I am building a Universal Binary - when building it on my PPC G5 it runs
fine on that machine but "hangs" on my Intel MacBook. If I build it on
my MacBook it runs fine there but "hangs" on my G5. By "hang" I mean the
icon shows up in the dock but it just sits there and never finishes
launching.
Anyone have any ideas for me?
Where does it hang? You can find out by sampling it from Activity Monitor.
Ben
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Right off the bat - during load. I've narrowed it down to something
fishy relating to Qt (Trolltech). I've got a support issue into them.
I think we got that from the "never finishes launching". The idea of
sampling it was to get a *specific* place. Applications do approximately
eleventy billion things when they start, so knowing which particular thing
is hanging will be useful when debugging the hang.
--
Michael Ash
Rogue Amoeba Software
I'm having the same problem. Not only with trying to run the program on the
same type of machine (intel vs. ppc), but also trying to run the program on a
different machine with the same processor. It will only run on the machine
where the Project is.
This happens not only with the main project I am working on, but also with
the simplest project I create using the standard templates in XCode
(Cocoa-Application).
From within the Console App is see that a crash log is created at this
location.
Users/<UserName>/Library/Logs/CrashReporter/<AppName>.crash.log
Looking at the log it looks like a "Zerolink" problem, which I'm assuming has
something to do with the build settings that I have that must be XCode wide
(as opposed to any given project).
?????? HELP ??????
bwm