Received: by 10.204.60.84 with SMTP id o20mr139519bkh.19.1289509698826; Thu, 11 Nov 2010 13:08:18 -0800 (PST) X-BeenThere: crash-space-annoucements@googlegroups.com Received: by 10.204.49.147 with SMTP id v19ls1089112bkf.1.p; Thu, 11 Nov 2010 13:08:17 -0800 (PST) Received: by 10.204.84.215 with SMTP id k23mr131246bkl.16.1289509697497; Thu, 11 Nov 2010 13:08:17 -0800 (PST) Received: by 10.204.84.215 with SMTP id k23mr131244bkl.16.1289509697441; Thu, 11 Nov 2010 13:08:17 -0800 (PST) Return-Path: Received: from mail-fx0-f44.google.com (mail-fx0-f44.google.com [209.85.161.44]) by gmr-mx.google.com with ESMTP id 17si355056bkn.3.2010.11.11.13.08.16; Thu, 11 Nov 2010 13:08:16 -0800 (PST) Received-SPF: pass (google.com: domain of carlyn....@gmail.com designates 209.85.161.44 as permitted sender) client-ip=209.85.161.44; Authentication-Results: gmr-mx.google.com; spf=pass (google.com: domain of carlyn....@gmail.com designates 209.85.161.44 as permitted sender) smtp.mail=carlyn....@gmail.com; dkim=pass (test mode) header...@gmail.com Received: by fxm3 with SMTP id 3so1839724fxm.31 for ; Thu, 11 Nov 2010 13:08:16 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=gamma; h=domainkey-signature:mime-version:received:received:date:message-id :subject:from:to:content-type; bh=U6JeOnfv4VqlS5RIV7aYZEyJ2frfKSMl+WzMDalXOO8=; b=gHqBip3P+122vD1Lza4ZfkYuQf/B9nCNGQpT/VC3/8pQgLqukpiM94hOrPkptXlyfi ULrTBksgVKlTPfUAYhRkyV806D6AKZBUgjuDLAZre4N2NM01SWq9X8p/CRoVdiN3VmBk WH60FsXwauWF4LmcTmQV+n1YGqDk5xFAMn4qQ= DomainKey-Signature: a=rsa-sha1; c=nofws; d=gmail.com; s=gamma; h=mime-version:date:message-id:subject:from:to:content-type; b=RPlDZaChq/R8dxlWJeLyvF622eFQ7XuLgDiorAOQyVia4Y0k2MqHzi/T0uj8PKRNxd yOHe+kZxLfePjkbesOtVe82wG96pwdBM/01bSjprWXD1NMG3Vx4WUX7HUFa5SaWLVTss oCrldnKYzfH2DH8hBPQETFvumcK++NZqnb7EQ= MIME-Version: 1.0 Received: by 10.223.100.9 with SMTP id w9mr667126fan.12.1289509695533; Thu, 11 Nov 2010 13:08:15 -0800 (PST) Received: by 10.223.87.2 with HTTP; Thu, 11 Nov 2010 13:08:15 -0800 (PST) Date: Thu, 11 Nov 2010 13:08:15 -0800 Message-ID: Subject: This week at CRASH Space: Nov 11 edition From: Carlyn maw To: crash-space-annoucements , crashspace Content-Type: multipart/alternative; boundary=20cf30433e965635060494cd5f70 --20cf30433e965635060494cd5f70 Content-Type: text/plain; charset=windows-1252 Content-Transfer-Encoding: quoted-printable Recap: Lots happened at CS this week, most important of which was: http://www.boingboing.net/2010/11/10/sparkles-the-solderi.html Oh and Sean was kinda vaguely awesome in the GOOD interview: http://www.good.is/edgeofprogress/crash-space-lasers-3d-printers-and-the-ha= cker-ethos/ Oh, and yeah. We haz working Laser cutter, just so you know. We'll cut you. I mean, your project. More from Tod on the API coming next week. Nifty kind of week. Lets have one of these again! *Events This Week* Monday: Radio Mondays 8 pm Tuesday: Member Meeting 8 pm *Thursday: November Kit Build Night* 8pm =96 10 pm: http://blog.crashspace.org/2010/10/november-kit-build-night-microsd-wav-pla= yer/ *Saturday: *Mega Take Apart *Sunday: **Sunday Crafternoon & Needle Felting workshop* Workshop : 1:30 to 2, Craft hang out: 2pm-4pm Cecily Keim (Teach Yourself VISUALLY Crochet) is going to take the Crafternoon reins for us starting November 14th from 2 til 4 pm. In case you don=92t feel like you have any =93appropriate skill= s=94 to come hang out for the crafternoon part, she=92ll be running a tutorial fro= m 1:30-2 on Needle Felting. Yup. It=92s that quick. Needle felted puppy -> brushbot anyone? More information and registration for tutorial *Upcoming * *Speaker Series: Jean-Philippe Steinmetz, =93Introduction to Game Engines= =94* Wed, November 17, 8pm =96 9pm Jean-Philippe Steinmetz (http://caskater.com/) of http://trilogystudios.com will be giving a talk on the what why and how game engines. Free for members, 15$ suggested donation for non members. Video games have come a long way since the days of Pong. Today=92s games of= fer players fully immersive virtual worlds rich with realistic graphics, physics, 3-Dimensional sound and artificial intelligence. If you want learn how to build and use an engine yourself, or you simply have always wondered how these complex games are made, then join speaker Jean-Philippe Steinmetz (caskater.com), of Trilogy Studios, as he provides an introduction to the game engine. In this talk he will provid= e an in-depth look at the architecture behind a typical game engine including its motivations and history by looking at existing technologies as case studies. *Speaker Series: Charlie Visnic, "The B-Roll"* Wed, December 8, 8pm =96 9pm On March 8, 2010, Charlie Visnic set out "do something creative at least once a day and document it" every day for a year. His projects have ranged from stop-motion animation to slit-scan photography, from building a glockenspiel to remixing songs, from modular synth patches to processing sketches, and have been documented quite nicely on his blog, http://theb-roll.com. On December 8, Charlie will begin the 9th month of his project, and he'll be joining us at CRASH Space to talk about his experiences with the project, and show off some of the results. Free for members, 15$ suggested donation for non members. *Introduction to Max/MSP* January 2011 Learn to rapidly prototype multimedia applications for Mac and Windows= . Design your own synthesizer, sampler, and audio effects. This course does not cover Jitter. *Around Town* I'm sure some stuff is happening... next week hopefully someone will tell m= e what it is ;-) Some places to look http://makezine.com/events/ http://machineproject.com/ http://wiki.032.la/nsl/Events http://laist.com/arts_events/ http://handson3rd.com/ http://artwalkla.wordpress.com/ your local http://www.ieee.org/ chapter... Call for HelpWe're gonna start applying for grants it would help us a lot i= f we could point out references to us "in the media" and on hacking in general. Help us collect references! http://crashspace.pbworks.com/w/page/32460896/In-The-News Oh and don't forget this page... http://crashspace.pbworks.com/w/page/31830561/Hacker-Events,-Conferences-an= d-Organizations Open to all to update and edit... MEMBERS: This is your news letter. Help write it here: https://crashmembers-communityoutreachpr.pbworks.com/w/page/32462576/TWACS_= 2010_Nov_17 --20cf30433e965635060494cd5f70 Content-Type: text/html; charset=windows-1252 Content-Transfer-Encoding: quoted-printable

Recap:

Lots happened at CS this week, most important of whi= ch was:

http://www.boingboing.net/2010/11/10/sparkles-the-solderi.htm= l

Oh and Sean was kinda vaguely awesome in the GOOD interview: http://www.good.is/edgeofprogress/crash-space-lasers-3d-printe= rs-and-the-hacker-ethos/

Oh, and yeah. We haz working Laser cutter, just so you know. We'll cut you= . I mean, your project. More from Tod on the API coming next week.=A0

=

Nifty kind of week. Lets have one of these again!


=

Events This Week

Monday: Radio Mondays
8 pm

Tuesday: Member Meeting
8 pm

Thursday: November Kit= Build Night
8pm =96 10 pm:

http://blog.crashspace.or= g/2010/10/november-kit-build-night-microsd-wav-player/

Saturday: Mega Take Apart

Sunday: = Sunday Crafternoon & Needle Felting workshop
Workshop : 1:30 to 2, Craft hang out: 2pm-4pm

Cecily Keim (Teach Yourself VISUALLY Crochet3D= ) is going to take the Crafternoon reins for us starting November 14th=20 from 2 til 4 pm. In case you don=92t feel like you have any =93appropriate= =20 skills=94 to come hang out for the crafternoon part,=A0 she=92ll be runnin= g a tutorial from 1:30-2 on Needle Felting. Yup. It=92s that quick.=A0 Needle= =20 felted puppy -> brushbot anyone?

More information and registration for t= utorial



Upcoming=

Speaker Series: Jean-Ph= ilippe Steinmetz, =93Introduction to Game Engines=94
Wed, Novem= ber 17, 8pm =96 9pm

Jean-Philippe Steinmetz (http://caskater.com/) of=A0http://trilogystudios.com=A0will be giving a talk on the what why and how game engines.
Free for members, 15$ suggested donation for non members.

Video=20 games have come a long way since the days of Pong. Today=92s games offer=20 players fully immersive virtual worlds rich with realistic
graphics,=20 physics, 3-Dimensional sound and artificial intelligence. If you want=20 learn how to build and use an engine yourself, or you simply
have always= wondered how these complex games are made, then join speaker Jean-Philippe= Steinmetz (
caskater.com= ), of Trilogy Studios, as
he provides an introduction to the game engine. In=A0this=A0talk = he will provide an in-depth look=A0at=A0the architecture behind a= typical game
engine including its motivations and history by looking=A0at=A0ex= isting technologies as case studies.


Speaker Series: Charlie Visnic, "The B-Roll"<= br>Wed, December 8, 8pm =96 9pm

On March 8, 2010, Charlie Visnic set out "do something creative at least once = a=20 day and document it" every day for a year. =A0His projects have

ranged=20 from stop-motion animation to slit-scan photography, from building a=20 glockenspiel to remixing songs, from modular synth patches to

processing sketches, and have been documen= ted quite nicely on his blog, http://theb= -roll.com. =A0On December 8, Charlie will begin the 9th month

of his=20 project, and he'll be joining us at CRASH Space to talk about his=20 experiences with the project, and show off some of the results.

Free for members, 15$ suggested donation f= or non members.


Introduction to M= ax/MSP
January 2011

=A0=A0 =A0 Learn to rapidly prototype multimedia applications for Mac an= d=20 Windows. =A0Design your own synthesizer, sampler, and audio effects. =A0Thi= s course does not cover Jitter.


Around Town

I'm sure some stuff is happening... next we= ek hopefully someone will tell me what it is ;-)

Some places to look

http://makezine.com/events/

http://machineproject.com/

http://= wiki.032.la/nsl/Events

http://laist.com/arts_events/

http://handson= 3rd.com/

http://artwalkla.wordpress.com/<= /p>

your local http://www.iee= e.org/ chapter...


Call for Help

W= e're gonna start applying for grants it would help us a lot if we could= point out references to us "in the media" and on hacking in gene= ral.=A0 Help us collect references!
http:= //crashspace.pbworks.com/w/page/32460896/In-The-News

Oh and don&= #39;t forget this page...
http://crashspace.= pbworks.com/w/page/31830561/Hacker-Events,-Conferences-and-Organizations

Open to all to update and edit...

MEMBERS: This is your news let= ter. Help write it here:
https://crashmembers-commu= nityoutreachpr.pbworks.com/w/page/32462576/TWACS_2010_Nov_17

--20cf30433e965635060494cd5f70--