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call for contributions: Collision-Based Computing - Second Edition

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Genaro Juarez Martinez

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Dec 1, 2011, 7:05:55 PM12/1/11
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Collision-Based Computing
Second Edition

Call for Contributions

We are now preparing Second Edition of the "Collision-Based Computing"
book:

http://www.amazon.co.uk/Collision-Based-Computing-Andrew-Adamatzky/dp/1852335408/ref=sr_1_1?ie=UTF8&qid=1322764937&sr=8-1#reader_1852335408

to be published by Springer in 2012.

If you believe some of your results fit aims and scope of the book,
please get in touch with Andy Adamatzky at

andrew.a...@uwe.ac.uk

to discuss your potential contribution.

* * *
Collision-Based Computing presents a unique overview of computation
with mobile self-localized patterns in non-linear media, including
computation in optical media, reaction-diffusion chemical media,
molecular systems, and cellular automata. The book covers such
diverse subjects as conservative computation in billiard ball models
and its cellular-automaton analogues, implementation of computing
devices in lattice gases, Conway's Game of Life and discrete excitable
media, theory of particle machines, computation with solitons, logic
of ballistic computing, phenomenology of computation, and self-
replicating universal computers. Collision-Based Computing will be of
interest to researchers working on relevant topics in Computing
Science, Mathematical Physics and Engineering. It will also be useful
background reading for postgraduate courses such as Optical Computing,
Nature-Inspired Computing, Artificial Intelligence, Smart Engineering
Systems, Complex and Adaptive Systems, Parallel Computation, Applied
Mathematics and Computational Physics.
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