If I have a scene with objects... .wrl or .x3d - for example: 2 static
objects and 1 dynamic object...
Maybe I can load the scene by an engine firstly, and then integrate the
application with equalizer.
Is it possible to use Equalizer after "loading" the scene in order to
configure Eq to run just the static objects on node 1 and just the dynamic
object on node 2 ? Do you have a solution for this ?
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> Is it possible to use Equalizer after "loading" the scene in order to
> configure Eq to run just the static objects on node 1 and just the dynamic
> object on node 2 ? Do you have a solution for this ?
Yes - although I am not sure what you want to do.
You can start and Eq config after loading your scene, and then distribute the scene data to your render clients.
You can use a DB (sort-last) configuration to divide the data (your objects) onto different GPU's or nodes.
HTH,
Stefan.