Hi, I was just thinking a few nights ago about the general lack of depth perception by most available AR software frameworks, given that they tend to augment "on" (that is, that the imagery is projected exclusively in front, making it hard or impossible to place real objects in front of the virtual imagery) reality rather than augment "in". I also read Mr. Kawasaki's post about his
LiveChromaKey extension, in which he tries to augment still, flat images into the webcam's field of view and behind closer objects.
But I just saw
this video, which features the Minoru 3D webcam with this framework called "
sentience" to enable the computer to perceive and mark real-world objects by how close or how far they are from the webcam (in other words, "
computer stereo vision".
So I just had this idea, unless this has been discussed on this or the ARToolKit mailing list: Would it be possible to fuse (FL)ARToolKit with "sentience" or some other framework so that the computer could be enabled to dynamically plot virtual objects in a perception of depth that would allow real objects to be visibly passed in front of virtual objects?
I'm thinking that, if (FL)ARToolKit could plot the depth of both virtual-world and real-world objects and allow for real-world objects to pass in front of (and control) virtual objects, then something like
ARDesktop could be made available to a very receptive niche audience:
http://www.youtube.com/watch?v=V4Yj1Y3Pg20
Harry