Hi,
cortex is working great mostly with Maya 2011 and OSX but there is a
problem with Mayas
libfbxassetscore2.dylib (.so) .
When i try the following, as in the example of Carsten on the Wiki:
> IECore.FileSequence( "/tmp/myCaches/cache.######.fio", IECore.FrameRange( 1, 50 ) )
Maya crashes with the following stack trace
------------------------------------------------------------------------------------
4 libfbxassetscore2.dylib 0x0000000108dc4e0e unsigned
int
boost::re_detail::find_sort_syntax<boost::re_detail::cpp_regex_traits_implementation<char>,
char>(boost::re_detail::cpp_regex_traits_implementation<char> const*,
char*) + 718
5 libfbxassetscore2.dylib 0x0000000108dbd8f5
boost::re_detail::cpp_regex_traits_implementation<char>::lookup_classname_imp(char
const*, char const*) const + 85
6 libfbxassetscore2.dylib 0x0000000108dc5752
boost::re_detail::basic_regex_creator<char, boost::regex_traits<char,
boost::cpp_regex_traits<char> >
>::basic_regex_creator(boost::re_detail::regex_data<char,
boost::regex_traits<char, boost::cpp_regex_traits<char> > >*) + 114
7 libfbxassetscore2.dylib 0x0000000108dc5db1
boost::re_detail::basic_regex_parser<char, boost::regex_traits<char,
boost::cpp_regex_traits<char> >
>::basic_regex_parser(boost::re_detail::regex_data<char,
boost::regex_traits<char, boost::cpp_regex_traits<char> > >*) + 17
8 libboost_regex.dylib 0x000000012483ee90
boost::basic_regex<char, boost::regex_traits<char,
boost::cpp_regex_traits<char> > >::do_assign(char const*, char const*,
unsigned int) + 432
9 libIECore.dylib 0x00000001288df96f
IECore::FileSequence::fileNameValidator() + 63
10 libIECore.dylib 0x00000001288dfe11
IECore::FileSequence::setFileName(std::string const&) + 49
11 libIECore.dylib 0x00000001288e11ed
IECore::FileSequence::FileSequence(std::string const&,
IECore::IntrusivePtr<IECore::FrameList>) + 93
----------------------------------------------------------------------
It looks like there are problems with exported boost symbols of
libfbxassetscore2.
This seems to be a known problem and Maya 2011 Service Pack 1 claims
to fix that,
see
http://images.autodesk.com/adsk/files/maya_2011_servicepack_releasenotes_en.pdf
Bug # 360248.
However the problem remains with Maya 2011 SP3.
Is there a known fix/workaround for this issue ?
I am using gcc 4.0 + boost 1.42 with cortex Revision: 4237
Cheers,
Lutz