Message from discussion
Node and edges shapes
Date: Tue, 4 Sep 2012 05:20:24 -0700 (PDT)
From: Emanuel <emanuelvgoncal...@gmail.com>
To: cytoscape-discuss@googlegroups.com
Cc: Emanuel <emanuelvgoncal...@gmail.com>
Message-Id: <88ed0aeb-6163-43d1-ab6d-d86be9f94543@googlegroups.com>
In-Reply-To: <5044DFCF.10002@cgl.ucsf.edu>
References: <df7819d1-6b6c-4c1d-8b0a-9405f6814f68@googlegroups.com>
<5044DFCF.10002@cgl.ucsf.edu>
Subject: Re: [Cytoscape-discuss] Node and edges shapes
MIME-Version: 1.0
Content-Type: multipart/mixed;
boundary="----=_Part_286_11979853.1346761224577"
------=_Part_286_11979853.1346761224577
Content-Type: multipart/alternative;
boundary="----=_Part_287_18807706.1346761224577"
------=_Part_287_18807706.1346761224577
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: quoted-printable
Hi Scooter,
That's great then.
When you paste an image on a node the shape of the node may not fit exactly=
=20
the image shape. You can check here an example=20
http://www.ebi.ac.uk/saezrodriguez/cno/cysbgn/images/limitationshape.png=20
There's also the loss of quality when you zoom in. The network rendering=20
speed is also affected when there's a high number of custom shape nodes.
Another problem is the limited amount of edges target/source arrows shapes.=
=20
It would be really useful for me to have a way to add different edges's=20
shapes.
I would also like to know if you are considering to add a way to detect the=
=20
order of the nodes, i.e. a way to find which nodes are in the front and=20
which ones are in the back when they overlap.
Thank you very much for your reply.
Best,
--
Emanuel Gon=C3=A7alves
------=_Part_287_18807706.1346761224577
Content-Type: text/html; charset=utf-8
Content-Transfer-Encoding: quoted-printable
Hi Scooter,<div><br></div><div>That's great then.</div><div><br></div><div>=
When you paste an image on a node the shape of the node may not fit exactly=
the image shape. You can check here an example http://www.ebi.ac.uk/saezro=
driguez/cno/cysbgn/images/limitationshape.png </div><div><br></div><di=
v>There's also the loss of quality when you zoom in. The network rendering =
speed is also affected when there's a high number of custom shape nodes.</d=
iv><div><br></div><div>Another problem is the limited amount of edges targe=
t/source arrows shapes. It would be really useful for me to have a way to a=
dd different edges's shapes.</div><div><br></div><div>I would also like to =
know if you are considering to add a way to detect the order of the nodes, =
i.e. a way to find which nodes are in the front and which ones are in the b=
ack when they overlap.</div><div><br></div><div>Thank you very much for you=
r reply.</div><div><br></div><div>Best,</div><div>--</div><div>Emanuel Gon=
=C3=A7alves</div>
------=_Part_287_18807706.1346761224577--
------=_Part_286_11979853.1346761224577--