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FSharp.Compiler.CodeDom.dll for Silverlight
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Michael P  
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 More options Aug 3 2011, 11:11 pm
From: Michael P <michael.pavlov...@gmail.com>
Date: Wed, 3 Aug 2011 20:11:48 -0700 (PDT)
Local: Wed, Aug 3 2011 11:11 pm
Subject: FSharp.Compiler.CodeDom.dll for Silverlight

Is there a silverlight version of FSharp.Compiler.CodeDom.dll?
Correct me if i'm wrong but ICodeParser and such are not defined for SL4.
Yet, is there any known effort / code that work in SL 4 or SL 5
environments?

Regards,
Michael


 
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Tomas Petricek  
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 More options Aug 4 2011, 6:40 pm
From: Tomas Petricek <to...@tomasp.net>
Date: Thu, 4 Aug 2011 23:40:18 +0100
Local: Thurs, Aug 4 2011 6:40 pm
Subject: RE: FSharp.Compiler.CodeDom.dll for Silverlight

No, there isn't.

Even the full .NET  implementation of CodeDom for F# doesn't implement the
parser - it implements just code generator that turns CodeDom into F# source
code and then invokes the command line compiler (which is why it cannot be
easily ported to Silverlight).

However, http://www.tryfsharp.org uses some kind of F# Interactive embedded
in the browser, which certainly works in Silverlight. I'm not sure how
reusable the component is (and whether the license allows anybody to use
it)...

Tomas

From: fsharp-opensource@googlegroups.com
[mailto:fsharp-opensource@googlegroups.com] On Behalf Of Michael P
Sent: Thursday, August 04, 2011 4:12 AM
To: fsharp-opensource@googlegroups.com
Subject: FSharp.Compiler.CodeDom.dll for Silverlight

Is there a silverlight version of FSharp.Compiler.CodeDom.dll?

Correct me if i'm wrong but ICodeParser and such are not defined for SL4.

Yet, is there any known effort / code that work in SL 4 or SL 5
environments?

Regards,

Michael

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Michael  
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 More options Aug 4 2011, 7:31 pm
From: Michael <michael.pavlov...@gmail.com>
Date: Thu, 4 Aug 2011 19:31:40 -0400
Local: Thurs, Aug 4 2011 7:31 pm
Subject: Re: FSharp.Compiler.CodeDom.dll for Silverlight

On Thu, Aug 4, 2011 at 6:40 PM, Tomas Petricek <to...@tomasp.net> wrote:
> No, there isn’t. ****

> ** **

> Even the full .NET  implementation of CodeDom for F# doesn’t implement the
> parser – it implements just code generator that turns CodeDom into F# source
> code and then invokes the command line compiler (which is why it cannot be
> easily ported to Silverlight).

I thought i misunderstood that part when i was reading the code. Sadly, i
understood it right.

> ****

> ** **

> However, http://www.tryfsharp.org uses some kind of F# Interactive
> embedded in the browser, which certainly works in Silverlight. I’m not sure
> how reusable the component is (and whether the license allows anybody to use
> it)... ****

> **

OK. Is there a working  the F# BNF grammar. By working i means with all left
recursions solved and without ambiguities?

--

Michael Pavlovsky


 
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