关于知识产权的问题的一个另类研究

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vim

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Nov 3, 2006, 4:25:42 AM11/3/06
to ccc...@googlegroups.com, Creative-Co...@googlegroups.com
同志们好:

  这里应该都是知识产权问题相关的专家和爱好者,关于copyright和cc什么的讨论也比较多了,也许不多说了,给大家一个关于web2.0时代的知识产权比较特殊的研究思路和角度,请见附件中的kpl.swf文件,这是一个flash动画,只要能上网,应该就能查看的。

  之前有过朋友告诉我,永远不要试图重新创造一遍经济学,可是不好意思,我做的似乎还是在试图重新搭建知识产权的底层架构,是否合理和合适,请大家品评。我只想做一个类比,关于牛顿力学和爱因斯坦场论,没法说谁更正确,理解和描述事物的元素定义和描述逻辑不同而已。

  我也不想证明我的东西一定是正确的,只想请教各位两个指标,1、你们觉得它是否有趣;2、你们认为基于它的知识产权协议是否实用。

--
Name   :  vim(浅水)
Site      :  http://vim.growup.net.cn

Notes : 微风过之,湛浊动乎下,清明乱于上,则不可以得本形之正也……
kpl.swf

高泽龙(Zerman Gao)

unread,
Nov 3, 2006, 4:57:19 AM11/3/06
to Creative-Co...@googlegroups.com
一会儿下载,好好学习。。
 
关于这方面得问题,我们在ideafactory里面讨论得比较多一些。。
 
另外,我怎么第一册收到这个group得信息,平时不太有人发吗?

 
在06-11-3,vim <vim.bac...@gmail.com> 写道:
同志们好:

  这里应该都是知识产权问题相关的专家和爱好者,关于copyright和cc什么的讨论也比较多了,也许不多说了,给大家一个关于 web2.0时代的知识产权比较特殊的研究思路和角度,请见附件中的kpl.swf文件,这是一个flash动画,只要能上网,应该就能查看的。


  之前有过朋友告诉我,永远不要试图重新创造一遍经济学,可是不好意思,我做的似乎还是在试图重新搭建知识产权的底层架构,是否合理和合适,请大家品评。我只想做一个类比,关于牛顿力学和爱因斯坦场论,没法说谁更正确,理解和描述事物的元素定义和描述逻辑不同而已。

  我也不想证明我的东西一定是正确的,只想请教各位两个指标,1、你们觉得它是否有趣;2、你们认为基于它的知识产权协议是否实用。

--
Name   :  vim(浅水)
Site      :  http://vim.growup.net.cn

Notes : 微风过之,湛浊动乎下,清明乱于上,则不可以得本形之正也……
www.woyaofacai.com)是一个专业的促销和宣传平台,是一个人人可以通过贡献来获取注意力的地方。网站的宗旨就是让人人可以发财,来就能得到各种各样的实惠和奖品,让发财成为人们的一种积极的生活态度和休闲的方式。

Isaac Mao

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Nov 3, 2006, 8:58:11 AM11/3/06
to Creative-Co...@googlegroups.com
Vim, Lawrence Lessig 最近写了一个有关Web 2.0 和Creative Commons 的内在关联的文章发表在CC的邮件列表中。他认为CC 是Web 2.0 的好工具,你可以参考:


The key is to build alternatives that creators on the Internet can
use to both create as they wish and keep control of their creativity.
That's the challenge I see over the next four years. And as we review
over the next few weeks some of the best of CC from around the world,
you'll begin to see how this challenge might be met.

The story continued...

Creative Commons is a Web 2.0 tool: A protocol, both legal and
technical, that enables users of the Web to create and share
creativity as they choose.

Or at least, that's the hype. How does it actually do any work? What
does CC actually add to the mix?

Here's an example emerging from Japan that I saw demonstrated just
two months ago. Members of CC-JP were walking around the conference
with beautiful t-shirts, each with its own slightly different design.
At the bottom of each shirt were CC licensing icons. On the left
sleeve of each shirt was an Aztec Code -- a two dimensional bar code
common in Japan that (most) Japanese cell phones can read and convert
into a URL. [See http://en.wikipedia.org/wiki/Aztec_Code].

I asked the obvious question: "What do these codes do?"

These shirts, I was told, were part of a new project called "C-
shirt." C-shirt was inspired by three other Japanese sites. Once I
describe these three sites, you'll see how C-shirt makes them work
together.

The first site is the most familiar. Photozou [http://photozou.jp] is
a photo site much like Flickr. Images can be marked with CC licenses,
tagged, and organized into categories, including the location from
which a photo was taken. Images from Photozou can thus be moved
elsewhere -- consistent with the CC license -- and modified.

One place they can be moved is the second site: Willustrator. [http://
willustrator.org] Willustrator is an online drawing tool. Developed
by Keisuke Kambara, the tool by default embeds CC licenses into new
illustrations. And that means that the collection of illustrations at
the site can be reused and remixed however users would like. The site
has extraordinary drawing tools, including a Bezier drawing tool. And
with these tools, anyone can drawn an image, and either share it with
others or import it to another application.

Willustrator is thus a "true sharing" site, designed to enable people
to move their creation away from the Willustrator site -- onto a
blog, into a report, or, more interestingly, to the third site that I
saw demonstrated that day -- Nota.

Nota is the most extraordinary Web page generating technology I've
seen. It too builds upon Creative Commons licenses, by using assets
that are CC licensed. And it offers an amazing WYSIWYG Web editing
ability. Think of a large whiteboard, which can be "edited" in just
the way you might "edit" a whiteboard – with a marker or with photos
taped to the wall. Within Nota, you can take a photo from Photozou,
or an illustration from Willustrator, and import both onto the Web
page. Using a drawing tool, you can underline important text. Or you
can add a background drawing or photo to change the overall look of
the page. Then with a single click, a Web page is generated -- again,
marked with a CC license if the user selects one, and made
immediately accessible to the Web.

These three sites build upon each other. C-shirt is a perfect example
of just how.

Imagine you meet a friend on the street wearing a C-shirt. Using your
cellphone, you take a picture of the Aztec Code on the sleeve. That
gives you the URL to the Nota page where that image lives.

On the Nota page, you can either buy your own copy of the T-shirt, or
modify its design. You can use Nota, for example, to lay out elements
of the shirt, Willustrator to edit the designs, and Photozou to
import source images to add to the design. When you are finished, the
Nota site will then enable you to have your T-shirt manufactured and
sent to you. Or you can set up your own design for others to buy or
modify as they see fit. Thus, click a button, and the shirt is
produced and sent to you. Or click a button, and you can open up your
own store.

C-shirt is still in Alpha. I saw it when it was just three weeks old,
but even then it was already functioning, because it simply built
upon the components that other CC-enabled sites had exposed.

But C-shirt is important not because it will replace Versace. It is
important instead because it demonstrates the potential once we
extend Web 2.0 principles to the content layer.

So far, much of the excitement around Web 2.0 has been about modular
technologies that can be made to interact simply. CC makes it simple
to build modular content that can be made to interact simply. A
community of creativity can thus be realized when the components
expressly invite this collaboration.

This is one important aim of CC: To build a simple, free, and
extensible infrastructure at the content layer that enables the
freedoms that the many different creative projects of the Web need to
interact.

Next week we'll see more examples like these. (And stay tuned for the
official launch of C-shirt!)
--
:)saa(
===========
Skype: isaac.mao
http://www.wealink.com/people/mao
http://www.flickr.com/photos/isaacmao

If you travel to China or can't access some overseas web sites, please prepare to download Tor(http://tor.eff.org) to get free access to those sites, e.g. http://www.technorati.com

vim

unread,
Nov 4, 2006, 12:14:31 PM11/4/06
to Creative Commons China
  呵呵,cc确实是一个好东西,但他是基于copyright的寄生协议,是一个plugin,而中国的copyright的生态并不健全,当CC中加入非商使用这一条款中,问题就出来了,呵呵,我不反对CC,我只是不看好它在中国的落地,所以我坚持在我的网站上使用自己的协议文本:)

  年会上,和王春燕教授讨论了关于一些传统知识产权方面的内容,我提了两个似乎是传统的copyright一直没有涉及到,也被CC忽略的基本权力,告知责任和匿名权力,不知道这可以怎么处理,比如匿名权,一直属于隐私权的管理范围,有没有必要在知识产权协议中统一提出,请大家给个意见。

On Nov 3, 9:58 pm, "Isaac Mao" <isaac....@gmail.com> wrote:
> Vim, Lawrence Lessig 最近写了一个有关Web 2.0 和Creative Commons
> 的内在关联的文章发表在CC的邮件列表中。他认为CC 是Web 2.0 的好工具,你可以参考:
>
> The key is to build alternatives that creators on the Internet can
> use to both create as they wish and keep control of their creativity.
> That's the challenge I see over the next four years. And as we review
> over the next few weeks some of the best of CC from around the world,
> you'll begin to see how this challenge might be met.
>
> The story continued...
>
> Creative Commons is a Web 2.0 tool: A protocol, both legal and
> technical, that enables users of the Web to create and share
> creativity as they choose.
>
> Or at least, that's the hype. How does it actually do any work? What
> does CC actually add to the mix?
>
> Here's an example emerging from Japan that I saw demonstrated just
> two months ago. Members of CC-JP were walking around the conference
> with beautiful t-shirts, each with its own slightly different design.
> At the bottom of each shirt were CC licensing icons. On the left
> sleeve of each shirt was an Aztec Code -- a two dimensional bar code
> common in Japan that (most) Japanese cell phones can read and convert

> into a URL. [Seehttp://en.wikipedia.org/wiki/Aztec_Code].

> On 11/3/06, 高泽龙(Zerman Gao) <zelong...@gmail.com> wrote:
>
>
>
>
>
> > 一会儿下载,好好学习。。
>
> > 关于这方面得问题,我们在ideafactory里面讨论得比较多一些。。
>
> > 另外,我怎么第一册收到这个group得信息,平时不太有人发吗?
>

> > 在06-11-3,vim <vim.backgro...@gmail.com> 写道:


>
> > > 同志们好:
>
> > > 这里应该都是知识产权问题相关的专家和爱好者,关于copyright和cc什么的讨论也比较多了,也许不多说了,给大家一个关于
> > > web2.0时代的知识产权比较特殊的研究思路和角度,请见附件中的kpl.swf文件,这是一个flash动画,只要能上网,应该就能查看的。
>
> > > 之前有过朋友告诉我,永远不要试图重新创造一遍经济学,可是不好意思,我做的似乎还是在试图重新搭建知识产权的底层架构,是否合理和合适,请大家品评。我只想做一个类比,关于牛顿力学和爱因斯坦场论,没法说谁更正确,理解和描述事物的元素定义和描述逻辑不同而已。
>
> > > 我也不想证明我的东西一定是正确的,只想请教各位两个指标,1、你们觉得它是否有趣;2、你们认为基于它的知识产权协议是否实用。
>
> > > --
> > > Name : vim(浅水)
> > > Site : http://vim.growup.net.cn
>
> > > Notes : 微风过之,湛浊动乎下,清明乱于上,则不可以得本形之正也……
> > >www.woyaofacai.com)是一个专业的促销和宣传平台,是一个人人可以通过贡献来获取注意力的地方。网站的宗旨就是让人人可以发财,来就能得到各种各样的实惠和奖品,让发财成为人们的一种积极的生活态度和休闲的方式。--
> :)saa(
> ===========

> Skype: isaac.maohttp://www.wealink.com/people/maohttp://www.flickr.com/photos/isaacmao

Hong Xue

unread,
Nov 6, 2006, 6:34:52 PM11/6/06
to Creative-Co...@googlegroups.com
Hi, Isaac, were you at the so-called annual meeting of cc-China? I
mean the one under Prof. Wang. I'm now at Yale.

Best,

Hong

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