SlideSounds and Ebasic

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Adam Osth

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Nov 11, 2009, 1:21:59 PM11/11/09
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Hey all,

I have a quick question about using infile commands to change the properties of a particular slide. I currently have a game in which subjects have to tap out a rhythm, and an infile which checks to make sure the rhythm was correct and give them feedback depending on how they did.

The check is okay and works fine. The problem is that I want to have a sound file on the slide play when they get the rhythm correct, but not play if they get the rhythm wrong.

However, I couldn't find anything in the SlideSoundOut properties that would enable me to do this.

Any suggestions?

Adam

ben robinson

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Nov 11, 2009, 1:31:58 PM11/11/09
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have two different SlideStates (like in a feedback slide - one state for Correct, one for Incorrect).  activate the whichever slide state is appropriate given the response, and only include a sound object on the correct slide state.
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