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PHOTO-3D digest 977

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Steffen W. Schilke

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Sep 2, 1995, 3:00:00 AM9/2/95
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This is the digest form of a mailing list covering all aspects of the 3D /
stereoscopic field. At the end is an information on how to subscribe to the
list. A ftp site is also available.

PHOTO-3D Digest 977

Topics covered in this issue include:

1) Re: Steinheil performance
by Bob...@aol.com
2) Re: Sex & Steinheils
by Bob...@aol.com
3) Re: Introduction to 3D
by "Timothy M. Klein" <kl...@osage.csc.ti.com>
4) Re: VirtualBoy
by LDA...@aol.com
5) Re: Wirgin stereo camera info?
by LDA...@aol.com
6) Re: 3D computer systems (was 3D computer game)
by Josh Rubin <j...@panix.com>
7) SEX & THE SINGLE STEINHEIL
by las...@aec1.apgea.army.mil
8) Re: 3D Computer games
by Josh Rubin <j...@panix.com>
9) Movie Club Meeting
by Marvin Jones <72657...@compuserve.com>
10) Wirgin, questions-comments
by fj...@cleveland.Freenet.Edu (Dr. George A. Themelis)
11) Re: Virtual Boy?!?!?!?!?!
by kl...@stereo.s.bawue.de (Alexander Klein)
12) Re: SEX & THE SINGLE STEINHEIL
by fj...@cleveland.Freenet.Edu (Dr. George A. Themelis)
13) 3D-MAX and other video stuff
by Marvin Jones <72657...@compuserve.com>
14) Screw-in Flashbulbs
by Marvin Jones <72657...@compuserve.com>
15) Talent vs equipment
by "allan carrano" <allan....@reichhold.com>
16) HELP! (and info)
by MarkK...@aol.com
17) IFA '95 Consumer Fair, Berlin, Germany
by "Joerg Meyer [Inf.]" <jme...@rhrk.uni-kl.de>
18) Re: Introduction to 3D - Oops
by anco...@dca.iag.usp.br (Andre Correa)
19) Re: Introduction to 3D - Oops
by wi...@bobcat.etsu.edu (Bob Wier)
20) IFA '95 - addendum
by "Joerg Meyer [Inf.]" <jme...@rhrk.uni-kl.de>
21) re: Virtual Boy
by DDDSh...@aol.com
22) Re: Introduction to 3D
by "Joerg Meyer [Inf.]" <jme...@rhrk.uni-kl.de>
23) Value vs. price
by fj...@cleveland.Freenet.Edu (Dr. George A. Themelis)
24) Re: field sequential 3D features (was 3D computer systems)
by sh...@bose.com (William R. Short)
25) Thank You To All
by VMMA...@aol.com
26) Re: 3D computer systems (was 3D computer game)
by Bill Costa - UNH Computing & Information Srvs <W_C...@unhb.unh.edu>
27) Re: Wirgin stereo camera info?
by LDA...@aol.com
28) 3-D Depth
by Stephen Kearney <nef...@garnet.berkeley.edu>
29) Re: Wirgin stereo camera info?
by fj...@cleveland.Freenet.Edu (Dr. George A. Themelis)
30) Re: 3-D Depth
by fj...@cleveland.Freenet.Edu (Dr. George A. Themelis)

----------------------------------------------------------------------

Date: Thu, 31 Aug 1995 14:53:10 -0400
From: Bob...@aol.com
To: phot...@bobcat.etsu.edu
Subject: Re: Steinheil performance
Message-ID: <9508311453...@emout04.mail.aol.com>

Re: Steinheil WideAngle attachments

Paul....I think one has to realize that these "afocal" attachments are
basically crappy regardless of who makes them. The most expensive ones were
the Rollei Mutars for the AutoRolleiflex..even then suggested use at f/5.6
and beyond. But knowing this then
any afocal might be about equal and a local stereo dealer I see at shows is
selling
the afocal attachments meant for viedeo in pairs on Realists etc. as
sustitute "Steinheils Wide Angle" attachments. Presumably the Steinheils were
"matched" if such is necessary, but who knows? There were a lot of these
things also made for the Japanese fixed lens cameras that cover more than the
movie or video types..i.e. longer focal length lenses.
BobH


------------------------------

Date: Thu, 31 Aug 1995 15:02:36 -0400
From: Bob...@aol.com
To: phot...@bobcat.etsu.edu
Subject: Re: Sex & Steinheils
Message-ID: <9508311502...@mail04.mail.aol.com>

> Sex and Steinheils

Jon...on the level? Well you can tilt a stereo camera all you want fore and
aft (ie.look up and down) but one sure should keep the lenses parallel to a
horizon level so the two images have the same vertical field...for ease in
viewing. BobH
(I guess if you held a Realist vertical..you would have to view the result
with a Magic Viewer???)


------------------------------

Date: Thu, 31 Aug 1995 14:06:24 -0500 (CDT)
From: "Timothy M. Klein" <kl...@osage.csc.ti.com>
To: phot...@bobcat.etsu.edu
Subject: Re: Introduction to 3D
Message-ID: <1995083119...@osage.csc.ti.com>

> Perhaps next would be some stills with a shifted camera, a Polaroid would do
> and mounting the prints and viewing them in an old style stereoviewer. Some
> ideas?
> BobH

You'd have to cut the Polaroid prints in order to view them with an
antique-style stereoscope. Isn't that considered a bad thing to
do -- releases chemicals onto your hands or something like that?

But you could tape uncut Polaroid shots together to view them with
a View Magic viewer.

-----------------------------------------------------------------------------
Tim Klein Dallas, Texas, U.S.A. kl...@csc.ti.com
-----------------------------------------------------------------------------


------------------------------

Date: Thu, 31 Aug 1995 15:32:54 -0400
From: LDA...@aol.com
To: phot...@bobcat.etsu.edu
Subject: Re: VirtualBoy
Message-ID: <9508311532...@mail02.mail.aol.com>

After someone on this list said that Blockbuster Video rents these things I
just went out and took advantage of it. As it was stated just $10 gets you
the unit and two games for three days (plus a $150 deposit). The unit has
interpupillary adjustment and focus adjustment, with a screen to help in the
adjusting. The sound is stereo with a headphone jack available. The only
thing about the sound is that it gets really monotonous after a while. The
Tennis game is well done, considering the limitations. The title screen is
full 3-D (meaning the letters actually have roundness, not just a cutout
appearance). The game image itself is of the cutout variety, with the court
outlines showing very good depth. I think they did a good job on the stereo
imaging. The Tennis game is even easy for someone my age (prefer mechanical
pinballs) to learn. The lenses are not perfectly sharp over the entire
image, as you need to move your head a little to sharpen up the corners and
top and bottom.

------------------------------------------------------------------------------
-----------------------------------------------
Alan Lewis Arlington, TX
------------------------------------------------------------------------------
------------------------------------------------


------------------------------

Date: Thu, 31 Aug 1995 15:28:52 -0400
From: LDA...@aol.com
To: phot...@bobcat.etsu.edu
Subject: Re: Wirgin stereo camera info?
Message-ID: <9508311528...@emout04.mail.aol.com>

The Wirgin stereo camera (also known sometimes as the Edixa) came in two
models I think. The difference being one was a basic camera and one had a
rangefinder. I have a Wirgin 1A basic stereo camera. It was the first
stereo camera I ever had. It is an excellent camera, very sturdy (all
metal), heavy, easy to handle, and very friendly controls. The lenses are
excellent as well. They produce superb sharpness. One really good thing
about it is that you can use modern elect. flash with no access. or mod's.
The shoe on top (probably for a rangefinder originally) fits a flash
perfectly and the synch. connection is a modern elect. flash style. Just
shoot at 1/50 sec. for best results. Many other stereo cameras require
adapters or mod's to use modern flashes, but not this one. There is one
weak point with some Wirgins and Edixa's; the film advance sometimes produces
overlapping images. On mine this was due to a worn ratchet pawl inside of
the advance mechanism. A local camera repair shop (not specializing in
stereo) fixed it for $45. It has worked very well since then. It is my
favorite stereo camera to use, and I have lots of cameras (not collecting
them, but using them!). I wouldn't pay a premium for one, but if the lenses
are clear and the shutter and diaphragm work smoothly it makes an excellent
camera, very easy to use. If possible, before buying, put in a roll of film
that you can waste and test the advance mechanism. Mine acted up around exp.
#15 or so and would produce a noticeable snapping feel on the lever when
advancing( it takes three full strokes of the lever to advance one frame
number. A copy of the manual is available from Reel 3-D.

------------------------------------------------------------------------------
--------------------------------------------
Alan Lewis Arlington, TX
------------------------------------------------------------------------------
---------------------------------------------


------------------------------

Date: Thu, 31 Aug 1995 16:03:03 -0400 (EDT)
From: Josh Rubin <j...@panix.com>
To: phot...@bobcat.etsu.edu
Subject: Re: 3D computer systems (was 3D computer game)
Message-ID: <1995083120...@panix.com>

William R. Short writes:
>
> demo tape included with the unit, all the material I had was flat. (Any one
> know where I can get any of the classic Hollywood 3D feature films in a
> field sequential format? (Yes, I did check with the 3D suppliers list, but

Bill -

3DTV corp in, I believe, San Rafael, CA, has a buncha them.
I don't know of anyone else.

Josh


------------------------------

Date: 31 Aug 95 15:55 EST
From: las...@aec1.apgea.army.mil
To: phot...@bobcat.etsu.edu
Subject: SEX & THE SINGLE STEINHEIL
Message-ID: <950831155...@aec1.apgea.army.mil>

Dr. T. Writes:

> I cannot imagine my wife's reaction if I
> show up home with a $1000 Custom ;)).

I'd tell her what she always tells me, "Look how much money
I saved!" :-)

LS

PS: Debate gizmos as you must, but the retina-searing,
POLARIZED autumn shot I saw in the GAMMA SSA folio a few
months back CANNOT, and WILL NOT be approached with
conventional, unfiltered stereo cameras. That is unless you
catch BRIGHT sulight against a dark and stormy sky (about
twice a year where I live).

PPS: I've seen a few of Jon's pix (and even own a couple :-)
) and they're exceptional - I couldn't tell that he used a
Steinheil for most of them-the effect was not too apparent
or intrusive.


------------------------------

Date: Thu, 31 Aug 1995 16:09:08 -0400 (EDT)
From: Josh Rubin <j...@panix.com>
To: phot...@bobcat.etsu.edu
Subject: Re: 3D Computer games
Message-ID: <1995083120...@panix.com>

Jochen Goettler writes:
>
> You are right, it's called 3D-MAX. So you mean it's worth buying it? Do
> you know the frequency of the shutter glasses (shouldn't be too low if
> it's absolutely flicker-less, as you say)?

If it uses the Virtual I/O gear, it's 30 two-field frames per
second (i.e., 30 images for each eye). It's flickerless
because it uses a frame buffer for each field, so that
neither eye has a dark phase in the cycle.

Josh

P.S. - Actually, as I think about it, it may be capable of
faster frequency. The demo of the glasses I saw used
a VHS tape.


------------------------------

Date: 31 Aug 95 16:17:55 EDT
From: Marvin Jones <72657...@compuserve.com>
To: 3-D <phot...@bobcat.etsu.edu>
Subject: Movie Club Meeting
Message-ID: <950831201754_726...@CompuServe.COM>

Those of you in the Los Angeles area are invited to attend the quarterly meeting
of the Movie Division of the Stereo Club of Southern California this Saturday
night, September 2, at 7:00 pm. Meetings take place in the Longley Way School
Auditorium in Arcadia, a community north and east of L.A. near Pasadena. The
address is 2601 Longley Way. For further directions, call John Hart, the
school's principal, at 818-447-8152 between 7:30 am and 4:00 pm.

The Movie Division meets four times a year, on the first Saturday of March,
June, September and December, when its members discuss and view 3D movies and
video and other 3D related topics. Meetings are open and free to the public,
although a small donation ($1 or $2) to defray expenses is encouraged.


------------------------------

Date: Thu, 31 Aug 1995 16:49:31 -0400
From: fj...@cleveland.Freenet.Edu (Dr. George A. Themelis)
To: phot...@bobcat.etsu.edu
Subject: Wirgin, questions-comments
Message-ID: <1995083120...@piglet.INS.CWRU.Edu>

Alan Lewis writes the following regarding the Wirgin stereo camera:

>The lenses are excellent as well. They produce superb sharpness.

Superb, compared to what? A Nimslo or a Realist Custom? I still think
that most better-known stereo cameras (Kodak, Realist, TDC, etc.) at f8
or less produce sufficiently sharp pictures to the point that one cannot
tell the difference in sharpness when viewing with a good quality
viewer. When I started using Fuji Velvia, I then realized what "superb
sharpness" is all about. But it's in the film, not the camera.

>and the synch. connection is a modern elect. flash style. Just
>shoot at 1/50 sec. for best results.

Why 1/50 and not 1/100, or anything else?

>It is my favorite stereo camera to use, and I have lots of cameras (not
>collecting them, but using them!).

It is a personal observation that everyone's first camera is their
favorite one, which says a lot about how unimportant differences between
these cameras are. But why do you use lots of cameras and not just your
favorite one, assuming, of course, that the other cameras are of the
same format?


------------------------------

Date: Tue, 29 Aug 95 19:40:47 +0200
From: kl...@stereo.s.bawue.de (Alexander Klein)
To: phot...@bobcat.etsu.edu
Subject: Re: Virtual Boy?!?!?!?!?!
Message-ID: <ou2LaD...@stereo.s.bawue.de>

watt...@ohsu.edu (Michael Watters,MAC,Medical Genetics) writes:

> I didn't see anything about this in the last few daily digests so I thought
> I'd ask.
>
> Has anybody else seen the ads for the Nintendo "Virtual Boy" system?
> The TV ads (kinda remind me of the book's description of the Martial landers
> in "War of the Worlds" but anyway...) The TV ads show the system and it's
> CLEARLY a head-mounted rig of some sort with dual optics. They SAY it's
> in 3D but we know how that term gets abused by the corporate know-nothings...
>
> Anyway, has anybody else seen that ads? Has anybody actually seen one
> of the systems up and running? What's it really like? Price? Should we
> all wait for it to be discontinued then scarf them up for projects? :)

I've seen an ad in the latest issue of NetGuide magazine (2 page ad).
As far as I know from Nintendo Press Releases, it's stereoscopic.

alex
,,,
(o o)
-oOO--(_)--OOo-------------------------------------------------------------
\\ Alexander Klein 3D-MAGAZIN, Editor //
\\ Tannenbergstrasse 36 E-Mail: kl...@stereo.s.bawue.de //
// D-70374 Stuttgart Phone +49 (711) 524026 \\
// Germany Fax +49 (2364) 169273 \\
---------------------------------------------------------------------------
-- Latitude 48 deg. 48' 39.1" North -- Longitude 9 deg. 14' 45.9" East --


------------------------------

Date: Thu, 31 Aug 1995 16:56:44 -0400
From: fj...@cleveland.Freenet.Edu (Dr. George A. Themelis)
To: phot...@bobcat.etsu.edu
Subject: Re: SEX & THE SINGLE STEINHEIL
Message-ID: <1995083120...@piglet.INS.CWRU.Edu>

> LS
>
> PS: Debate gizmos as you must, but the retina-searing,
> POLARIZED autumn shot I saw in the GAMMA SSA folio a few
> months back CANNOT, and WILL NOT be approached with
> conventional, unfiltered stereo cameras.

This is a true statement about the "retina-searing" combination of Fuji
Velvia and polarizers in general. Somehow, I feel that Alan Roe who took
the picture used a custom-made polarizer attachment and not the SETON one.

The problem with using a $500 attachment on a $100 camera is that you will
be more concerned about protecting the attachment than taking the picture...


------------------------------

Date: 31 Aug 95 16:57:54 EDT
From: Marvin Jones <72657...@compuserve.com>
To: 3-D <phot...@bobcat.etsu.edu>
Subject: 3D-MAX and other video stuff
Message-ID: <950831205754_726...@CompuServe.COM>

I have been put in the unenviable position here of having to field some
technical questions about the 3D-MAX system when I'm afraid I'm not a techie
type and don't really have the answers (their literature is also a little vague
on technical matters). All I really know is that the system works well on my
not-terribly-sophisticated 486 S-VGA system. In response to one question, the
specs on the box do include the Tseng ET-4000 W/32 series, along with video
boards from Trident, Advance, S3, Cirrus Logic, Western Digital, and ATI. The
company's telephone in Korea is 82-343-85-8500 and their FAX is 82-343-86-7205.
The woman in charge of overseas sales is Cathy Chang, and I have found her very
responsive, if slightly slow, to answer my questions.

In further response to the question someone had about getting sequential field
3D videos for use with the Virtual i-O system, the primary source that I know of
is 3DTV Corporation at P.O. Box Q in San Rafael, CA 94913-4316. They've got a
number of 3D videos, including some of the smaller PD titles from the '50s and a
bunch of stuff from the Orient. They also sell sequential field viewers,
although they have been known in the past as having pretty exaggerated
prices--this seems to be changing, however, as more competition looms on the
horizon. Some kid on alt.3D was was recently actually talking about how cheap
they were in comparison to 3D-MAX (which he thought was outrageously priced at
$200). You know how the kids in the alt groups are--if you won't give them
something for free and they can't figure out a way to steal it from you, to hell
with it. I haven't seen 3DTV's catalog recently, but in the last one I did see
you couldn't get much of anything under $1000!


------------------------------

Date: 31 Aug 95 16:57:57 EDT
From: Marvin Jones <72657...@compuserve.com>
To: 3-D <phot...@bobcat.etsu.edu>
Subject: Screw-in Flashbulbs
Message-ID: <950831205757_726...@CompuServe.COM>

>A colleague recently suggested that an effective way of shooting
>architectural interiors is to screw #22 flashbulbs (if you can find
>them) into existing lamp sockets, set the camera on time (or bulb?) and
>turn on the lights. Sounds kind of arduous to me!

Actually, it sounds like a great effect to me. I have often used photoflood
bulbs in place of normal light fixtures for extra "natural" light in movie
sequences. When the light appears to be coming from logical places, it gives a
much more realistic feel to a scene than when the light "source" casts a shadow
behind it!


------------------------------

Date: Thu, 31 Aug 95 17:25:36 EST
From: "allan carrano" <allan....@reichhold.com>
To: phot...@bobcat.etsu.edu
Subject: Talent vs equipment
Message-ID: <9507318099....@reichhold.com>

I've seen a lot of "attitude" in postings of late. IMHO, there seems
to be a more than a little resentment toward those fortunate enough to
be able to afford better equipment than others.

The rationalized cop out is that the hardware is not important. The
creative aspects are what its all about. That's a truism. Agreed.

But why should an artist not use the best tools he can have access to?
Granted, a great artist with the most rudimentary tools will outshine
the dolt with state of the art equipment. But that is really an
irrelevant concern. Why bother with that sort of comparison. At the
top of the heap, the real question is "does the artist benefit from
using better (the best) tools." You bet he does. I might be able to
play golf against John Daly if he used whiffle balls (He would
probably still outdrive and beat me.), but he would certainly be
limiting his true potential. If the tools allow the artist to express
himself in a fuller capacity, even if it increases his artistry only a
trifle, it is worthwhile.

"Trifles make perfection, and perfection is not a trifle"
(Michaelangelo).


I think I'll go to Akron in the Spring. They still hold the Soapbox
Derby there, don't they?---Allan C.


------------------------------

Date: Thu, 31 Aug 1995 18:40:34 -0400
From: MarkK...@aol.com
To: phot...@bobcat.etsu.edu
Subject: HELP! (and info)
Message-ID: <9508311840...@mail04.mail.aol.com>

As both a novice computer user AND a novice Realist camera owner, I've much
enjoyed the digests of 3D material that I've been receiving for about the
past week - BUT when I've tried to download documents like the FAQs and the
products and services lists by accessing the http://www.tisco.com/3d-web
website and "following the links," my computer tells me that I lack the
proper ftp address - and sure enough, I do lack same. Can someone help me log
onto the photo-3d bulletin board or website directly and/or provide the
proper ftp info to let me download these documents? Thanks in advance.
Now for the information: An adult video company by the name of Vidmax is
about to start a BIG push for its new 3D videotape line of XXX rated
features. They use a Toshiba 3D video camera for recording and shutter
glasses with an adapter box for viewing, and I understand there is great
interest in the video retailer community for this process. The company has
also manufactured a six-foot-tall 3D standee of a pretty, bikini-clad girl
wearing the shutter glasses to use as a point of purchase display. The tapes
and equipment should be debuting in stores either tomorrow (Sept. 1) or
possibly on the 15th.
Thanks, and keep up the good work.
- Mark Kernes (markk...@aol.com)


------------------------------

Date: Fri, 1 Sep 95 01:08 CETDST
From: "Joerg Meyer [Inf.]" <jme...@rhrk.uni-kl.de>
To: phot...@bobcat.etsu.edu
Cc: jme...@rhrk.uni-kl.de
Subject: IFA '95 Consumer Fair, Berlin, Germany
Message-ID: <m0soIit-0000e9C@aix6>

Tomorrow I'm going to visit one of the world's greatest fair of
consumer electronics, information technology and telecommunications,
IFA '95 (Internationale Funkausstellung - World of Consumer Electronics,
from 08-26-95 until 09-03-95 in Berlin, Germany).

Any must-see 3-D items there ?

Has anyone been there already? Any hints where to go? I know that some
companies show 3-D television there, but I couldn't locate them on the
list of exhibitors (http://www.messe-berlin.de/).

Any hints or comments? Please e-mail me directly today, since I'm leaving soon.
Thank you! :-) E-Mail: jme...@rhrk.uni-kl.de

Joerg


_V_ | Joerg Meyer ----------- University of Kaiserslautern, Germany
/ \ | Department of Computer Science, Computer Graphics Group -----
|O O| | E-Mail: jme...@rhrk.uni-kl.de -------------------------------
ooO--U--Ooo | URL : http://davinci.informatik.uni-kl.de/~jmeyer ---------


------------------------------

Date: Thu, 31 Aug 95 22:10:33 EST
From: anco...@dca.iag.usp.br (Andre Correa)
To: phot...@bobcat.etsu.edu
Subject: Re: Introduction to 3D - Oops
Message-ID: <9509010110.AA24651@atmos1>


Hi, everybody. In digest 976, Bob Wier wrote:

["No doubt some people in the world would not benefit from
[attending the Silverton avalanche school, but most of those
[people live in Nigeria and Brazil" - Silverton Standard

Well, I thing that I don't understand so much what he said, someone can clear it to me??? If you want to know, I born and live in BRAZIL (we are the only country in the world that wins 4 Soccer World Cups, the last in USA). Sorry for something. Goodbye.

Andre Correa
Insituto Astronomico e Geofisico
Universidade de Sao Paulo
Sao Paulo - SP, BRAZIL
E-Mail: ancorrea@dca,iag.usp.br


------------------------------

Date: Thu, 31 Aug 1995 21:12:13 -0600
From: wi...@bobcat.etsu.edu (Bob Wier)
To: phot...@bobcat.etsu.edu
Subject: Re: Introduction to 3D - Oops
Message-ID: <950901021...@bobcat.etsu.edu>

| Hi, everybody. In digest 976, Bob Wier wrote:
|
|["No doubt some people in the world would not benefit from
|[attending the Silverton avalanche school, but most of those
|[people live in Nigeria and Brazil" - Silverton Standard
|
| Well, I thing that I don't understand so much what he said, someone can clear it to me??? If you want to know, I born and live in BRAZIL (we are the only country in the world that wins 4 Soccer World Cups, the last in USA). Sorry for something. Goodbye.
|
| Andre Correa
| Insituto Astronomico e Geofisico
| Universidade de Sao Paulo
| Sao Paulo - SP, BRAZIL
| E-Mail: ancorrea@dca,iag.usp.br

Andre - Silverton is 2,500m (more or less) up in the Rocky Mountains in the USA.
The area is very famous for fatal avalanches in the winter. I don't think (but may
be wrong) that you don't have much problem with them in Brazil...

THANKS

----- Round Up the Usual Disclaimers! -----
Bob Wier, keeper of the Photo-3D, Icom radio (WB5KXH),
Overland Trails, and Motorola HC11 mailing lists
wi...@bobcat.etsu.edu

"No doubt some people in the world would not benefit from
attending the Silverton avalanche school, but most of those
people live in Nigeria and Brazil" - Silverton Standard

------------------------------

Date: Fri, 1 Sep 95 01:23 CETDST
From: "Joerg Meyer [Inf.]" <jme...@rhrk.uni-kl.de>
To: phot...@bobcat.etsu.edu
Cc: jme...@rhrk.uni-kl.de
Subject: IFA '95 - addendum
Message-ID: <m0soIxJ-0000e9C@aix6>

Sorry, I posted the wrong URL. Here's the correct one:

http://www.chemie.fu-berlin.de/diverse/doc/messe-berlin.html

A bit longer, but correct now. :-)
Sorry for any inconvenience! :-(


Joerg

_V_ | Joerg Meyer ----------- University of Kaiserslautern, Germany
/ \ | Department of Computer Science, Computer Graphics Group -----
|O O| | E-Mail: jme...@rhrk.uni-kl.de -------------------------------
ooO--U--Ooo | URL : http://davinci.informatik.uni-kl.de/~jmeyer ---------


------------------------------

Date: Fri, 1 Sep 1995 02:57:16 -0400
From: DDDSh...@aol.com
To: phot...@bobcat.etsu.edu
Subject: re: Virtual Boy
Message-ID: <9509010257...@mail04.mail.aol.com>

Found all of this info on the net, and thought some of you might like it.
They also had a small .GIF of this thing, and I can send it anyone who might
be interested. just let me know, Dan {dddsh...@aol.com}

------------------------------------------------------------------

Processor: 32-bit RISC CPU
Speed: 20MHz
Display:
RTI Dual mirror-scan, high resolution LED displays
Resolution: 384 x 224 pixels for each eye
Software: 8 or 16 Megabit ROM Game Paks (standard configurations)
Sound: Digital Stereo Sound (self-contained speaker system)
Controller: Double-grip with two directional control buttons
Power: Six AA batteries (AC adapter or rechargeable battery
adapter available separately)
2-Player: Playlink cable (connects two Virtual Boys)
Release Date: August 1995
Pack In Game: Mario's Tennis
Suggested Price: $179 dollars

------------------------------------------------------------

There will lots more news on the Virtual Boy at E3, the Electronic
Entertainment Expo, which starts May 11th. In fact, we'll be releasing all
the latest developments on Virtual Boy on May 10th, so the first place to
hear the news will be right here. So stay tuned for information on games and
other details.

Virtual Boy is a stand-alone RISC-based, 32-Bit video game system that uses
two high-resolution, mirror scanning LED (light emitting diode) displays to
produce a 3-D experience unlike anything game players have ever seen. Its
unique design eliminates all external stimuli totally immersing players in
their own private 3-D world.

It is a sleek, rectangular unit measuring 8.5" long by 10" wide by 4.3" high
and is supported by a table top stand. It is operated by a new
specially-designed double grip controller which is connected to the head set.
The cartridges will be slightly larger than Game Boy Game Paks, and are
inserted into the main unit.

The only remotely comparable products are VR goggles for PC's that cost
between $500 to $100 and still require an expensive computer to run the
software. Virtual Boy software exists on Game Paks. You'll insert them just
like plugging in Super NES games. It's a portable system, but it's not a big,
new, Game Boy. It's totally unique.

Looking into the Virtual Boy's viewers is like entering a world out of
science fiction. The sense of real 3-D space is the most striking phenomenon.
Don't expect the shallow depth of holograms or printed 3-D effects, but a
true stereo image in high-resolution red and black. The depth seems totally
real, like stepping into a miniature world. Objects and characters have
fullness. They turn and move in three dimensions. The red and black images
give the virtual world even more of a sci-fi look. And the smoothness of the
animation is beyond anything you've seen--well, other than
reality itself.

-----------------------------------------------------------

The technology for Virtual Boy was first developed by Reflection
Technologies, a company founded in 1987 by a team of scientists from MIT.
They started the company to exploit a breakthrough in LED (light emitting
diode) technology. The resulting designs and products carry multiple
worldwide patents, have been extensively tested and can be manufactured for
the mass market.

Nintendo has exclusive worldwide licensing rights within the video game
market to Reflection's patented virtual display technology, and that's what
we're using for Virtual Boy.

Nintendo has invested money in this company. "We have made this significant
investment in Reflection because we recognize the tremendous market potential
for the company's unique technology," stated Nintendo Co., Ltd. President,
Hiroshi Yamauchi. "In addition, our licensing agreement with Reflection will
make Nintendo the only video game manufacturer with access to its unique
technology."

"We are very excited to be working with the worldwide leader in the home
video game industry," commented Al Becker, president of Reflection. "Our
brain-trust at Reflection has been working on this technology for a number of
years and this exclusive worldwide licensing arrangement with Nintendo will
place our technology into the hands of millions of consumers."

"The cutting-edge technology developed by reflection Technology has multiple
future applications in the real world, such as telecommunications," said
Nicholas Negroponte, who is Director of the Media Laboratory at MIT and an
investor in Reflection. "Utilizing this technology, Nintendo's Virtual Boy
will provide video game players with a truly unique experience."

---------------------------------------------------

So how does this work?

Virtual Boy uses two miniature LED displays, two oscillating (vibrating)
mirrors and two focusing lenses to create the impressive 3-D effects. The
vibrating mirrors focus the dual images through a small range which your eyes
interpret as a single image with depth. By moving the two images closer
together or further apart, using an effect called "parallax," the image
appears to move closer to you or further away.

So by moving the reflection one way or another, we can create 3-D images.
It's sort of like looking through binoculars. Although each eye looks through
a different lens, you only appear to see one image. The two screens of the
Virtual Boy also appear as one image, but each eye is actually looking at a
slightly different image. That's how the 3-D effect is created.


------------------------------

Date: Fri, 1 Sep 95 09:42 CETDST
From: "Joerg Meyer [Inf.]" <jme...@rhrk.uni-kl.de>
To: phot...@bobcat.etsu.edu
Cc: lo...@pioneer.arc.nasa.gov
Subject: Re: Introduction to 3D
Message-ID: <m0soQk5-0000e9C@aix6>

>My question is , Does anyone ideas on how to explain how and why using stereo
>images works? I don't have a firm grasp on the basic concept of stereo images and
>would appreciate any feedback on this.

Check aut the FAQ list via ftp on bobcat.etsu.edu

File: pub/photo/photo-3d/info/3dfaq.ps

Hope this helps!


Joerg


_V_ | Joerg Meyer ----------- University of Kaiserslautern, Germany
/ \ | Department of Computer Science, Computer Graphics Group -----
|O O| | E-Mail: jme...@rhrk.uni-kl.de -------------------------------
ooO--U--Ooo | URL : http://davinci.informatik.uni-kl.de/~jmeyer ---------


------------------------------

Date: Fri, 1 Sep 1995 05:56:18 -0400
From: fj...@cleveland.Freenet.Edu (Dr. George A. Themelis)
To: phot...@bobcat.etsu.edu
Subject: Value vs. price
Message-ID: <1995090109...@eeyore.INS.CWRU.Edu>

>I've seen a lot of "attitude" in postings of late. IMHO, there seems
>to be a more than a little resentment toward those fortunate enough to
>be able to afford better equipment than others.

Since I might be one of those with the "attitude", I might as well
respond to this.

If you are one of those fortunate artists who can afford the best tools,
that's fine. Buy them and use them. But, if you are working, like most
of us, under financial constrains, then the question of what to buy with
your limited budget is a very real and a very important one. And it is
this question that we are trying to answer.

I want to stop people from thinking that the reason that they don't get
good results in their 3-d photography is the lack of expensive
equipment. There is a lot that can be done with inexpensive stereo
cameras and most people don't even reach the full potential of these
instruments. So, instead of worrying about what you don't have, try and
do your best with what you have.

Also, for beginners: Doing good 3-d photography has never been easier
or cheaper. A $100 stereo camera will be the best investment you've
ever made. Sure, you can build up your equipment with time, but nothing
will ever give you more value for the money than that first $100.

"Of course, everything is IMHO" -- George


------------------------------

Date: Fri, 01 Sep 1995 08:14:18 -0400
From: sh...@bose.com (William R. Short)
To: phot...@bobcat.etsu.edu
Subject: Re: field sequential 3D features (was 3D computer systems)
Message-ID: <950901121...@mingus.bose.com>


Alan (d.hu...@bix.com) and Josh Rubin (j...@panix.com) both pointed out that
3DTV sells field sequential 3D feature films on VHS. Unfortunately, their
catalog doesn't list any of the classic 50's vintage 3D features, which is
my real interest.

Anyone have any pointers to other possible suppliers? Thanks.

Bill Short
sh...@bose.com

------------------------------

Date: Fri, 1 Sep 1995 10:08:41 -0400
From: VMMA...@aol.com
To: phot...@bobcat.etsu.edu
Subject: Thank You To All
Message-ID: <9509011006...@mail04.mail.aol.com>

Too often, things get passed by and overlooked without being appreciated. I
would like to thank all of the 3-D enthusiasts who use this board and share
their knowledge with the rest of us. A very special thank you to Bob Weir,
John Bercowitz and Elliot Swanson for monitering and handling the overall
system so we can have this wonderful exchange of ideas and opinions.

There are many technical aspects of 3-D that are beyond my ken but I still
read 98% of all the postings and enjoy 100% of them (yes, even the debates).
As a collector my realm of experience is somewhat different than many
others but it's always great to share ideas and its nice to know so many new
Internet users are coming on line with us.

Once again, thanks to each and every one of you!!!

Mary Ann-The VM Lady in Cincinnati


------------------------------

Date: Fri, 1 Sep 1995 11:00:22 -0400 (EDT)
From: Bill Costa - UNH Computing & Information Srvs <W_C...@unhb.unh.edu>
To: phot...@bobcat.etsu.edu
Cc: W_C...@unhb.unh.edu
Subject: Re: 3D computer systems (was 3D computer game)
Message-ID: <9509011100...@unhb.unh.edu>


Bill Short <sh...@bose.com> recently asked of the net...

> (Any one know where I can get any of the classic Hollywood 3D feature
> films in a field sequential format? (Yes, I did check with the 3D
> suppliers list, but the vendors I talked to couldn't help me.))

Isn't 3DTV on the suppliers list? I think their tapes would be
compatible with the i-glasses, but you should give them a call to make
sure. For completeness, I might as well mention their address and web
page:

3DTV Corporation
PO Box Q
San Rafael, CA 94913-4316
(415) 479-3316
http://www.stereospace.com/index.html

BTW I also have a pair of i-glasses and pretty much agree with all your
observations. The non-VGA resolution is not much of an issue for me,
however. While I did get the unit with the head-tracker, it was the
NTSC compatibility I was most interested in. I plan to do home
recording of 3D videos. I purchased the i-glasses first as my viewing
media. Next I have find some small color cameras with an external sync
connection. The last step is buying a multiplexer - which I will
probably buy from these folks. Not that any of this should be
considered an endorsement, of course. ;-)

Later....BC

## ## ## ## +----------------------------[ Bill....@UNH.EDU ]---+
## ### ## ## | Bill Costa |
## #### ## ## | Computing & Information Srvs |
## ## ## ######## | Kingsbury Hall PHONE: +1-603-862-3056 |
## ## #### ## | University of New Hampshire FAX: +1-603-862-4778 |
## ## ### ## | Durham, NH 03824-3591 USA |
####### ## ## +----------------[ No good deed goes un-punished. ]---+


------------------------------

Date: Fri, 1 Sep 1995 11:24:12 -0400
From: LDA...@aol.com
To: phot...@bobcat.etsu.edu
Subject: Re: Wirgin stereo camera info?
Message-ID: <9509011124...@mail04.mail.aol.com>

Although I thought that my response to the Wirgin question was rather non
judgemental relative to other specific cameras and film and was only meant to
add some insight to the persons request for more information, I will clear up
some the points that Mr. Themelis asks. I use many cameras for three
reasons. One is the many different formats ( Realist, half frame,
beamsplitter, and twin full frame, Polaroid). There are sometimes when a
specific format is easier or better to use than another for me (obviously
others may not agree with this). The second is that I take both prints and
slides, and I load different cameras with different film types and speeds. I
do not like the results of shooting only slides and making prints from the
slides. I shoot slides for my personal twin full frame projection, and I
shoot prints with the Realist format cameras and the half frame format
cameras for the weddings that I do. The third is that I enjoy building my
own setups (twin rigs, Polaroid) or modifying an existing setup to do
something different. I get wrapped up sometimes in the mechanics and fun of
designing and building new equipment, not necessarily the taking of the
pictures. When I build something different I enjoy testing it out, and I
move onto my next project. Each variation on a camera or technique will
eventually have its' use, but not necessarily at that time. As for the
sharpness of the lenses, my opinion was relative to the cameras that I use,
including a 3.5 Realist, Nimslo, Kodak stereo, Loreo, beamsplitters. I was
trying to differentiate the lens quality from a subjective standpoint, as I
didn't give any testing numbers or even mention any camera comparisons. My
judgement means that one would not be dissapointed with the results produced
by the cameras' optics. That's all.
The flash synch speed of 1/50 allows more ambient light to expose the film, a
consideration of mine from doing weddings. Of course the camera will synch
at any of the speeds.
Yes, the Wirgin is my favorite camera not only because it was my first, but
it deserves to keep its' place among the good Realist format cameras,
including the Realist. If I started with a Loreo, it would not maintain its'
standing as my favorite camera for very long.


------------------------------

Date: Fri, 1 Sep 1995 08:53:11 -0700
From: Stephen Kearney <nef...@garnet.berkeley.edu>
To: phot...@bobcat.etsu.edu
Subject: 3-D Depth
Message-ID: <1995090115...@garnet.berkeley.edu>

Hello everyone,

Why do 3-D photos appear to several levels of relief? I mean as opposed to
the more or less continuous depth of space we normally see. Is it due to
the limited amount depth clues available in photos?

Thanks,

_____________________________________________
Stephen Kearney : nef...@garnet.berkeley.edu
http://garnet.berkeley.edu/~neff123


------------------------------

Date: Fri, 1 Sep 1995 12:00:43 -0400
From: fj...@cleveland.Freenet.Edu (Dr. George A. Themelis)
To: phot...@bobcat.etsu.edu
Subject: Re: Wirgin stereo camera info?
Message-ID: <1995090116...@eeyore.INS.CWRU.Edu>

Thank you for a very comprehensive and illuminating answer to my
questions.

>I get wrapped up sometimes in the mechanics and fun o fdesigning and
>building new equipment, not necessarily the taking of the pictures.

Some of us (Elliott are you listening?) have similar experiences
while others proudly announce "I only take pictures".


------------------------------

Date: Fri, 1 Sep 1995 12:11:16 -0400
From: fj...@cleveland.Freenet.Edu (Dr. George A. Themelis)
To: phot...@bobcat.etsu.edu
Subject: Re: 3-D Depth
Message-ID: <1995090116...@eeyore.INS.CWRU.Edu>

>Why do 3-D photos appear to several levels of relief? I mean as opposed to
>the more or less continuous depth of space we normally see. Is it due to
>the limited amount depth clues available in photos?

At first I could not understand the question, but now I think you are
referring to something known as "cardboard" effect. Sometimes 3-d images
appear to consist of cardboard cutouts. The effect is more pronounced
when one uses long focal length lenses and longer separation.

I think the most important depth cue missing in the photos is "motion
parallax" a very powerful cue responsible for our sense of depth in motion
pictures.

Composition in a 3-d picture can be responsible for discontinuous depth.
One way to eliminate this is to use (as discussed earlier) a higher
perspective. By taking pictures from above eye level, the ground has a
continuous depth graduation and this creates a more pleasant 3-d image.

My first picture was of my wife a tree and a wall behind. I noticed the
same exacly effect. Here is my wife, here is the tree and here is the
wall. Nothing else. If I had composed the picture differently, the
depth changes would have been more gradual.


------------------------------

End of PHOTO-3D Digest 977
**************************

Subject: Stereo photography list & ftp site

There is a large (600 person) mailing list for stereo photographers
located on a machine at East Texas State University. Anyone who is
a stereo photographer or who is interested in stereo photography is
most welcome. We also have an anonymous ftp site for stereo. You
may wish to look in there at past digests to see if this stereo list
will interest you.

To subscribe, send mail to:
list...@bobcat.etsu.edu
And put in the body of the message:
subscribe photo-3d <your name>

After you've been added to the list, you'll get more information about
the list such as how to get a daily digest rather than immediate delivery
and how to unsubscribe from the list. (Both are done by sending commands
to list...@bobcat.etsu.edu.) So _please_ save that info message. 8-)

The address to post to is phot...@bobcat.etsu.edu but that address will
bounce your posts until you are actually on the subscriber list.

Here is some basic info on the list, a sort of charter:

The e-mail mailing list named "photo-3d" has been established for the
purposes of discussing 3D photography and closely allied subjects. In
this list, 3D is defined as the presentation of separate and different
images to the left and right eyes. This definition is not intended to
exclude lenticular presentations or the Pulfrich effect or "wallpaper"
stereograms. However, it is intended to exclude discussions of, for
instance, perspective drawing and "ray tracing" (often called 3D by people
in other fields) and is also intended to limit the discussion of
holography to headlines only, inasmuch as holography is a radically
different technique. Unfortunately, this is not the place to post 3D
computer images; many subscribers cannot afford to receive messages that
large. We have available a number of FAQs (Frequently Asked Questions) in
our ftp directory. Also in the ftp site are a number of stereo image
files. The ftp site is at bobcat.etsu.edu under pub/photo/photo-3d.

Discussions of the following (in no particular order) are encouraged.

Topics:
3D art
3D equipment and products, both commercial and home-brew
3D personal experiences
3D techniques
3D theory

Media:
3D photographic stills and movies
3D television
3D computer graphics

--
[Standard Disclaimer] in addition I would like to speak with my lawyer ....
S. Schilke; PoBox 1213; 61102 Bad Vilbel; Germany a.k.a s...@tora.RoBIN.de
Sokonoke Sokonoke tora-sama ga touru
$@%9%F%U%'%s(J $@CN2H!Z%7%k%1![(J $@$=$3$N$1$=$3$N$18WMM$,DL$k(J
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