I hadn't seen that page so that is definitely my problem (at least one of
them) since my polys are CCW. I had suspected as much and tried simply
reversing the order of the indexes on all my polys, but that left me no
detail mesh. Is that the correct approach to change my winding?
http://www.critterai.org/nmgen_config
That link is probably correct as part of the Java study, but as a C#
reference the reader has a lot of matching up to do. Some of the parameters
don't seem to exist for C# and some have different types which seem to
contradict the suggested values I've seen. I've been trying to glean what I
can from the Unity sample but having never worked with the engine it is
slow going.