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FLASHOVER - Game Project
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Gera Gundorov
, …
Dante
14
7/20/08
new files and images
Got it.
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new files and images
Got it.
7/20/08
Dante
6/15/08
Concept Art Critique
Gera, that concept of the forest with the well and rubble is amazing! I love this. -Dante
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Concept Art Critique
Gera, that concept of the forest with the well and rubble is amazing! I love this. -Dante
6/15/08
Gera Gundorov
, …
jtheodo...@gmail.com
3
5/26/08
Emblem
I really like 06 and 03. All look really cool, though. On May 26, 12:17 am, Dante <dantefalc...@
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Emblem
I really like 06 and 03. All look really cool, though. On May 26, 12:17 am, Dante <dantefalc...@
5/26/08
Dante
, …
Gera Gundorov
8
5/26/08
IMPORTANT ! Proposal for Game Engine Change !
Yes, it supports double sided polygons. But I'd like a good reason for wanting to use them...
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IMPORTANT ! Proposal for Game Engine Change !
Yes, it supports double sided polygons. But I'd like a good reason for wanting to use them...
5/26/08
Dante
5/26/08
Torque Tech Demo 1 Video
Hey everyone, I have uploaded a video of my current progress in Torque. This isn't nescesarily
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Torque Tech Demo 1 Video
Hey everyone, I have uploaded a video of my current progress in Torque. This isn't nescesarily
5/26/08
Andrei Bouzikov
, …
Dante
24
5/5/08
characters
I'm sorry, I must have misread up above. I'm not in favor of the earthy tones on guards.
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characters
I'm sorry, I must have misread up above. I'm not in favor of the earthy tones on guards.
5/5/08
Dante
4/27/08
Maya Project Requirements
We will work with these settings: Up = Y 1 Unit = 1 Meter 30 FPS for Animation
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Maya Project Requirements
We will work with these settings: Up = Y 1 Unit = 1 Meter 30 FPS for Animation
4/27/08
Dante
,
Gera Gundorov
5
4/26/08
World Building - Tools/Development
Ok. Gotcha.
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World Building - Tools/Development
Ok. Gotcha.
4/26/08
Cyberdrill
,
Dante
6
4/10/08
Project Management
Our Game Project on Sourceforge can be found at: http://sourceforge.net/projects/flashover/ In order
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Project Management
Our Game Project on Sourceforge can be found at: http://sourceforge.net/projects/flashover/ In order
4/10/08
Dante
, …
Cyberdrill
26
4/7/08
Dialog System - Code/Format/Tools
Any update Artem? Do you need help with anything? Just let me know. Thanks.
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Dialog System - Code/Format/Tools
Any update Artem? Do you need help with anything? Just let me know. Thanks.
4/7/08
dantef...@gmail.com
, …
Gera Gundorov
7
3/8/08
Project Name Thread
But on a serious note, I don't feel that "Flashover" works for the final name. It
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Project Name Thread
But on a serious note, I don't feel that "Flashover" works for the final name. It
3/8/08
dantef...@gmail.com
, …
Gera Gundorov
7
3/8/08
The collaboration page is born...
Hello everyone. For the new guys on the team - I've uploaded the latest game story script:rev 2
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The collaboration page is born...
Hello everyone. For the new guys on the team - I've uploaded the latest game story script:rev 2
3/8/08
dantef...@gmail.com
, …
Cyberdrill
8
3/6/08
Project Positions
Hello! Cyberdrill - engineering systems developer, for to years by this moment. Professional skills
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Project Positions
Hello! Cyberdrill - engineering systems developer, for to years by this moment. Professional skills
3/6/08
Gera Gundorov
, …
Dante
4
3/5/08
File Naming Scheme
Yea, good catch. We hadn't worked that one out yet. George and I just recently went through
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File Naming Scheme
Yea, good catch. We hadn't worked that one out yet. George and I just recently went through
3/5/08
dantef...@gmail.com
, …
Gera Gundorov
44
3/2/08
IP Development Thread
Man, that format is all fucked up now!!! Read the .txt I sent you all. Plz, spare yourselves the pain
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IP Development Thread
Man, that format is all fucked up now!!! Read the .txt I sent you all. Plz, spare yourselves the pain
3/2/08
Dante
2/27/08
Status of the Game Engine - 2.26.08
3rd Person Camera System and Character Movement: 30% - Have: Character movement, Mouse look w/
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Status of the Game Engine - 2.26.08
3rd Person Camera System and Character Movement: 30% - Have: Character movement, Mouse look w/
2/27/08
dantef...@gmail.com
,
Gera Gundorov
10
2/27/08
Status of the Game Engine - 1.20.08
Good news! As some of you know, I have painstakingly been up all hours trying to implement a working
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Status of the Game Engine - 1.20.08
Good news! As some of you know, I have painstakingly been up all hours trying to implement a working
2/27/08
Dante
2/13/08
Production Milestones
Milestone 1: Goal Completion Date: End of March. - Completion of the Story Design part of the Game
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Production Milestones
Milestone 1: Goal Completion Date: End of March. - Completion of the Story Design part of the Game
2/13/08
Gera Gundorov
, …
Dante
12
2/6/08
Mics
Works for me. Time and place, your call. Gera
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Mics
Works for me. Time and place, your call. Gera
2/6/08
Gera Gundorov
, …
Tyler Fermelis - Artist
19
2/3/08
Characters and Environments
So... environment wise, should we go for 1 in our world and 1 in the Other plane = 2? That is
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Characters and Environments
So... environment wise, should we go for 1 in our world and 1 in the Other plane = 2? That is
2/3/08
Tyler Fermelis - Artist
2
1/26/08
Concrete
MALE CHARACTER, ETIENNE. On Jan 26, 5:41 am, Tyler Fermelis - Artist <tferme...@gmail.com>
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Concrete
MALE CHARACTER, ETIENNE. On Jan 26, 5:41 am, Tyler Fermelis - Artist <tferme...@gmail.com>
1/26/08
Gera Gundorov
, …
dantef...@gmail.com
6
1/23/08
Links
This is where I was pulling the names from: http://www.behindthename.com/nmc/fre.php I'm sure
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Links
This is where I was pulling the names from: http://www.behindthename.com/nmc/fre.php I'm sure
1/23/08
Chris Lum
, …
dantef...@gmail.com
8
1/22/08
Inventory Thread
Moving last few posts to IP thread.
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Inventory Thread
Moving last few posts to IP thread.
1/22/08