VR 'googles

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Bob Waldron

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Jan 10, 2012, 10:50:13 AM1/10/12
to dhmn-di...@googlegroups.com, Luke Waldron
VR ‘goggles’ for ~ $1000   http://dvice.com/archives/2012/01/sensics-smartgo.php  “…Instead of asking what these goggles (called Natalia) are, it might be faster to ask what they aren't, because they seriously seem to be able to do almost everything.You get two individual SXGA (1280x1024) OLED eye displays, which means that you can get 3D without any headaches. Stereo over-ear headphones and a mic come standard. Also standard is a head tracking system that's set up so that moving your head moves whatever you're looking at inside the goggles. The front of the goggles have cameras that look out in front of you to provide hand tracking for gesture recognition. And inertial sensors know when and how you move (whether it's walking or jumping up and down), and those motions can be passed back into the virtual world too. Under its three pound hood, Natalia is powered by a 1.2 GHz dual-core processor, a graphics accelerator, a gig of memory, and Android 4.0. It's also got…rechargeable batteries…so you can use the goggles completely untethered (in public!) for about an hour. Put all this together, and hypothetically you could play a game out in the real world, running and looking around and doing things with your arms and all of that would be translated directly to your in-game character. Yeah, you run the risk of smashing headlong into a tree, but that can just be part of the realistic experience…”

a vr googles.jpg
a vr googles.jpg

Banzaitrooper

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Jan 10, 2012, 11:21:26 AM1/10/12
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that's pretty awesome, give it 5 years and maybe nintendo will have the virtualboy TWO!!!

for those of you unfamiliar with the virtualboy http://en.wikipedia.org/wiki/Virtual_Boy it was ahead of it's time gaming system that flopped hard. perhaps because of the headaches induced.

Mark Nickel

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Jan 10, 2012, 11:37:12 AM1/10/12
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wow.  this thing is so 1990's!!

I want the displays from this beast in these:

I really like the fact that these things are Android / Java based...  

For some reason, it just bothers me that there seems to be no open way to access the Vuzix glasses from something other than .Net.  But, like I've mentioned before, I haven't even made a purchase of them so I don't get to complain.. ha!

Mark


On Tue, Jan 10, 2012 at 9:50 AM, Bob Waldron <bwal...@gmail.com> wrote:
a vr googles.jpg

Michael Moran

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Jan 10, 2012, 12:01:41 PM1/10/12
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I'm impressed with the 64 degree viewing angle, its quite a bit less than reality, but way better than the common 23 degrees most goggles have.

-Mike

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