Consider John Van Enk' example of blinking a LED on an
Arduino:
http://code.sw17ch.com/blog/atom/blink_atom.c
We see that sometimes `setLED' is executed and sometimes not.
When `__clock' is incremented, it will be incremented
sometimes sooner, sometimes later.
Also, I am a little puzzled by the `__coverage` variable. What
does it do?
As for my project/motivation -- I'm just trying to blink a
little LED on much less robust/rich kit -- the Trippy RGB
Waves kit from Lady Ada. I am (gratuitously) exploring ways to
program it with Haskell.
--
Jason Dusek
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The function returned by Atom is intended to be called periodically,
preferably using some hardware timer, like this:
while (1) {
waitForNextSample();
atomGeneratedFunction();
}
This provides consistent cycle-to-cycle timing. However, the events
that occur within the Atom function will most likely vary in time from
call to call, due to rules being scheduled at different periods.
>
> �Also, I am a little puzzled by the `__coverage` variable. What
> �does it do?
__coverage keeps track of which rules have fired during the execution
of a program to provide some measure of code coverage. The compiler
returns RuleCoverage[1], which is a list of rule names with associated
indices bit positions to the __coverage array. Inside an Atom
program, you can access this array with nextCoverage[2], which
provides the current index and value of __coverage[index]. Repeated
calls to nextCoverage would loop through the __coverage array. This
feature was added before Atom had support for arrays, so it should
probably be rewritten as some point in the future.
[1] type RuleCoverage = [(Name, Int, Int)]
[2] nextCoverage :: Atom (E Word32, E Word32)
>
> �As for my project/motivation -- I'm just trying to blink a
Regarding timing, the version of blink_atom.c below does not contain this,
but my later versions used the hardware timers to control the blink rate.
One can setup the interrupt vector for a hardware timer to call your
outermost atom function at whatever resolution you want. As long as the
timer allows enough time between expirations for any of the task groups to
finish, it will run in hard real time.
Hope this helps.
John Van Enk
http://github.com/sw17ch/atom-arduino-experiments/blob/master/Blink/blink.c
Notice that the main function does nothing. All the work is done by
blink_atom() which is called out of the ISR (Interrupt Service Routine).
So the purpose of the "period" is really not so much to set a
consistent execution time as it is to ensure non-interleaved
execution for safe multi-threading?
On Fri, Jan 1, 2010 at 3:02 PM, Jason Dusek <jason...@gmail.com> wrote:
> Wait, no -- I missed something. As long as the outermost Atom
> routine is run every `n' �s by a hardware clock, the counter
> (`__global_clock') will contain an accurate count of how many
> `n' �s intervals have passed in our application.