OK, we're going with the rocket.
Mike summed up my thoughts with this quote:
Mike also brought up another good point:
> It is a bit cartoony. I'm curious to see what an outside observer's first
> impression of it is. While we want to project an image of fun and quirky, we
> don't want our logo to scream naive and out-of-touch.
I counter that by arguing that the company defines the logo, rather
than the logo defining the company. Pardon the cliche example, but
Google has a logo that looks like a toy factory, but they have defined
it to mean something very different. Even though the logo is childish
and they have a button on the main page that says "I'm feeling lucky",
people still take them seriously. But at the same time, people also
understand they are not IBM or Microsoft. The Google logo makes them
more "friendly" looking than those stodgy software firms. By the way,
the "I'm feeling lucky" button serves no real useful purpose for the
user, but Google keeps it there because it sends the message that they
are a little different and quirky.
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The road map to a finished logo should look like this.
1. Collect concepts for the shape of the rocket.
2. Select 1 or 2 concepts to keep alive and kill the rest.
3. Collect concepts for the colour of the rocket.
4. Select 1 or 2 colour schemes to keep alive, and choose one shape
concept from step one if we have not already done so.
5. Collect concepts for the font style and colour.
6. Select the final combination of shape, colour, and font.
If you are a designer, we need more concepts for the rocket shape.
(best in monochrome)
If you are not a designer, we need concise feedback. Keep in mind, if
you are artistically challenged, your opinion still holds water if you
can answer specific questions like:
Are the fins the right size?
Should we tilt to the left or to the right?
Are the flames from the tail of the rocket too complicated?
We'll begin evaluating concepts for the shape of the rocket on Wed,
May 13th.