Compilation on Android

184 views
Skip to first unread message

Dev Team TwinLive

unread,
Dec 15, 2011, 7:11:18 AM12/15/11
to discuss-webrtc
Hello,

I have a running version of WebRTC on Android.
When I updated it to the current version of the repository I had the
following issue.
Reference to talk/session/phone/androidmediaengine.h has been
introduced in the commit r93 in the file talk/session/phone/
mediaengine.cc. Unfortunately the file talk/session/phone/
androidmediaengine.h and the associated implementation files have not
been committed yet.

Is it still possible to use the default CompositeMediaEngine engine
with the current version of WebRTC or is it required to use the
AndroidMediaEngineFactory factory and therefore to wait until this
factory is made available.

Thanks for your help,
Christian

Kaiduan Xie

unread,
Jun 21, 2012, 10:01:23 AM6/21/12
to discuss...@googlegroups.com
Christian,

Can you share more information on "running version of WebRTC on Android" please?

I am very interested to hear more from you.

Thanks

/Kaiduan

Luke Weber

unread,
Jun 21, 2012, 2:55:00 PM6/21/12
to discuss...@googlegroups.com
Just ignore it with an ifdef.

#ifdef ANDROID is where this offending code lives, but you could substitute these undefined code blocks, at least for now, with #ifdef ANDROID_MEDIA_ENGINE

As well if you want audio only like me, then you'll have to define VIDEO_ENG_NAME to be NullVideoEngine, less you'd need to compile in video for no reason.


Luke
Reply all
Reply to author
Forward
0 new messages