That's right. But with Websockets server can detect when connection
was dropped and it could trigger some event like clientId
disconnected.
Maybe adding some timeout (few sec. max).
With other transports it could be achieved with longer timeout (but
again reasonably small max 10 sec.) and this is not related to /meta/
connect.
So for example I have a timeout 60 sec and long-polling connection
drops at 30 sec... client tries to reconnect and if it's not
successful in 10 sec server reports timeout.