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Lego3

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Dec 7, 2011, 3:35:13 PM12/7/11
to CorsixTH Development
Hi!

Do you think we should continue with the 3 month release iterations?

There aren't any main new features, and I would like to see some more
stability concerning VIPs and patients getting empty action queues
before making a new release. I'm working on some better handling of
the latter, but it won't be finished until January.

I will not have time to do the actual release around christmas either
so it would have to be someone else.

What do you guys think?

/Edvin

William Gatens

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Dec 7, 2011, 4:27:11 PM12/7/11
to corsix...@googlegroups.com
I am still working on epidemics currently but won't have a release before Christmas due to other commitments. I am aiming for some time in Jan.
How close are we to getting the core functionality of the original game done? Releases will probably slow a bit after that I guess.
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MarkL

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Dec 12, 2011, 7:52:22 AM12/12/11
to CorsixTH Development
IMO you could get away with not doing a beta 9 before Christmas if you
were to make it more obvious that there is a development snapshot that
you can download. Although that only helps if you have windows or
know how to complie.
As others have said there have not been any big additions recenlty, so
you could perhaps delay the next big release when there is more in the
game and more bugs have been fixed (Springtime perhaps, if the devs
have the time)

On Dec 7, 10:12 pm, Ola Skogrand <grim...@gmail.com> wrote:
> I think many hope for a new release, but as you said, there haven't been
> much activity.
> One could release beta9 as a "small fix" release, but no new fun is added
> to the game.
>
> *Mainly what have been added since beta 8 so far is:*
> - Some updates in languages.
> - The possibility to turn on/off the advisor and building info.
> - Added more status warnings and info.
> - Updated the main menu background, game icon and Windows installer welcome
> image with the new logo.
> - Some features in save/load menu.
> - Fixes for queuing, standing up/sitting down, staff leaving room before
> patient is dressed.
> - Fix for VIP being counted as a patient.
> - Fix for a training room bug.
> - Adds the ability to set queue size to 0 to "close" the room.
> - Some new animations (for idle patients) and the "fall" animation.
>
> /Grimdoc


>
> On Wed, Dec 7, 2011 at 10:27 PM, William Gatens <westfor...@gmail.com>wrote:
>
>
>
> > I am still working on epidemics currently but won't have a release before
> > Christmas due to other commitments. I am aiming for some time in Jan.
> > How close are we to getting the core functionality of the original game
> > done? Releases will probably slow a bit after that I guess.
>

> > On Wed, Dec 7, 2011 at 8:35 PM, Lego3 <edvin.li...@gmail.com> wrote:
>
> >> Hi!
>
> >> Do you think we should continue with the 3 month release iterations?
>
> >> There aren't any main new features, and I would like to see some more
> >> stability concerning VIPs and patients getting empty action queues
> >> before making a new release. I'm working on some better handling of
> >> the latter, but it won't be finished until January.
>
> >> I will not have time to do the actual release around christmas either
> >> so it would have to be someone else.
>
> >> What do you guys think?
>

> >> /Edvin- Hide quoted text -
>
> - Show quoted text -

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