My last Fight Campaign was my Super Sentai Fight! + Gumshoe game, and it ended with the players @ around PL 6, though for the last session, in Super Sentai fashion, I left them "Power Up" to PL8 for the last fight, and they seemed to like that. As for the campaign itself, it went pretty smoothly once everyone figured out the rules, my lack of hardcopies made this harder for some of my players and so i'll be investing in some once my money situation stabilizes, and worked very well with the Sentai Tropes of getting new weapons / finishing moves over the course of the series. I didn't use Mecha/Zord combat much in this game because combing everyone into one super unit means only one person is playing, works fine for TV, not so much in table top, but i'm thinking about trying it out once Mecha Combiners is released and try doing a Mecha + Fight! Sentai game.