I got freetype-gl running on Android (xoom) and GLES2 with Roboto-
Regular.ttf
(the new fonts in Android 4.0 - Ice Cream Sandwich).
Awesome!
I find that font rendering on Android native to be quit a challenge.
But now, thanks to your code, problem solve!
I can post my notes of my port .. but all in all it's pretty much the
same as the original code (vector.[ch], vec234.h, texture-font.[ch],
texture-atlas.[ch]).
That's great news ! And it would be even greater if you can post your
notes and code, I'm pretty sure people will appreciate.
Does that mean you have an OpenGL ES only implementation ? That would
be a great addition to the demos.
Nicolas
On Dec 31 2011, 3:40 pm, sduclos <sduclos.ca...@gmail.com> wrote:
> I got freetype-gl running on Android (xoom) and GLES2 with Roboto-
> Regular.ttf
> (the new fonts in Android 4.0 - Ice Cream Sandwich).
> Awesome!
> I find that font rendering on Android native to be quit a challenge.
> But now, thanks to your code, problem solve!
> I can post my notes of my port .. but all in all it's pretty much the
> same as the original code (vector.[ch], vec234.h, texture-font.[ch],
> texture-atlas.[ch]).
> That's great news ! And it would be even greater if you can post your > notes and code, I'm pretty sure people will appreciate. > Does that mean you have an OpenGL ES only implementation ? That would > be a great addition to the demos.
> Nicolas
> On Dec 31 2011, 3:40 pm, sduclos <sduclos.ca...@gmail.com> wrote: >> Hi,
>> I got freetype-gl running on Android (xoom) and GLES2 with Roboto- >> Regular.ttf >> (the new fonts in Android 4.0 - Ice Cream Sandwich).
>> Awesome!
>> I find that font rendering on Android native to be quit a challenge.
>> But now, thanks to your code, problem solve!
>> I can post my notes of my port .. but all in all it's pretty much the >> same as the original code (vector.[ch], vec234.h, texture-font.[ch], >> texture-atlas.[ch]).
> Am Freitag, 6. Januar 2012 20:01:36 UTC+1 schrieb sduclos:
> I have posted my stand-alone freetpe-gl-demo-android to Nicolas for review
>> here a Screenshot.png for those interested
> Is there any pointer where I can download your Android modifications?
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Yep, sorry about the long delay.
With all the restructuration of the project, I need to find the best way to integrate your work since it won't compile on other platforms.
Maybe a variable in Makefile/CMakefile will do the trick, no ?