrew game engine and I've decided to use G3D to
> leverage the rendering pipeline. Before now, I've been managing and creating
> Vertex Array Objects and Buffers by hand and working out my own logic for
> perspective projections etc., but the prospects of building an entire render
> engine are so daunting that I'm glad a resource like the G3D engine is
> available under the BSD license. I'm here now to say Hello! and see what
> other are making with this interesting engine.
>
> I'm slowly working my way through the API, but I could use a hand. Anyone
> know of a good G3D tutorial for decent programmers?
>
> -CJ
>
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