> Hi, I am absolutely newbie to the Equalizer.
> I tried to build eqPly example from sources (Window 7 x64, VS 2010, Equalizer-0.9.3), but got an error:
I'm not sure if 0.9.3 supported Win7 and VS2010. In any case, why don't you use a more recent version?
Cheers,
Stefan.
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On 19. Dec 2011, at 19:10, burn [via Software] wrote:
> Ok, Stefan, thanks. I've installed Equalizer 1.0.2 (last major release on site) and still have the errors:
Ok, better already. I missed the VS2010 part - We're using 2008 here so I can't reproduce and fix it here. The error comes from the shader strings missing in the executable. There should be a file examples/eqPly/vertexShader.glsl.cpp in your build directory which should be build and linked against the eqPly executable. Can you verify that this is happening, and that the file contains the vertexShader_glsl string?
HTH,
Stefan.
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/Critical error detected c0000374
Windows has triggered a breakpoint in eqPly.exe.
This may be due to a corruption of the heap, which indicates a bug in
eqPly.exe or any of the DLLs it has loaded./
The code in this line is allocation string:
/return std::string( typeid( *object ).name( ));/
The problem is allocation of string. Have you met such trouble and have you
any idea to fix it?
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I am compiling an equalizer app that I previously developed in Xcode for
windows.
I am using VS2008 (but also tried in 2010) and compiling for 32 bit and I am
getting EXACTLY the same runtime error (basically the RTTI name() call on
the type_info struct) returns a bad_ptr and stuff goes belly up from there).
This is using the latest 32 bit 1.0.2 release from the "major releases"
section of the site.
Any ideas Stefan?
Thanks!
-Charilaos
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It would really help tremendously if you describe more detail on how to reproduce these bugs, e.g.:
- Does it happen in one of the examples? If yes, under which conditions? If no, what are you doing to cause it?
- Provide a stack trace leading to this bug
- Ideally open an issue to paste in all this info
It *could* be that you're having a null pointer somewhere which gets dereferenced.
Cheers,
Stefan.
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