Message from discussion
Cytoscape 3D Renderer Beta
Received: by 10.224.180.2 with SMTP id bs2mr6329111qab.1.1327602220312;
Thu, 26 Jan 2012 10:23:40 -0800 (PST)
X-BeenThere: cytoscape-discuss@googlegroups.com
Received: by 10.229.166.138 with SMTP id m10ls731856qcy.3.gmail; Thu, 26 Jan
2012 10:23:37 -0800 (PST)
Received: by 10.224.207.137 with SMTP id fy9mr6324424qab.6.1327602217172;
Thu, 26 Jan 2012 10:23:37 -0800 (PST)
Received: by 10.224.205.74 with SMTP id fp10msqab;
Tue, 24 Jan 2012 13:53:33 -0800 (PST)
MIME-Version: 1.0
Received: by 10.236.123.12 with SMTP id u12mr1253267yhh.19.1327442013257; Tue,
24 Jan 2012 13:53:33 -0800 (PST)
Authentication-Results: ls.google.com; spf=pass (google.com: domain of
ory...@gmail.com designates internal as permitted sender)
smtp.mail=ory...@gmail.com; dkim=pass
header...@gmail.com
Received: by k28g2000yqc.googlegroups.com with HTTP; Tue, 24 Jan 2012 13:53:33
-0800 (PST)
Date: Tue, 24 Jan 2012 13:53:33 -0800 (PST)
User-Agent: G2/1.0
X-HTTP-UserAgent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_6_7)
AppleWebKit/535.7 (KHTML, like Gecko) Chrome/16.0.912.77 Safari/535.7,gzip(gfe)
Message-ID: <e5d7a268-244c-493c-b7da-69231a9bd4e9@k28g2000yqc.googlegroups.com>
Subject: Cytoscape 3D Renderer Beta
From: Yue Dong <ory...@gmail.com>
To: cytoscape-discuss <cytoscape-discuss@googlegroups.com>
Cc: Gary Bader <gary.ba...@utoronto.ca>, Jason Montojo <jrr...@gmail.com>
Content-Type: text/plain; charset=ISO-8859-1
Hi,
My name is Yue Dong and I've been working in Gary Bader's lab since
around May 2011 to develop a 3D renderer plugin for Cytoscape 3. The
plugin uses OpenGL and accesses it through the JOGL wrapper library
(http://en.wikipedia.org/wiki/Java_OpenGL) which allows access to
OpenGL from Java.
The prepackaged version can be found at: http://wiki.cytoscape.org/Cytoscape_3/3D_Renderer
During runtime, the plugin effectively replaces Ding as Cytoscape's
network renderer. Integration with VizMapper is not yet complete. Node
label rendering is not yet finalized as the current implementation
uses a JOGL component to perform texture-mapped font rendering but
this component does not have a complete API.
Feedback would be welcome, especially from anyone interested in the
direction of the user interface.
Thanks!