On May 28, 5:04 pm, qwerty12 <
tripp...@gmail.com> wrote:
> First of all, thank you for making the code to fMSX available but I am
> curious as to why the zip containing the fMSX source code does not
> contain the specific code relating to the Maemo port as both ColEm and
> AlmostTI do? My interest in the code is purely educational (I do not/
> can't wish to make an knockoff emulator based on the fMSX code!) as
> you seem to use a lot of Maemo specific concepts (responding to
> 'mime_open' DBus message sent when opening a file from the Maemo file
> manager, for example).
Oh, I probably just forgot to include it with the last source code
release.
Ok, will fix it when I get to it (1-3 weeks, most likely). fMSX uses
the
same EMULib/Maemo code for Maemo-specific stuff as my other emulators
though,
so you can just as well look at the AlmostTI sources for now.