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Hi Alon,
--> [object Object] - glGenVertexArrays --> [object Object] - $GLEMulation --> [object Object] - glDeleteVertexArraysOES
--> [object Object] - $GL --> [object Object] - $GLImmediateSetup --> [object Object] - $GLEmulation --> [object Object] - glPushMatrix
--> [object Object] - glGenVertexArrays --> [object Object] - $GLEMulation --> [object Object] - glDeleteVertexArrays
--> [object Object] - glGenVertexArrays --> [object Object] - $GLEMulation --> [object Object] - glDeleteVertexArrays
I try looking inside .ll but there are a lot of "declare".
Not sure what i must do :(
// OES vertex array object
extern PFNGLGENVERTEXARRAYSOESPROC glGenVertexArraysOES;
// OES vertex array object
PFNGLGENVERTEXARRAYSOESPROC glGenVertexArraysOES = NULL;
// OES vertex array object
GET_PROC_ADDRESS(glGenVertexArraysOES)
it's the only thing i found ....
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