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DATA Project Meeting Wrap-Up
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Morgan Sutherland  
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 More options Apr 16, 1:04 am
From: Morgan Sutherland <mor...@morgansutherland.net>
Date: Thu, 16 Apr 2009 01:04:50 -0400
Local: Thurs, Apr 16 2009 1:04 am
Subject: DATA Project Meeting Wrap-Up
To solidify the meeting and update those who missed it, here are some minutes:

* DATA didn't create much this past year, but we developed strong
relationships and learned a lot about how to be a non-hierarchical
organization.
* This meeting was about DATA Project, an initiative to start a
large-scale project next year similar to what some engineering
students do.
* 2 main guidelines: (1) no experience required to participate (2)
participants are required to devote one day a week to the project.
* We should advertise the Project to CART students at the beginning of
the school-year at orientation and in classrooms (+ posters).
* Multiple projects could be done concurrently [my addition].
* We would need to find a space to work on the project: a space
outside of school would be preferable (because it would induce a
different mindset), this could be the 'hack-space' that Dan + somebody
else might organize -- we can figure that out in the Fall.

* The biggest problem will be deciding what to do. Unlike with
engineering students, _what_ we do is as important as _how_ we do it.
We need to decide how we're going to decide what to do. Sean suggested
that we need constraints. He suggested that we aim for a festival so
that we will be restricted to a theme. Another suggestion was to
adopt/adapt the research goals of another lab like TML or OBX. The
most important thing, however, is that we are familiar with current
new-media discourse. What's relevant today? We can work on this by
actively reading about new-media and sharing papers/projects that we
find interesting. Start with:

* MIT Media Lab current projects list: http://www.media.mit.edu/?page_id=109
* MIT Media Lab sample projects: http://www.media.mit.edu/?page_id=110
* SIGGRAPH Art/Design: http://www.siggraph.org/artdesign/
* Ars Electronica archive: http://90.146.8.18/en/archives/index.asp
* NYU ITP projects: http://itp.nyu.edu/sigs/
* RCA Design Interactions: http://www.interaction.rca.ac.uk/
* Pixel Sumo: http://www.pixelsumo.com/
* Media Art Net archive: http://www.medienkunstnetz.de/
* ACM SIGMM: http://www.sigmm.org/

Searching the ACM site

* Please add anything that I forgot.

We've agreed to do the following for this summer:

* Organize and attend regular 'hack-sessions' [Location(s) TBD] with
the intention of stimulating projects ideas
* Spend some time before school starts preparing a presentation to
advertise the program at orientation and at first CART classes

We've agreed to do the following in general:

* explore new-media projects and share things we're interested in on
the list. Please check out a new page I created called "New-Media
Links". Papers can be posted to the Google Group (100MB of storage).
* install a blog (Didier?) and phase out the wiki. Nobody has
time/interest to maintain it.

Some ideas off the top of my head:

* DAC @ UC Irvine
http://dac09.uci.edu/call.html

* Elektra @ Usine C, May
http://www.elektramontreal.ca/

Both long-shots. We should try to find competitions/conferences aimed
at people with our skill-level / age.

Jason + Elena, we're sorry that you weren't able to make it -- please
feel free to make comments on the goals we've set for now -- I'm sure
we're not thinking of some things.

Thanks everybody, I hope to see you in May sometime.


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Morgan Sutherland  
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 More options Sep 11, 2:09 pm
From: Morgan Sutherland <mor...@morgansutherland.net>
Date: Fri, 11 Sep 2009 14:09:44 -0400
Local: Fri, Sep 11 2009 2:09 pm
Subject: Re: DATA Project Meeting Wrap-Up

Hey guys,
I'd like to ask everybody to, before Sunday, quickly re-read this email to
sync up with ourselves as of a few months ago. There are a couple of
important things here: hack sessions, sharing, advertising...

I think that the DATA Project idea is officially dead. Does anybody object?

See you Sunday, if you're coming.

On Thu, Apr 16, 2009 at 1:04 AM, Morgan Sutherland <


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Ramy Daghstani  
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 More options Sep 13, 7:16 pm
From: Ramy Daghstani <ramy.daghst...@gmail.com>
Date: Sun, 13 Sep 2009 19:16:16 -0400
Local: Sun, Sep 13 2009 7:16 pm
Subject: Re: [DATA] Re: DATA Project Meeting Wrap-Up
hey guys

just wanted to touch on some topics about the game project vs the DATA
Project,

although it isn't the DATA Project we had talked about, i consider it to
be a DATA project (that is to say, a project that stemmed from data).
Just to go over some points of the the Project was to be, and my project
is

****an initiative to start a large-scale project next year similar to
what some engineering students do.
####not exactly, but i feel that the goal of the Project was to "be the
change we wanted to see" in the cart program, and that was what i was
aiming for.

****2 main guidelines: (1) no experience required to participate
(2)participants are required to devote one day a week to the project.
####absolutely yes, for both of those.

****We should advertise the Project to CART students at the beginning of
the school-year at orientation and in classrooms (+ posters).
####No, but we did get a class, and that was advertised by people (Mish)
to appropriate channels (CART-stude...@concordia.ca).

****Multiple projects could be done concurrently [my addition].
####I can barely keep track of 1 project, but the class serves this
purpose.

****We would need to find a space to work on the project: a space
outside of school would be preferable (because it would induce a
different mindset), this could be the 'hack-space' that Dan + somebody
else might organize -- we can figure that out in the Fall.
####space is important, and having relevant space even more so. I can
understand why, and we had talked thoroughly about why, DATA needed it's
own space outside of school. The game project is however rooted in
school and alcohol, so i don't see the bar/concordia scenario changing.
Since the school has re-started, we have been looking for space and are
applying for club status to get it.

****The biggest problem will be deciding what to do. Unlike with
engineering students, _what_ we do is as important as _how_ we do it. We
need to decide how we're going to decide what to do.[...]The most
important thing, however, is that we are familiar with current new-media
discourse. What's relevant today? We can work on this by actively
reading about new-media and sharing papers/projects that we find
interesting. [links]
####The scope of the game project is very narrow compared to what can be
accomplished by DATA and in that sense this is the biggest difference
between the 2 projects. All the goals conjured by the game project, even
those that are personal, are vastly different than those of the DATA
Project.

Although I haven't succeeded in creating an army of C++ programmers over
the summer like i originally wanted, I have learnt 3 important things.

1-Most people aren't willing to put themselves in an uncomfortable
position of learning like ours, even if no experience is required.
People would, much more often than not, advance their current skills to
new levels rather than learning entirely new skills.

2-Tickling faculty curiosity across the program turns out to pay off
very well.

3-The more the merrier.

i'm looking forward to keeping the dream alive for the DATA Project, see
you guys tonight.

r.d.


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Sean Braithwaite  
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 More options Sep 14, 4:35 pm
From: Sean Braithwaite <bra...@gmail.com>
Date: Mon, 14 Sep 2009 16:35:32 -0400
Local: Mon, Sep 14 2009 4:35 pm
Subject: Re: [DATA] Re: DATA Project Meeting Wrap-Up

I have been tagging along with Ramy's project for the past 4 months and it's
been great. Working on project with such a scale is dramatically more
difficult then I could have anticipated. That said, the dream has been kept
alive by the passion of many individuals (and copious amounts of alcohol)
 As mentioned above, certain accomplishments have already stemmed from the
effort.
#1 - a class was vetted to accredit work being done
#2 - about two dozen people have become involved in the production.

The projects overall success is still yet to be seen, but i needed to speak
up on how positive the experience has been.

On Sun, Sep 13, 2009 at 7:16 PM, Ramy Daghstani <ramy.daghst...@gmail.com>wrote:


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Didier  
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 More options Sep 19, 2:30 pm
From: Didier <didi...@gmail.com>
Date: Sat, 19 Sep 2009 11:30:49 -0700 (PDT)
Local: Sat, Sep 19 2009 2:30 pm
Subject: Re: DATA Project Meeting Wrap-Up
BTW, I was wondering, the Game Class, what's it about. Could I attend
it without the credits and see if their is anything I can help out
with. I would like to get acquainted with 3D engines.

On Sep 14, 4:35 pm, Sean Braithwaite <bra...@gmail.com> wrote:


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Ramy Daghstani  
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 More options Sep 19, 3:20 pm
From: Ramy Daghstani <ramy.daghst...@gmail.com>
Date: Sat, 19 Sep 2009 15:20:21 -0400
Local: Sat, Sep 19 2009 3:20 pm
Subject: Re: [DATA] Re: DATA Project Meeting Wrap-Up
what a coincidence, i'm writing a 3D engine!

we're having a meeting this sunday, but that's for the big game project
i started. as for the class itself, you'd have to talk to santo maybe?
or maybe i can sneak you in... i'm not too sure...

r.d.

...

read more »


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