Dear Developers,
I started some days ago working with Equalizer. I read through the developers guide and got to compile the eqHelloWorld-Code in my IDE.
My Plan is to distribute my Rendering (done with VisLib) on my MultiGPUs. Regarding the example, I then have to replace the "frameDraw"-Code with my own things. Concerning the spec, I should open one Node with multiple pipe for this task.
Can I somehow use the configuration tool for that ? what does the configuration tool generate (and where do I have to load it then) ?
Next question is how to realize it so both GPUs compute with a 2D compound and a load-equalizer the then in off-screen buffer and then Display the result in one Window ? I know that this is then running with PBuffers or FBOs, sure ... but do I then have to write a seperate server app to display the FBOs/PBuffers while a client app is distributing the render tasks to the cores, or can this all be packed into one app and consequently avoid network transfer for now ?
I would really appriciate if somebody can perhaps help me with some little portions of knowlege so I get into that. Thanks in advance,
Chris
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-------- Original-Nachricht --------
> Datum: Mon, 9 Nov 2009 09:08:35 -0800 (PST)
> Von: Stefan Eilemann <eile...@gmail.com>
> An: eq-...@equalizergraphics.com
> Betreff: Re: [eq-dev] Realisation issues
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> View this message in context:
> http://n2.nabble.com/Realisation-issues-tp3973481p3974308.html
> Sent from the Equalizer - Parallel Rendering mailing list archive at
> Nabble.com.
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On Tue, Nov 10, 2009 at 12:04 AM, Christian Kehl <Christi...@gmx.net> wrote:
> Thank you very much. Also today, I tried to get along with the eqPly-example, but it seems far to complex for the computation on one machine with multiple GPUs.
Indeed it is. eqPly is the showcase for almost all Equalizer features.
> I will try your way with the configuration file. The last part of your answer, I understood that it shoul be possible to realize the task with one exeutable (like in HelloWorld). I'm notsure how to do that, but I will also try to figure out that.
You simple launch with the correct configuration file, e.g.:
./build/Darwin/bin/eqPly.app/Contents/MacOS/eqPly -- --eq-config
examples/configs/2-pipe.2D.PBuffer.eqc
This is a static 2D decomposition, by adding a load_equalizer you get
a load-balanced config. When running, press s for statistics and F1
for general help.
> You also publicated a White Paper about this topic (Computations on Multi-GPU mchines). How have you done it there ? Did you you seperate Server- an Client-applications/executables, or have you realized these task also with one app ?
One app (eqPly), multiple config files. Iirc the paper even mentions
the exact svn revision used.
Cheers,
Stefan.