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Description: Issue tracker notifications for the cortex-vfx project
 

Issue 49 in cortex-vfx: port cortex to windows 
  Status: New Owner: ---- New issue 49 by sunhaohu...@gmail.com: port cortex to windows [link] What steps will reproduce the problem? 1. 2. 3. What is the expected output? What do you see instead? Please use labels and text to provide additional information.... more »
By cortex-...@googlecode.com  - May 25 - 3 new of 3 messages    

Issue 48 in cortex-vfx: Error in IECoreMaya.cpp 
  Status: New Owner: ---- New issue 48 by notanymike: Error in IECoreMaya.cpp [link] What steps will reproduce the problem? 1.build all required libraries as best as possible on Fedora Core 16 and install them to separate directories under /opt so that they don't destroy... more »
By cortex-...@googlecode.com  - Mar 30 - 3 new of 3 messages    

Issue 47 in cortex-vfx: Replace the maya plugin stub with a .sog file 
  Status: Accepted Owner: ---- New issue 47 by thehaddo...@gmail.com: Replace the maya plugin stub with a .sog file [link] Apparently Maya now supports loading with RTLD_GLOBAL natively : [link]... more »
By cortex-...@googlecode.com  - Mar 26 - 1 new of 1 message    

Issue 46 in cortex-vfx: vertCacheProcedural 
  Status: New Owner: ---- New issue 46 by wildpa...@gmail.com: vertCacheProcedural [link] What steps will reproduce the problem? 1. 2. 3. What is the expected output? What do you see instead? ... File "/usr/local/cortex-nuke/proced urals/vertCacheProcedural/vert CacheProcedural-1.py",... more »
By cortex-...@googlecode.com  - Mar 7 - 6 new of 6 messages    

Issue 45 in cortex-vfx: Skeleton class in IECore 
  Status: Accepted Owner: ---- Labels: Type-Enhancement Priority-Low Component-IECore New issue 45 by andrewk....@gmail.com: Skeleton class in IECore [link] Create a Skeleton class in IECore. Consider the following : * Crowds * Procedural animation * Skinning at rendertime... more »
By cortex-...@googlecode.com  - Feb 13 - 1 new of 1 message    

Issue 44 in cortex-vfx: Uninitialised variable at line 523 in include/IECore/LevenbergMarqua rdt.inl 
  Status: Accepted Owner: ---- New issue 44 by thehaddo...@gmail.com: Uninitialised variable at line 523 in include/IECore/LevenbergMarqua rdt.inl [link] This was shown up by gcc 4.4.4. There are two potential fixes, but I don't understand the code well enough to choose one right now.... more »
By cortex-...@googlecode.com  - Oct 27 2011 - 1 new of 1 message    

Issue 43 in cortex-vfx: Object::save( SaveContext ) masks Object::save( IndexedIOInterfacePtr, name ) 
  Status: Accepted Owner: ---- New issue 43 by thehaddo...@gmail.com: Object::save( SaveContext ) masks Object::save( IndexedIOInterfacePtr, name ) [link] This code doesn't compile : PointsPrimitivePtr points = new PointsPrimitive( new V3fVectorData() );... more »
By cortex-...@googlecode.com  - Sep 29 2011 - 2 new of 2 messages    

Issue 42 in cortex-vfx: Maya 2011 crashes 
  Status: New Owner: ---- New issue 42 by nazarenk...@gmail.com: Maya 2011 crashes [link] What steps will reproduce the problem? I've compiled cortex 6 without problem But maya always crashed when I run script: cfr = IECore.FrameRange( 1, 50 ) cfs = IECore.FileSequence( "/tmp/myCaches/cache.######.fi o", cfr ) - this... more »
By cortex-...@googlecode.com  - Aug 30 2011 - 3 new of 3 messages    

Issue 41 in cortex-vfx: IECoreHoudini.FnProceduralHold er.setParameterised() doesn't update the category, class and version menu. 
  Status: New Owner: ---- Labels: Type-Defect Priority-Medium Component-IECoreHoudini New issue 41 by danbeth...@gmail.com: IECoreHoudini.FnProceduralHold er.setParameterised() doesn't update the category, class and version menu. [link] If you set the procedural on an ieProceduralHolder node in Houdini using... more »
By cortex-...@googlecode.com  - Apr 13 2011 - 4 new of 4 messages    

Issue 40 in cortex-vfx: IECoreHoudini - cortexRmanInject - ri_dynamicload1.chn 
  Status: New Owner: ---- New issue 40 by silvio.j...@gmail.com: IECoreHoudini - cortexRmanInject - ri_dynamicload1.chn [link] What steps will reproduce the problem? 1. have a cortex procedural in your houdini scene 2. disable any 3d viewport 3. render your scene from a hython session... more »
By cortex-...@googlecode.com  - Apr 3 2011 - 3 new of 3 messages    

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