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Official CSSCGC 2012 Thread

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arda

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Jan 22, 2012, 5:13:35 PM1/22/12
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Dear crap game designers, fellow newsgroup people,

This year, the task of hosting the compo given to me by Nathan and the
judge. So I'm announcing the official opening of Crap Game Competition
2012. I hope we can all have fun together, as in older compos.

I've created a site to host the games and reviews. I coded it today
from scratch, and I'm sure it's buggy (I didn't test it enough),
please do not hack it :) I'll keep adding features if I find enough
time. The official website is http://cgc.zx.gen.tr

You can submit and publish your game automatically on website, or if
you are lazy, you can e-mail it to me directly. Submission email
address is c...@zx.gen.tr (please allow me some time to process the
entry).

This year is zx spectrum's 30th year. Because of this, I added a sub-
compo named "30 Year Award". For this compo, deadline is 23.April.
2012. It's not a different compo than cgc, think as it's a half-way
award. Ofcourse all entries are also eligible for main compo, even if
they won "30 year award".

This year I'm using a kind of voting system, users asked to pick their
favourites in 4 different subject: A poop, a heart, a brain and a
sqij. Even though you don't make a game, please visit the site and
pick your winners. You can change your favourites until compo deadline
(which is 01.01.2013, 00:01).

As you know, I'm not a regular here, but I'm subscribed to this group
for more than 2 years, reading it silently. Still, If you need a very
fast answer you better use the cgc2012 thread on wos forums. I'm
already nervous posting my first newsgroup message since 8 years.

Thank you for reading, and have fun designing your game!

Arda (ref)

Chris Young

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Jan 22, 2012, 5:31:34 PM1/22/12
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On Sun, 22 Jan 2012 14:13:35 -0800 (PST) da kidz on comp.sys.sinclair were rappin'
to MC arda:

> Dear crap game designers, fellow newsgroup people,

I've updated the Crap Game finder website. With your website, not
with the last three years' worth of missing titles. I still need to
catch up with playing those (I realise it will probably only take an
afternoon, given that most only need about 30 seconds, adding them to
the site is a significantly longer task though)

Chris


--
+-------------------------------------------+
| Unsatisfactory Software - "because it is" |
| http://www.unsatisfactorysoftware.co.uk |
| Your Sinclair: A Celebration |
+- http://www.yoursinclair.co.uk -----------+

DISCLAIMER: I may be making all this stuff up again.

Brian Gaff

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Jan 22, 2012, 11:25:10 PM1/22/12
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The thing is, though I can no longer play games, the real fun time was when
thee Spectrum was still mainstream, and yet some game writers thought they
were producing good software, but it was in fact crap in some way.
So what was the worst non intentionally crap game in the 80s and early 90s?

I'm not talking about bugs, though a bug that stopped one completing a game
would qualify I think.


Brian

--
Brian Gaff....Note, this account does not accept Bcc: email.
graphics are great, but the blind can't hear them
Email: bri...@blueyonder.co.uk
______________________________________________________________________________________________________________


"Chris Young" <chris....@mail-filter.com> wrote in message
news:4F1C8E46.MD-1.4...@unsatisfactorysoftware.co.uk...

arda

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Jan 23, 2012, 7:06:48 AM1/23/12
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On Jan 23, 6:25 am, "Brian Gaff" <Bria...@blueyonder.co.uk> wrote:
> The thing is, though I can no longer play games
" I can no longer play games" as in "I want to, but I can't because
I don't have time?" or "I don't like to play at all"?
If you don't want to, crap games are not for playing. it's a big
accomplishment if you can keep playing any of them. If you don't have
time, playing a crap game only takes 10 secons from your time.

>some game writers thought they
> were producing good software, but it was in fact crap in some way.
yes, this sums it up. Hence the aim of the compo.

> > catch up with playing those (I realise it will probably only take an
> > afternoon, given that most only need about 30 seconds, adding them to
> > the site is a significantly longer task though)
If you need a special format for parsing cgc2012 entries, I can try to
prepare it for you, after compo deadline.



> ______________________________________________________________________________________________________________
>
> "Chris Young" <chris.use...@mail-filter.com> wrote in message

Chris Young

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Jan 23, 2012, 9:37:10 AM1/23/12
to
On Mon, 23 Jan 2012 04:06:48 -0800 (PST) da kidz on comp.sys.sinclair were rappin'
to MC arda:

> On Jan 23, 6:25 am, "Brian Gaff" <Bria...@blueyonder.co.uk> wrote:
> > The thing is, though I can no longer play games
> " I can no longer play games" as in "I want to, but I can't because
> I don't have time?" or "I don't like to play at all"?

Brian is blind.

> > > catch up with playing those (I realise it will probably only take an
> > > afternoon, given that most only need about 30 seconds, adding them to
> > > the site is a significantly longer task though)
> If you need a special format for parsing cgc2012 entries, I can try to
> prepare it for you, after compo deadline.

It's a flat text file CSV style. If you look at
http://www.yoursinclair.co.uk/csscgc/csscgc.txt.gz the format should
be pretty obvious.

Guesser

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Jan 23, 2012, 10:19:17 AM1/23/12
to
On 23/01/2012 14:37, Chris Young wrote:
> It's a flat text file CSV style. If you look at
> http://www.yoursinclair.co.uk/csscgc/csscgc.txt.gz the format should
> be pretty obvious.
>
> Chris
>

Did I ever get around to sending you the 2009 database?
It's XML but not at all dissimilar to that format you'd just have to
strip out all the tags :)

Guesser.

Chris Young

unread,
Jan 23, 2012, 10:52:31 AM1/23/12
to
On Mon, 23 Jan 2012 15:19:17 +0000 da kidz on comp.sys.sinclair were rappin'
to MC Guesser:

> On 23/01/2012 14:37, Chris Young wrote:
> > It's a flat text file CSV style. If you look at
> > http://www.yoursinclair.co.uk/csscgc/csscgc.txt.gz the format should
> > be pretty obvious.
> >
> Did I ever get around to sending you the 2009 database?
> It's XML but not at all dissimilar to that format you'd just have to
> strip out all the tags :)

No, or at least I never received it or did anything with it.

Matthew Westcott

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Jan 23, 2012, 4:51:43 PM1/23/12
to
On 23/01/2012 04:25, Brian Gaff wrote:
> The thing is, though I can no longer play games, the real fun time was when
> thee Spectrum was still mainstream, and yet some game writers thought they
> were producing good software, but it was in fact crap in some way.
> So what was the worst non intentionally crap game in the 80s and early 90s?
>
> I'm not talking about bugs, though a bug that stopped one completing a game
> would qualify I think.

"Sqij!" by The Power House seems to be more or less uncontested for that
title. It manages to be crap on so many different levels that it's
actually quite profound:

* The graphics are hideously bad. To be fair, this is possibly justified
by the storyline, where you play a mutant bird in a post-apocalyptic
setting, and maybe mutant birds are meant to look like they've been cut
out of polystyrene with a butter knife, and their enemies are supposed
to look like cubist pigs.

* The loader enables caps lock, but the game doesn't respond to
capitalised keypresses, so you can't control your character at all
unless you break into the program (it's in Basic, natch) and turn caps
lock off again.

* Even then, it's pretty much impossible to control because your
character tends to reverse direction at random.

* But your score continuously increases anyway.

* When it does move in vaguely the right direction, it moves at about
three pixels a second, because your sprite is so freaking huge and the
game is written in Basic.

* And leaves a trail of stray pixels behind.

* The enemies are implemented not as regular sprites, but portions of
the screen that scroll up and down, which means that if you stick your
head in their path, your head starts scrolling up and down with them.

* Wait... scrolling, in Basic? Oh yes, it's actually using Ocean's Laser
Basic add-on. But it doesn't use the Laser Basic compiler like you're
supposed to, so the game actually includes a pirate copy of the Laser
Basic runtime.

* If you manage to get out of the first room without dying (and being
greeted by the friendly message "WHAT A PLONKER.YOU'VE JUST GOT YOURSELF
KILLED"), and then go back in again, it loses track of the enemy
positions, which means they start wrapping around the top and bottom of
the screen, and the collision detection happens in the wrong place.

* The Power House went on to demonstrate even more disdain for their
customers by re-releasing it, in the same broken state, as part of a
compilation.

Guesser

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Jan 23, 2012, 5:22:15 PM1/23/12
to
So you're saying Angry Birds is a rip off of sqij!?

ch...@zxlife.net

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Jan 23, 2012, 10:40:44 PM1/23/12
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The csscgc 2010 games are also available in xml format here:
http://csscgc2010.zxlife.net/Games.xml
Binaries are located by prepending 'http://csscgc2010.zxlife.net/Games/' to the front of the <file file='...'> elements.

Chris Young

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Jan 24, 2012, 1:57:46 PM1/24/12
to
On Mon, 23 Jan 2012 19:40:44 -0800 (PST) da kidz on comp.sys.sinclair were rappin'
to MC :

> The csscgc 2010 games are also available in xml format here:
> http://csscgc2010.zxlife.net/Games.xml
> Binaries are located by prepending 'http://csscgc2010.zxlife.net/Games/' to the front of the <file file='...'> elements.

Thanks. I need to knock up a couple of conversions thingies when I
get a minute.

Chris Young

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Jan 24, 2012, 2:33:52 PM1/24/12
to
On Mon, 23 Jan 2012 21:51:43 +0000 da kidz on comp.sys.sinclair were rappin'
to MC Matthew Westcott:

> On 23/01/2012 04:25, Brian Gaff wrote:
> > The thing is, though I can no longer play games, the real fun time was when
> > thee Spectrum was still mainstream, and yet some game writers thought they
> > were producing good software, but it was in fact crap in some way.
> > So what was the worst non intentionally crap game in the 80s and early 90s?
> >
> > I'm not talking about bugs, though a bug that stopped one completing a game
> > would qualify I think.
>
> "Sqij!" by The Power House seems to be more or less uncontested for that
> title. It manages to be crap on so many different levels that it's
> actually quite profound:

Sqij is definitely the winner (or loser, depending on how you look at
it). Back when I hosted the CGC in 2007 (blimey, was it that long
ago?) I took at look at the bottom five rated games on WOS. At the
time, the list was:

5. Butterfly
4. Voyage Into The Unknown
3. Boat Run
2. Sqij
1. Uchi Mata

(for anybody who missed this the first time round, see
http://www.unsatisfactorysoftware.co.uk/?pg=procrap - I've also copied
my reviews onto WOS, so you can now find them there too)

Despite being "only" at number 2, Sqij was clearly the worst one
there. However, the one I most enjoyed was Voyage Into The Unknown.
As my mini review stated, Novotron 8 - an actual CSSCGC entry - is
pretty much exactly the same game (but better!). It's certainly worth
a look.

I just checked out the current list, and Voyage has slipped to #10,
with Sqij down to #5. I'm not sure what the others in the top 5 are,
except Boat Run ("It's a bit like the Project X bonus game that did
the rounds on the Amiga, except it is much slower, blockier, jerkier
and the entire game has a maximum score of just 111."):

1. Laser Lord
2. Cage Match
3. Thermo-Nuclear War
4. Boat Run
5. SQIJ!

The top (bottom) three all look awful, but are they really worse than
Sqij and Boat Run?!

arda

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Jan 25, 2012, 9:20:02 AM1/25/12
to
On Jan 23, 11:51 pm, Matthew Westcott <gas...@raww.org> wrote:
> On 23/01/2012 04:25, Brian Gaff wrote:

> "Sqij!" by The Power House seems to be more or less uncontested for that
> title. It manages to be crap on so many different levels that it's
> actually quite profound:

I like digital prawn's spectrum20 review, especially this part, which
is extremely true:

"If you look at the code, you'll likely be amazed at the depth of
abuse of the BASIC programming language. It's just totally insane.
I've never seen anything like it. Hundreds of lines manually setting
scores of meaningless numbered variables. "GO TO abuse" is rampant in
the extreme."


>
> * The Power House went on to demonstrate even more disdain for their
> customers by re-releasing it, in the same broken state, as part of a
> compilation.

Wow, I didn't know that, it's strange, they didn't even tried to play
it I guess, or it was so famous for being crap, people want to buy it
out of curiousity :) (or they just want to bloat the game count on
compilation)


In my opinion, it could be the ultimate crap game, but there is a big
problem, the game is not playable. There is a delicate line between a
crap game and a poop, sqij falls a little bit into the shitty side.

Duncan Snowden

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Jan 28, 2012, 9:51:06 AM1/28/12
to
On 24 Jan 2012 19:33:52 +0000
"Chris Young" <chris....@mail-filter.com> wrote:

> Sqij is definitely the winner (or loser, depending on how you look at
> it). Back when I hosted the CGC in 2007 (blimey, was it that long
> ago?)

2007 isn't all that long agHOLY CARP, IT'S *FIVE YEARS*! What's
happening to my life?

Ahem.

Yes. Sqij. Il crapo di tutti crapo.

--
Duncan Snowden.


Daniel Mandic

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Jan 29, 2012, 5:51:18 AM1/29/12
to
arda wrote:

> I don't have time?" or "I don't like to play at all"?
> If you don't want to, crap games are not for playing. it's a big
> accomplishment if you can keep playing any of them. If you don't have
> time, playing a crap game only takes 10 secons from your time.

I need approx. 15min for a cgcgame, maybe down to 5min. 10sec isn't
enough for the first loading parts before the data loading part :).
Some of the cgcgames may take more than 15min...

That all you can do with either an old PC (100MHz), or AMIGA and ST/TT,
or a new energy-saving iAtom micro-ATX and similars, and a real Speccy
(for MC-data contributions by e.g. Mathew Wescott) for audible
data-loading by the soundcard, for cgcgames not running on emulators.


--
Daniel Mandic

Daniel Mandic

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Jan 29, 2012, 6:05:45 AM1/29/12
to
Duncan Snowden wrote:

> 2007 isn't all that long agHOLY CARP, IT'S *FIVE YEARS*! What's
> happening to my life?

2002 upon 2003 (here) is still in my memories. I miss Geoff Wearmouths
one-sider coffee-break news postings.


--
Daniel Mandic

Lee Osborne

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Feb 4, 2012, 4:08:22 PM2/4/12
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Has anyone ever played Spectrum Safari? That ranks quite highly in the
world of crapness. I got it for like fifty pence or something at a car
boot sale in my first flush of Speccy owning youth, and was amazed at
how bad it is (especially the Kicking Sheep). Now I've just acquired a
+2 for the first time in years, I think I'll have to load that one up
again, and laugh at how awesomely bad it was.

Lee

spi...@freenet.co.uk

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Feb 7, 2012, 8:25:47 AM2/7/12
to
And verily, didst Brian Gaff <Bri...@blueyonder.co.uk> hastily babble thusly:
> The thing is, though I can no longer play games, the real fun time was when
> thee Spectrum was still mainstream, and yet some game writers thought they
> were producing good software, but it was in fact crap in some way.
> So what was the worst non intentionally crap game in the 80s and early 90s?

I'd have to say schizoids by imagine.

--
| spi...@freenet.co.uk | |
| Andrew Halliwell BSc | "The day Microsoft makes something that doesn't |
| in | suck is probably the day they start making |
| Computer science | vacuum cleaners" - Ernst Jan Plugge |

spi...@freenet.co.uk

unread,
Feb 7, 2012, 9:57:06 PM2/7/12
to
And verily, didst arda <ard...@gmail.com> hastily babble thusly:
> On Jan 23, 6:25 am, "Brian Gaff" <Bria...@blueyonder.co.uk> wrote:
>> The thing is, though I can no longer play games
> " I can no longer play games" as in "I want to, but I can't because
> I don't have time?" or "I don't like to play at all"?

No, as in, "I can't see anymore so the only game I could play would be
spike's "super advanced metal detector simulator delux gold edition" from
the CGC a few years ago... and even that'd need a few tweeks..."


(yes, I know I'm probably repeating what others have already said, but I've
I read and reply as I see fit so I'll see them next)
--
| spi...@freenet.co,uk | "Are you pondering what I'm pondering Pinky?" |
| Andrew Halliwell BSc | |
| in | "I think so brain, but this time, you control |
| Computer Science | the Encounter suit, and I'll do the voice..." |

spi...@freenet.co.uk

unread,
Feb 7, 2012, 9:54:30 PM2/7/12
to
And verily, didst arda <ard...@gmail.com> hastily babble thusly:
>> * The Power House went on to demonstrate even more disdain for their
>> customers by re-releasing it, in the same broken state, as part of a
>> compilation.
>
> Wow, I didn't know that, it's strange, they didn't even tried to play
> it I guess, or it was so famous for being crap, people want to buy it
> out of curiousity :) (or they just want to bloat the game count on
> compilation)

Oh, the power house were infamous back in the day.
I don't think they produced a single NON crap game.

<esther>
Unless of course, you, know different...
</esther>

--
| spi...@freenet.co.uk | "I'm alive!!! I can touch! I can taste! |
| Andrew Halliwell BSc | I can SMELL!!! KRYTEN!!! Unpack Rachel and |
| in | get out the puncture repair kit!" |
| Computer Science | Arnold Judas Rimmer- Red Dwarf |

arda

unread,
Feb 8, 2012, 3:32:42 PM2/8/12
to
oh, ok.

Maybe we should seek ways to add accessibility options into Basin.

Also, currah speech supporting games will get more bonus this year!


On Feb 8, 4:57 am, spi...@freenet.co.uk wrote:
> And verily, didst arda <arda...@gmail.com> hastily babble thusly:

Daniel Mandic

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Feb 9, 2012, 6:52:51 AM2/9/12
to
What a wonderful adventure game. Thanks for that!


--
Daniel Mandic

arda

unread,
Feb 21, 2012, 10:34:11 PM2/21/12
to
After a whole silent month, another entry has arrived thanks to AY
Chip:

Conway's Soldiers is added to the cgc2012 web site.
http://cgc.zx.gen.tr/index.php?game=0221093511

it has 5th row to try and play indefinitely, so start working now!

arda

unread,
Mar 2, 2012, 5:23:22 AM3/2/12
to
Nitrofurano posted "Looking for a csscgc2012 theme", a result of techy-
nerdy-coding, wonderful, all you geeks should see it.

http://cgc.zx.gen.tr/index.php?game=0301180529

Daniel Mandic

unread,
Mar 3, 2012, 5:48:32 AM3/3/12
to
Nice Game!

Hmm, I don't think that an undo-function was designated in the first
place (basic rules 1961).


--
Daniel Mandic

ec429

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Mar 3, 2012, 6:55:14 AM3/3/12
to
That's alright - it doesn't work properly anyway! It's actually
possible to (mis)use the undo function to get to positions that couldn't
be reached by forward moves only.
-E
--
'sane', adj.: see 'unimaginative'
on the web - http://jttlov.no-ip.org

arda

unread,
Mar 6, 2012, 7:44:09 PM3/6/12
to
http://cgc.zx.gen.tr/index.php?game=0307021143

madmekon posted EVP (electronic voide phonemenon).

That game's genre is science-horror-crap. Well it got me a little scared, when I start hearing those... Nevermind.

arda

unread,
Mar 15, 2012, 5:01:57 AM3/15/12
to
Equinox submitted a card game called "Ninety Nine".
http://cgc.zx.gen.tr/index.php?game=0314000405


This increased total game count to 5!
Keep them coming!

arda

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Apr 11, 2012, 3:01:30 AM4/11/12
to
Hello again,
Angus Gulliver sent "Titanic Simulator" a highly accurate seafaring simulator as we expect.

http://cgc.zx.gen.tr/index.php?do=games

And a reminder, we got 6 games so far!

arda

unread,
Jun 20, 2012, 4:56:53 PM6/20/12
to
Another fine entry has arrived!

Good King Wenceslas Simulator 2012 by Spud.

http://cgc.zx.gen.tr/index.php?game=0620164412

I will try to crap-review it after my phd related depression is over.

Count is 7 now.

A reminder, I will announce april 23 "30 years award" soon. Yes we already have a 30 year's winner, and he will get the thing, yes, I mean a secret loot. it's not a prize, but maybe it is!?

arda

unread,
Jun 24, 2012, 11:43:11 AM6/24/12
to
"Crop Jump" has just been added to our big list of crap games. Well, it's our 8th entry, but we are growing fast.


Anyway, thanks to Rebelstar without a cause, we got something to play today. Head to the download page now:

http://cgc.zx.gen.tr/index.php?game=0623220742

arda

unread,
Jun 26, 2012, 6:48:53 PM6/26/12
to
9th game has just arrived:

it's not particularly new idea, but it's still a game :D

y u no play it now?
http://cgc.zx.gen.tr/index.php?game=0626235041

arda

unread,
Jun 28, 2012, 3:59:07 PM6/28/12
to
I don't know if anybody reads this mails,
but for people who can,

we got 10 entry now, and still more to come:

Apenao's "Steroids Sports Diving: Splash" is a little-bit fun game, which is not a good thing for a crap game.

play now or die:
http://cgc.zx.gen.tr/index.php?game=0628182038

Chris Young

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Jun 29, 2012, 1:26:14 PM6/29/12
to
On Thu, 28 Jun 2012 12:59:07 -0700 (PDT) da kidz on comp.sys.sinclair were rappin'
to MC arda:

> I don't know if anybody reads this mails,

I am.

> we got 10 entry now, and still more to come:

Has anybody entered a London 2012 game yet? That's surely prime
topical CSSCGC material.

Andrew Owen

unread,
Jul 2, 2012, 4:55:26 AM7/2/12
to
On 29/06/2012 18:26, Chris Young wrote:
> Has anybody entered a London 2012 game yet? That's surely prime
> topical CSSCGC material.

Advanced Distract Public From Economic Meltdown Simulator?

Chris Young

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Jul 2, 2012, 12:33:04 PM7/2/12
to
On Mon, 02 Jul 2012 09:55:26 +0100 da kidz on comp.sys.sinclair were rappin'
to MC Andrew Owen:
Advanced Britain Fail To Win Anything Simulator?

That could incorporate Eurovision, the Euros, Wimbledon and the
Olympics.

It would be a four multi-loader with each of these events (think Daley
Thompson, Matchday 2 and Matchpoint[1] meets Sing Star - although
it'll be more like Daley Thompson, Cantona Football, Pong and some
horrendous BEEP-a-long). Maybe we could call it Advanced 2012
Simulator and incorporate an End Of The World section too.

Actually it's quite a good idea. Shame I can't be bothered to write
it.

Chris
[1] That was the Spectrum tennis game, wasn't it?

Andrew Owen

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Jul 3, 2012, 5:21:57 AM7/3/12
to
On 02/07/2012 17:33, Chris Young wrote:
> Advanced Britain Fail To Win Anything Simulator?

I think you're being a little pessimistic. Britain had its best ever
medal haul at Beijing in 2008. However, the opening ceremony is bound to
be crap in a funky-skillo kind of way.

arda

unread,
Jul 11, 2012, 1:41:12 AM7/11/12
to
we got three more games, one of them is again olympic themed :)

Snailympics 2012 by spud
http://cgc.zx.gen.tr/index.php?game=0706195021

PODEWRRR! by na_th_an
http://cgc.zx.gen.tr/index.php?game=0710143527

and rescuow by carlsson
http://cgc.zx.gen.tr/index.php?game=0711021107

interesting to see the games being sent this year are not made with basic (generally). I wonder will this 'improvement' change the face of cgc. For example, nathan's entry is very playable, so I'm not sure it's crap enough. Nevertheless, it's kind of crap. Rescuow is absolutely crap, really fit for this compo, like every other basic game. Ofcourse, slow execution should not a "crapness" factor, but the design itself. Snailympics is inbetween.

Anyway, we got a total of 13 games now.

arda

unread,
Aug 19, 2012, 11:09:11 AM8/19/12
to
I really lost track of new games, so I'm listing last 4 games submitted recently:


first Nathan's controversial entry "Shit on Sonny's Mouth (you know she likes it)":
http://cgc.zx.gen.tr/index.php?game=0711120516

and then totally "unoficial" as it says in the disclaimer, Usain Bolt's Olymic Dash by "Unsatisfactory" Chris:
http://cgc.zx.gen.tr/index.php?game=0805225612

Next, we got Weakly Tribson's Triathon by Angus Gulliver:
http://cgc.zx.gen.tr/index.php?game=0812011609

And ofcourse, you cannot run from another spectrum simulator, ZX Spectrum 48K Simulator 2012 by spud:
http://cgc.zx.gen.tr/index.php?game=0813202721


Finally! WE GOT A WINNER!

30th year's first winner is announced!

Remember, this sub-award was only for entries submitted before april 23. I'm sure every css member will be using his wallpaper to remind that you got to code more crap games!

http://cgc.zx.gen.tr/index.php?do=results

Have a nice Sunday! Don't forget to design and make more Crap games! I need more!

arda

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Dec 2, 2012, 2:49:49 PM12/2/12
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Hello fellow css members,

As we are getting closer to the ending of the compo, it's time to announce the winning prize of this year.

This year's winner will get one of the 8bit from the home computer era,

a Commodore64 or a Cpc464 or a a Zx Spectrum 48k, all in working condition.

Winner will pick which one of them to take.

Also, as we are about to close the compo, can you please register and vote?


Brian Gaff

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Dec 2, 2012, 4:51:13 PM12/2/12
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There is a 6128 sitting here, I wonder if it works?

Brian

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"arda" <ard...@gmail.com> wrote in message
news:6032322d-4900-45e5...@googlegroups.com...

spi...@freenet.co.uk

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Dec 2, 2012, 11:44:58 PM12/2/12
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And verily, didst arda <ard...@gmail.com> hastily babble thusly:
> Hello fellow css members,
>
> As we are getting closer to the ending of the compo, it's time to announce the winning prize of this year.
>
> This year's winner will get one of the 8bit from the home computer era,
>
> a Commodore64 or a Cpc464 or a a Zx Spectrum 48k, all in working condition.

The commode presumably is for the best written most playable (AKA, utter
failure at being crap) game presumably... if ever there was a booby prize,
the commode would be it.
:)

> Winner will pick which one of them to take.

Ahhh, shame. Booby prize is better.

arda

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Dec 29, 2012, 6:36:20 PM12/29/12
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On Monday, December 3, 2012 6:44:58 AM UTC+2, spi...@freenet.co.uk wrote:
>
>
> > Winner will pick which one of them to take.
>
>
>
> Ahhh, shame. Booby prize is better.
>

Aah, that is a good idea actually but it's too late this time :D

anyway, as we getting closer to the end of the csscgc2012, I decided to post an update.

We got 25 games so far, with "Å I ÅA Ä E Ö" and "Spacky Slots" being latest two games.

Spacky Slots has a (kind of) development blog, here: http://liardgames.weebly.com/

http://cgc.zx.gen.tr/index.php?game=1226025116
http://cgc.zx.gen.tr/index.php?game=1229174045

One little note, you still got time and chance to win (or lose?)! You can even try and design games now! A typical crap game only takes 4-6 hours (Or minutes)
to complete!

arda

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Dec 31, 2012, 7:27:56 PM12/31/12
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Dear css,

I'm here to inform you about the deadline extension of 10 more days!

As you know, this year csscgc hit the bottom with only 25 entries. So if you got any idea or half baked code laying around somewhere, you got 10 more days to save the csscgc2012.

New deadline is Jan 11, 2013 23:55!

Also, I want to thank you every participant to the day, for sparing enough time to write a game and share it over crap game compo.

25 or 125 entry, I still feel it was a joy hosting the compo, I hope I will do this again in the future.

Anyway, now I need to return back to party.

Happy new year to you all!

see you later css!

arda

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Jan 11, 2013, 6:08:45 PM1/11/13
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On Monday, January 23, 2012 12:13:35 AM UTC+2, arda wrote:
> Dear crap game designers, fellow newsgroup people,
>
>

Wow! we are almost done, only minutes remaining, and I am asking everyone to vote if it's possible. Voting will be open until Jan 18. After that I'll announce the winners.

http://cgc.zx.gen.tr/index.php?do=login

If you didn't register for an account yet, use this link,
http://cgc.zx.gen.tr/index.php?do=register
(it's no different than a direct login, but it creates a new user and login immediately. So, no tricky steps.)

arda

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Jan 19, 2013, 3:47:53 PM1/19/13
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Hello, I am announcing csscgc 2012's official results
(for a detailed info about scoring and score table, please consider downloading the csscgc2012 package from wos archive and read the note file.)


The winner of Comp.Sys.Sinclair Crap Game Competition 2012 is:
Mathman By R-Tape.
R-Tape will get a 8bit computer of his choice.

And the Loser is:
Ninety Nine By Equinox.
Equinox will be the next host of csscgc 2013 (one again after 10 years). If he refuses to be the host, R-Tape will host the compo. If both of them refuses to host the cgc2013, Pgyuri and AyChip will be in the line. After them, it will be voluntary.


All in all, people may feel that they are misjudged, and I am truly sorry for that. As compo itself, please consider this judge is also crap. I thank you everyone for participating crap game competition 2012, and keeping this tradition alive.

Chris Young

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Jan 19, 2013, 5:22:44 PM1/19/13
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On Sat, 19 Jan 2013 12:47:53 -0800 (PST) da kidz on comp.sys.sinclair were rappin'
to MC arda:

> (for a detailed info about scoring and score table, please consider
> downloading the csscgc2012 package from wos archive and read the
> note file.)

It's not there yet. The CSSCGC 2011 archive is missing too - do you
mind uploading that at the same time?

Chris

Andrew Owen

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Jan 20, 2013, 5:25:31 AM1/20/13
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On 19/01/2013 20:47, arda wrote:
> All in all, people may feel that they are misjudged, and I am truly
> sorry for that. As compo itself, please consider this judge is also
> crap. I thank you everyone for participating crap game competition
> 2012, and keeping this tradition alive.

It's sort of poetic in a way that the winner is someone with terrible
judgement.

R-Tape

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Jan 23, 2013, 6:09:46 AM1/23/13
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On Saturday, January 19, 2013 8:47:53 PM UTC, arda wrote:
> Hello, I am announcing csscgc 2012's official results (for a detailed info about scoring and score table, please consider downloading the csscgc2012 package from wos archive and read the note file.) The winner of Comp.Sys.Sinclair Crap Game Competition 2012 is: Mathman By R-Tape. R-Tape will get a 8bit computer of his choice. And the Loser is: Ninety Nine By Equinox. Equinox will be the next host of csscgc 2013 (one again after 10 years). If he refuses to be the host, R-Tape will host the compo. If both of them refuses to host the cgc2013, Pgyuri and AyChip will be in the line. After them, it will be voluntary. All in all, people may feel that they are misjudged, and I am truly sorry for that. As compo itself, please consider this judge is also crap. I thank you everyone for participating crap game competition 2012, and keeping this tradition alive.

Just wanted to say thanks to Arda for being an excellent host and staying sane despite an onslaught of crap software.

The honour of being the 2013 host has fallen to me. I'm in the process of setting up a suitably rubbish website, so please be patient and an announcement will follow in a few days.

In the meantime please get coding crappateers!

spi...@freenet.co.uk

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Jan 23, 2013, 10:36:53 AM1/23/13
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And verily, didst R-Tape <stonechatp...@yahoo.co.uk> hastily babble thusly:
> The honour of being the 2013 host has fallen to me. I'm in the process of setting up a suitably rubbish website, so please be patient and an announcement will follow in a few days.

So equinox turned it down then? Thought he'd "won" the honour this year.

--
| spi...@freenet.co.uk | |
| Andrew Halliwell BSc | "ARSE! GERLS!! DRINK! DRINK! DRINK!!!" |
| in | "THAT WOULD BE AN ECUMENICAL MATTER!...FECK!!!! |
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Duncan Snowden

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Jan 23, 2013, 12:01:21 PM1/23/13
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On Wed, 23 Jan 2013 03:09:46 -0800 (PST)
R-Tape <stonechatp...@yahoo.co.uk> wrote:

> Just wanted to say thanks to Arda for being an excellent host and
> staying sane despite an onslaught of crap software.

"Despite"? That's the charm, Shirley?

Anyway, I concur. Good job, Arda, and good luck R-Tape. I epxect I'll
continue my 15-year[1] tradition of being *really* crap and failing to
enter, but you never know...

[1] What? Really?[2]

[2] Well, no. Not quite. Probably. But it's uncomfortably close.

--
Duncan Snowden.

R-Tape

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Jan 23, 2013, 6:27:27 PM1/23/13
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> So equinox turned it down then? Thought he'd "won" the honour this year.

Hi, yep Mr equinox turned it down as he'd already had the pleasure. I'm a bit suprised to have ended up hosting it but it should be fun.

> Anyway, I concur. Good job, Arda, and good luck R-Tape. I epxect I'll
>
> continue my 15-year[1] tradition of being *really* crap and failing to
>
> enter, but you never know...

Cheers Duncan, 15 years eh, well I hope you find time to create something truly crappy this year!

Paul E Collins

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Jan 29, 2013, 6:32:03 PM1/29/13
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On Wed, 23 Jan 2013 15:36:53 -0000, <spi...@freenet.co.uk> wrote:

> And verily, didst R-Tape <stonechatp...@yahoo.co.uk> hastily
> babble thusly:
>> The honour of being the 2013 host has fallen to me. I'm in the process
>> of setting up a suitably rubbish website, so please be patient and an
>> announcement will follow in a few days.
>
> So equinox turned it down then? Thought he'd "won" the honour this year.

Yes. Although the CGC has been going for ages now, Crapmas comes but once
a year, and I thought I'd better give someone else a go. And it means I
can enter! (I've got a few fragments of a really amusing game I was
thinking of entering last year, but I didn't get around to making it.)

If I win/lose again then I will probably do it though. So beware.

Eq.
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