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DirectShow Video cutscene with DXFramework ?
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bcc139  
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 More options Jan 30 2007, 6:40 am
From: "bcc139" <varu...@gmail.com>
Date: Tue, 30 Jan 2007 11:40:51 -0000
Local: Tues, Jan 30 2007 6:40 am
Subject: DirectShow Video cutscene with DXFramework ?
Hi,

I wish to integrate a video cutscene into a game built from
DXFramework. For now, I use DirectShow to play video clip. It seems
video is displayed along with the frames rendered by DXFramework.

Sometimes, a video is displayed on top and it looks perfect. But some
other times, i think the video is displayed behind the rendered frame,
and it looks like a video doesn't play, except an audio is heard.

Any idea how to integrate DirectShow video seamlessly into
DXFramework ??

Or just a way to disable DXFramework rendering frames for a while and
allow video to be seen.

Thanks.


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Jonathan  
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 More options Jan 30 2007, 10:09 am
From: Jonathan <voig...@gmail.com>
Date: Tue, 30 Jan 2007 10:09:21 -0500
Local: Tues, Jan 30 2007 10:09 am
Subject: Re: [dxframework] DirectShow Video cutscene with DXFramework ?

I'm not sure what would be causing this. The good news is I know people have
used DirectShow with DXFramework before. You should be able to easily stop
DXFramework from rendering, like you said that could fix your problem.
Perhaps it is easy to create a method on the View class that sets a flag,
and test for that flag before proceeding with the Render function. I don't
have the code in front of me right now so it is hard for me to be more
specific.

Experiment for a bit and let me know if you need more help.

On 1/30/07, bcc139 <varu...@gmail.com> wrote:

--
Jonathan Voigt
Center for Cognitive Architecture
University of Michigan

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