I'd buy it.
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Tony
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The extra stuff would be the make or break. Nemesis is basically just the suggestion of a game right now. It has some monster rules, the san rules, and a skill system....that's about it. No real options for kitting out PC's, or more developed things that would make it idea for say Delta Green other than just being ORE.
On 6/27/10, seneca savoie <haber...@hotmail.com> wrote:
>
> The extra stuff would be the make or break. Nemesis is basically just the
> suggestion of a game right now. It has some monster rules, the san rules,
> and a skill system....that's about it. No real options for kitting out PC's,
> or more developed things that would make it idea for say Delta Green other
> than just being ORE.
>
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Hell, I'm a sucker for your products (I have everything except for the
PDF only releases), so I'll probably buy it anyway. I've taken part in
every Kickstart so far. I just like to push for more content when I
get asked :)
Tony
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----- Original Message -----
From: "halski" <vha...@gmail.com>
To: "Cult of ORE" <cult-...@googlegroups.com>
Sent: Sunday, June 27, 2010 11:58 AM
Subject: [ORE] Re: NEMESIS Hardcover?
The New Busy is not the old busy. Search, chat and e-mail from your inbox. Get started. --
> I would buy it!
>
> I would make the following suggestions...
>
> -use the make your own skill rules from Kerberos Club.
>
> -Expand on the magic system/make a magic system.
>
> -Delink it from Lovecraft/Mythos/Call of Cthulhu; either dive into the
> dark recesses of your brain and come up with a horror setting, or,
> better yet, make it more or less a generic-but-distinctive horror game
> like Wild Talents is for supers or Reign is for fantasy. Or, well,
> both- generic system+basic setting (as in Reign or Wild Talents).
>
> I kind of already have two good systems to play Call of Cthulhu (BRP
> and GUMSHOE), but I don't have a good system to play, say, Kult, or to
> homebrew my own horror game. I use ORE when I want to do something I
> custom-tailored to my own specifications, so...
100% this. An urban fantasy / unknowable horror game would be great.
ORE is great for gritty. I can run cinematic urban fantasy using
Unisystem but ORE would be my preference for grimdark.
Also: you could use it for urban sci-fi (Conspiracy X, Fringe / X-
Files etc).
> On Jun 26, 12:25 pm, Dennis Detwiller <drgo...@me.com> wrote:
>> Hey guys,
>>
>> We here at ArcDream are considering the possibility of releasing
>> the NEMESIS rules (expanded, with some kick ass artwork) in a
>> hardcover edition. Do you think NEMESIS would be viable as a ransom
>> product?
>>
>> Thoughts, concerns, suggestions? Spread the news around and post
>> here to let me know what you think.
>
JJU
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Writers of fiction, as I understand them, are writers because they can
get closer to you as marks on paper than they can any other way. They
cannot sit and tell you. If they could tell you, then why would they
write? They cannot explain. They do not know, that way. They know
transiently, at best, in the act of marking paper.
- William Gibson
------
librarianaut.com
Hey guys,
We here at ArcDream are considering the possibility of releasing the NEMESIS rules (expanded, with some kick ass artwork) in a hardcover edition. Do you think NEMESIS would be viable as a ransom product?
Thoughts, concerns, suggestions? Spread the news around and post here to let me know what you think.
I'm all in favor of this if Dennis and Greg are. Especially if it
mixes with the skill enhancers from Reign. We may need to rename those
Expert or Specialist Training instead of Esoteric Disciplines and
Martial Paths, but same diff.
> * I'm less than enthused with the Cthulu mythos, just because it seems
> overdone. Ideally, a print Nemesis would be broad enough to cover At
> the Mountains of Madness, Hannibal, and Primer. :)
Yes. We have, ahem, other things in the works that deal with Cthulhu
in more depth. Nemesis needs to be able to handle Cthulhu but also all
the other horror things out there, such as the Dark Tower mod that I
built ages ago.
--
Shane Ivey
Arc Dream Publishing
www.arcdream.com
Yes. We have, ahem, other things in the works that deal with Cthulhu
in more depth. Nemesis needs to be able to handle Cthulhu but also all
the other horror things out there, such as the Dark Tower mod that I
built ages ago.
I never released the text publicly because it's not quite finished,
but it's mostly done. If we move forward with Nemesis, it'll give me
good reason to polish it up.
http://www.nemesis-system.com/darktower/
I have my credit card out already.
--
Cheers,
Simon B.