I wanted to point out that the formulation Ruddy Mell uses for his
wildland fire simulations (
http://www2.bfrl.nist.gov/userpages/wmell/
public.html) can already handle this by using what we call a "Material
Point Method"... Lagrangian particles are used in place of obstacles
and these particles possess properties such as: position, velocity
(zero for an obstacle), volume, projected area, porosity, etc. These
particles can be linked together via Hookean force laws to model
structural mechanics and they interact with the fluid via drag laws
and momentum source terms. Tentative plans are to incorporate this
formulation more generally in FDS 6.0.
On Dec 23, 12:21 pm, "kok leong chin" <
kokleo...@gmail.com> wrote:
> This is really a good idea as I think lot of user want to have this option.
> I will bring the simulation more realistic to some perforated surface.
>