One Roll Salvage… alt: instead of in day’s width -1 in days
1’s = Food- [width -1] in days.
2”s = Water- [width -1] in days.
3’s = survival gear [width -1] in items
4’s = medical supplies [width -1] in applications
5’s = Fuel- [width -1] in Levels (low, mid, full)
6’s = ammo- [width -1] x2 in bullets of any type
7’s = melee weapon x2: Brass knuckles x3: small club x4: Knife (Ordinary) x5: Knife (Combat) x6: baseball bat x7: spear x8:Mace x9:sword x10: Fire axe
8’s = Firearm- x2: small pistol x3: med pistol x4: Large Pistol x5: SMG x6: Pump Shotgun: x7: Auto- Shotgun x8: Hunting Rifle x9: Assault Rifle x10: Machine Gun
9’s = Vehicle x2: bicycle x3: scooter x4: motorcycle x5: small car x6: med car x7: large car x8: small truck x9: med truck, x10: large trucks
10’s = Players pick. (can spend Wx10 anywhere on the chart, ie if PC rolls 4x10 they can get a small pistol and 4 shots)
Free Dice= odd items (anything not already covered above)
I am thinking about making the Melee weapons by generic type, ie x2: small club or x2:small weapon (W +1S); Thoughts?
Also I am working on an ORE zombie plot generator which i'll post as soon as I get to a point that i feel can lead somewhere or I get really stuck for ideas.
Thanks!
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One Roll Zombie Apocalypse Salvage generator
1’s = Food- [width -1] in days.
2”s = Water- [width -1] in days.
3’s = survival gear [width -1] in items
4’s = medical supplies [width -1] in applications
5’s = Fuel- [width -1] in Levels (low, mid, full)
6’s = ammo- [width -1] x2 in bullets of any type
7’s = melee weapon x2: Baseball Bat (W+2S) x3: Shovel (WS+1K) x4: Large Knife (WK) x5: Fire Axe (W+2K)
8’s = Firearm- x2: pistol (WSK) x3: Shotgun (W+1SK) x4: Hunting Rifle (W+2SK) x5: Assault Rifle (W+2SK)
9’s = Vehicle x2: bicycle x3: car x4: motorcycle x5: truck
10’s = Players Choice, can spend matches anywhere on chart.
Free Dice= odd items (anything not already covered above)