MotoMAGX port?

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Pantamorph

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Oct 17, 2009, 12:27:56 PM10/17/09
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Hi Marat, I contacted you via ICQ to ask about the possibility of
porting your VGBA emulator to MotoLinux, sorry for the big amount of
messages, you can use the sdk available at darktech:https://
ezx.darktech.org/wiki/ToolChain
Thanks in advance
Eugene

fms

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Oct 17, 2009, 2:00:03 PM10/17/09
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On Oct 17, 8:27 pm, Pantamorph <jeny...@gmail.com> wrote:
> Hi Marat, I contacted you via ICQ to ask about the possibility of
> porting your VGBA emulator to MotoLinux, sorry for the big amount of
> messages, you can use the sdk available at darktech:https://
> ezx.darktech.org/wiki/ToolChain
As far as I know, MotoLinux is not officially open, i.e. you can't
write native apps for it. Also, I do not own a MotoLinux-based phone
and have very little spare time nowadays.

Pantamorph

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Oct 18, 2009, 12:06:43 PM10/18/09
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On 17 окт, 21:00, fms <luarvi...@gmail.com> wrote:
> > As far as I know, MotoLinux is not officially open, i.e. you can't
> > write native apps for it. Also, I do not own a MotoLinux-based phone
> > and have very little spare time nowadays.
> Well, as I could see, some people do ports of your emulators so I can try porting VGBA to Z6, Oficcially it's open, but the SDK is bad, so we use unoficcial SDK. Don't know why you think we can't make native apps for our phones, we successfully ported OpenJazz, Doom, Quake 1-2, Hexen 1-2, ScummVM, and other SDL games, we also made Sega Genesis, SNES and Game Boy Color emulators to MotoMAGX, it's not too hard to port, besides we use ARM Processors (Z6 uses an 532 MHz ARM Processor), have 64 MB RAM so I'm sure it's not too hard to port from other linux platforms (Like Maemo)
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