froe...@googlemail.com wrote: > > That's MW's fault, not Apple's. Apparently they couldn't stand the > > heat. But CW was definitely showing its age. They would have needed to > > be a front-end to gcc eventually.
> Huh? The compiler is and has always been (and will be for years) way > ahead of the pile of junk called "gcc". Very good when it comes ISO C++ > conforming (even compared to the new gcc C++ parser), significantly > faster compiling (if configured correctly), much superior optimisation > and really good standard C++ libraries. Not to mention that Apple i.e. > has to patch on basic features like a working inline assembler (what > gcc needs natively inline is augmented, unreadable "assembly" code, and > they refused Apple's offer to provide a serious inline assembler, see > gcc mailing lists about a year or so ago).
I wasn't commenting on the 'quality' of CW's compiler. My comment was motivated by the endless series of flaming hoops CW was required to leap through, to stay approximately compatible with OS X's evolving runtime. I would guess that was a factor in MW's loss of interest in the platform.
> Intel's compiler on the other hand is really good of course (EDG > frontend after all). I will have to see what their Mac version will > cost in two or three years (unless we unswitched by then)...
In article <1131494440.193395.131...@g49g2000cwa.googlegroups.com>,
froe...@googlemail.com wrote: > > An 18-month transition period starting roughly a year post-announcement > > counts as dumping a major platform change from one day to the next?
> Where is the mixed mode? Of course, switching endianness makes it hard, > but the differences between 68K and PowerPC were not that much worse.
If you have a suggestion for how mixed mode could be implemented between PowerPC and Intel without requiring that every function call be tagged in some interface definition language with a full description of its arguments, I'd love to hear it.
And even that wouldn't be enough, by the way. That's only the first problem you'd hit.
In other words, switching endianness makes this impossible, not hard.
> If you have a suggestion for how mixed mode could be implemented between > PowerPC and Intel without requiring that every function call be tagged > in some interface definition language with a full description of its > arguments, I'd love to hear it.
Well, the PowerPC to Intel way would certainly be possible for various calls that pass direct arguments. Remember that the initial arguments are passed by register on PowerPC, so you know type (and and 32 bit int in converted to either endianness will work even if it just conatined a one byte variable, floats and doubles are no different). Of course, structures and other compound constructs that are passed by just a pointer are a lot more tricky, and indeed there are many impossible cases.
But this is precisely what I was getting at by saying it is a rushed transition. With IBM Apple still had some little control over the hardware (maybe Apple should also have worked harder to keep the AIM alliance alive, but that is another issue and in the past, so too late now). With Intel, Apple has no control whatsoever. intel releases a new processor, Dell sure will have it on the production line at the time it is announced to the public. And Apple? Remind me, how has this historically worked in the past seven years? Surprised at Mac World and WWDC, or currently media events.
So what do we get, no control for Apple over the hardware, no easy transition for developers any more? Sure, who decided this again? Ah, yes, the same guy who bans a whole publisher for having a biography in its lineup that doesn't please said guy. And I am supposed to believe that same guy makes solid, fact based, rational decisions? - I won't. But of course, everybody has a different view, and I don't think we will ever agree :-)
In article <1131494440.193395.131...@g49g2000cwa.googlegroups.com>,
froe...@googlemail.com wrote: > > An 18-month transition period starting roughly a year post-announcement > > counts as dumping a major platform change from one day to the next?
> Where is the mixed mode? Of course, switching endianness makes it hard, > but the differences between 68K and PowerPC were not that much worse. > And the real issue it *how* it was announced: Just a day before porting > to Alitvec was actively promoted by Apple. Now all that code can be > thrown away ....
[cough]Accelerate.framework[cough]
> > So I'm guessing you missed the Sculley years. The CEO it took Apple a > > decade to recover from largely because of how much he pissed off the > > developer base.
> While he surely mismanaged many things, back then you could get a > competent answer from DTS within less than a week.
I still do, and it costs me less now because Apple is no longer treating developers like a direct revenue source. I wasn't kidding about the decade. It took that long for the number of active Mac OS developers to get back to where it had been before the developer program was overhauled.
> One the > development "history" of Mac OS X? How many turns did it take now? I > stopped counting!
I might respond to that if I knew what you were actually saying, but typos and/or dropped words render interpretation difficult for me.
-- Goal 2005: Convincing James Hetfield to cover the Strawberry Shortcake "Are You Berry Berry Happy?" song.
>So what do we get, no control for Apple over the hardware,
Not quite. The hardware is a lot more than a processor. Okay, so Apple may not have as much influence in CPU development, but apparently after considering all the options they felt that one advantage was not worth what is was costing them. And frankly, given the stagnated speeds of the G4 processors (the latest PowerBook release didn't offer any speed bump at all) I think I can see their reasoning.
>no easy >transition for developers any more? Sure, who decided this again? Ah, >yes, the same guy who bans a whole publisher for having a biography in >its lineup that doesn't please said guy. And I am supposed to believe >that same guy makes solid, fact based, rational decisions? - I won't.
You certainly have the option of deciding what you want to believe, but whether you like his decisions or not (and I don't always like them myself), I haven't seen him do anything that's turned out to be bad for the company. I think his reasoning is that while cold-turkey transitions can be harder for developers, they will be better for the platform in the long run because they avoid the baggage involved in trying to provide a lot of backward compatibility. It may not be the path you believe you would take if you were in his shoes, but it's certainly a rational path.
And for what it's worth, I think this transition won't be so terribly bad for most of us because our products will run fine under Rosetta. Mine does, so I can provide native Intel support when it's convenient for me. I know that's not an option for everyone, but it will be for a lot of us.
>But of course, everybody has a different view, and I don't think we >will ever agree :-)
Well, you definitely sound like you've made up your mind. ;-)
In article <1131518434.747011.279...@f14g2000cwb.googlegroups.com>,
<la...@skytag.com> wrote: > And for what it's worth, I think this transition won't be so terribly > bad for most of us because our products will run fine under Rosetta. > Mine does, so I can provide native Intel support when it's convenient > for me. I know that's not an option for everyone, but it will be for a > lot of us.
Except if you need 3rd party drivers or components. Any device using a KEXT's needs to be re-written, as does most FireWire and USB drivers. The same applies for All QuickTime components and all Plugins (i.e. PhotoShop, TWAIN etc.) - they have to be the same endianess and Rosetta does not address this at all.
This is markedly different from the 68K to PPC transition as you could acces 68K plugins from PPC - you can't in MacTel. This means that if end users are using the MacTel version of PhotoShop, then they have to use the MacTel PhotoShop plugins or PPC PhotoShop with PPC Plugins vice versa, but you can't "mix and match".
The problem goign forward with PPC support when Apple doens't offer any PPC boxes is self evident.
> In article <1131518434.747011.279...@f14g2000cwb.googlegroups.com>, > <la...@skytag.com> wrote:
> > And for what it's worth, I think this transition won't be so terribly > > bad for most of us because our products will run fine under Rosetta. > > Mine does, so I can provide native Intel support when it's convenient > > for me. I know that's not an option for everyone, but it will be for a > > lot of us.
> Except if you need 3rd party drivers or components. Any device using a > KEXT's needs to be re-written, as does most FireWire and USB drivers. > The same applies for All QuickTime components and all Plugins (i.e. > PhotoShop, TWAIN etc.) - they have to be the same endianess and Rosetta > does not address this at all.
> This is markedly different from the 68K to PPC transition as you could > acces 68K plugins from PPC - you can't in MacTel. This means that if > end users are using the MacTel version of PhotoShop, then they have to > use the MacTel PhotoShop plugins or PPC PhotoShop with PPC Plugins > vice versa, but you can't "mix and match".
The original comment admitted that there was no hurry to port to Intel, which is why I'm wondering about Photoshop getting ported. On the one hand, they have a working system on both platforms that will hopefully be faster on whatever Intel can supply a year from now. On the other, they have to port EVERYTHING to Intel to support a platform that will be tiny for the first year or two at best (can they sell enough copies to cover even the QA costs?) and users still may not have their favorite 3rd party plugins.
Considering how long it took Adobe to move to PPC and then to OSX (neither of which were all or nothing changes), I suspect we'll wait a while for a true PS-Intel. This doesn't bode well for drivers, either, considering how well most hardware makers support Mac's anyway.
> Remind me, how does this help anybody whose algorithm isn't covered by > it? Ah, yes, not at all!
This response says to me that you aren't actually familiar with what Accelerate.framework provides. You should read up on it. Yes, Apple evangelized SIMD. They still do. But they weren't necessarily arguing in favor of writing directly against specific vector units "the day before" the x86 announcement as you claimed.
> >> One the > >> development "history" of Mac OS X? How many turns did it take now? I > >> stopped counting!
> >I might respond to that if I knew what you were actually saying, but > >typos and/or dropped words render interpretation difficult for me.
> Replace "One" with "And".
Still not getting it. What are you asking about the development history of OS X? What counts as a "turn" as you're using the word?
G
-- Goal 2005: Convincing James Hetfield to cover the Strawberry Shortcake "Are You Berry Berry Happy?" song.
>> Remind me, how does this help anybody whose algorithm isn't covered by >> it? Ah, yes, not at all!
> This response says to me that you aren't actually familiar with what > Accelerate.framework provides.
Believe me, I am familar with what it offers. It doesn't have the algorithms I need, period.
> But they weren't necessarily arguing in > favor of writing directly against specific vector units "the day before" > the x86 announcement as you claimed.
Then you clearly missed (even) the public Tiger developer documentation released in May. All pushing G5 features, 64-bit, new gcc Altivec integration* and so on; always specifically mentioning the G5 Macs. All links point to the Altivec differences in the PPC 970 comapred to the PPC 74X0. Or, how about the last update to <http://developer.apple.com/performance/g5optimization.html>, on April 29th? Basically, to the public there was no indication whatsoever that a major platform change would take place any time soon.
> Still not getting it. What are you asking about the development history > of OS X?
It was a *rethorical* question!
Thorsten
* Did you follow how much work Apple put into getting the Altivec programming model supported in gcc? If not, you missed something. the same goes for Apple trying to support a CW-style inline assembler for PowerPC.
In article <1131594788.250274.82...@g43g2000cwa.googlegroups.com>,
froe...@googlemail.com wrote: > >> Remind me, how does this help anybody whose algorithm isn't covered by > >> it? Ah, yes, not at all!
> > This response says to me that you aren't actually familiar with what > > Accelerate.framework provides.
> Believe me, I am familar with what it offers. It doesn't have the > algorithms I need, period.
Have you filed bug reports with Apple about this? Presumably the team in charge of the Accelerate framework would be interested in hearing about areas where their APIs aren't meeting developers' needs.
> * Did you follow how much work Apple put into getting the Altivec > programming model supported in gcc? If not, you missed something. the > same goes for Apple trying to support a CW-style inline assembler for > PowerPC.
Presumably Apple will put a lot of effort into improving SSE/SSE2 in gcc. And perhaps there'll be some work on the inline assembler for Intel, too.
>Except if you need 3rd party drivers or components. Any device using a >KEXT's needs to be re-written, as does most FireWire and USB drivers. >The same applies for All QuickTime components and all Plugins (i.e. >PhotoShop, TWAIN etc.) - they have to be the same endianess and Rosetta >does not address this at all.
Understood, but are most people writing Mac software in this boat?
froe...@googlemail.com wrote: > >> Remind me, how does this help anybody whose algorithm isn't covered by > >> it? Ah, yes, not at all!
> > This response says to me that you aren't actually familiar with what > > Accelerate.framework provides.
> Believe me, I am familar with what it offers. It doesn't have the > algorithms I need, period.
> > But they weren't necessarily arguing in > > favor of writing directly against specific vector units "the day before" > > the x86 announcement as you claimed.
> Then you clearly missed (even) the public Tiger developer documentation > released in May.
Nope. Saw it. But you're missing the point.
> All pushing G5 features, 64-bit, new gcc Altivec integration* and so on;
All of which makes sense given that PowerPC Macs are going to be a market reality for Mac OS developers for years. If you're pushing SIMD, you'd like the developers to be able to use it as easily as possible regardless of which vector unit is actually there. So again: I don't see them advocating that developers WRITE DIRECTLY AGAINST specific vector units.
> always specifically mentioning the G5 Macs. All > links point to the Altivec differences in the PPC 970 comapred to the > PPC 74X0. Or, how about the last update to > <http://developer.apple.com/performance/g5optimization.html>, on April > 29th? Basically, to the public there was no indication whatsoever that > a major platform change would take place any time soon.
That's because it won't. The first availability of x86-based Macs will be over a year after that update. That's not "soon" in this industry. The product line isn't intended to be completely transitioned for another 18 months after that - there will be people buying new PowerPC-based Macs through 2007. Given the life cycle of Macs, PowerPCs are likely going to comprise the majority of installed machines until around 2010 and still be significant for another year or two. So why would developers (including Apple) _not_ want the knowledge and tools to leverage them as much as possible over that time?
> > Still not getting it. What are you asking about the development history > > of OS X?
> It was a *rethorical* question!
Ah. Um. How was I to know that?
G
-- Goal 2005: Convincing James Hetfield to cover the Strawberry Shortcake "Are You Berry Berry Happy?" song.
In article <1131599393.108836.283...@f14g2000cwb.googlegroups.com>,
<la...@skytag.com> wrote: > >Except if you need 3rd party drivers or components. Any device using a > >KEXT's needs to be re-written, as does most FireWire and USB drivers. > >The same applies for All QuickTime components and all Plugins (i.e. > >PhotoShop, TWAIN etc.) - they have to be the same endianess and Rosetta > >does not address this at all.
> Understood, but are most people writing Mac software in this boat?
> Larry
What I'm saying is that you can't rely on Rosetta for very long. Once Apple stops selling PPC Macs (and what I've heard is they have basically no engineers left doing PPC HW development), drivers/plugins/components for new products will largely x86 endian (well they can asume they work under PPC, but can't test or debug them) and your Rosetta apps will not be able to use them.
So at best you've got maybe two or three years life left to completely re-write your apps if you rely on drivers, QuickTime components or Plugins with your App. And of course Apples docs on FireWire, USB or PCI for MacTel are currently non existent and it's all trial and error work.
For our IIDC FireWire camera code, that means re-writing about 600,000 lines of our 8 and 16 bit imaging code for x86 endian and also re-thinking it. Most of it is optimized for G4 processors (i.e. using 23 of the available 32 integer registers and avoiding cache access) or relies on Altivec especially Permute which SSE has nothign equivalent to.
And the accelerate framework is basically useles for us for YUV444, YUV422, YUVC411 and Mono 16 and RGB48 processing goes. People underestimate just how slow it is to convert U16 to floats each time you need to process it and that fact that the Accelerate framework will de-interlace RGB streams into indivduals and then re-combine them afterwards. That has a major perfromance hit.
In article <101120051051424693%s...@mustdie.com>, Milton Aupperle <s...@mustdie.com> wrote:
> And the accelerate framework is basically useles for us for YUV444, > YUV422, YUVC411 and Mono 16 and RGB48 processing goes. People > underestimate just how slow it is to convert U16 to floats each time > you need to process it and that fact that the Accelerate framework will > de-interlace RGB streams into indivduals and then re-combine them > afterwards. That has a major perfromance hit.
I think you should have a look what a graphics card can do for you.
> Have you filed bug reports with Apple about this? Presumably the team > in charge of the Accelerate framework would be interested in hearing > about areas where their APIs aren't meeting developers' needs.
Nope. I am not talking algorithms solving generic/common problems. And some are not even for Apple to see.
> Presumably Apple will put a lot of effort into improving SSE/SSE2 in > gcc. And perhaps there'll be some work on the inline assembler for > Intel, too.
Writing x86 assembler? No thanks! ;-) And whatever effort Apple puts into improving gcc, I don't care - I get direct support from Intel for their compiler :-)
In article <christian.bau-20F940.22263610112...@slb-newsm1.svr.pol.co.uk>,
Christian Bau <christian....@cbau.freeserve.co.uk> wrote: > In article <101120051051424693%s...@mustdie.com>, > Milton Aupperle <s...@mustdie.com> wrote:
> > And the accelerate framework is basically useles for us for YUV444, > > YUV422, YUVC411 and Mono 16 and RGB48 processing goes. People > > underestimate just how slow it is to convert U16 to floats each time > > you need to process it and that fact that the Accelerate framework will > > de-interlace RGB streams into indivduals and then re-combine them > > afterwards. That has a major perfromance hit.
> I think you should have a look what a graphics card can do for you.
Nope- OpenGL don't handle 16 bit per pixel RGB48 or Mono16. And for the YUV formats, you also have to be in the correct byte order, using correct sign extensions and follow ITU-R BT.601-4 format (ie clipping Luma and Cb/Cr in the right range of unsgined values). It simply doesn't cut it.
If your talking about using the GPU as another processor, that's just as bad as writing x86 Assembler or targetting SSE. You also have to be ware of whose GPU you are targetting too, ATI's NVIDIA or maybe Intels built in on board stuff - so writing and maintaining 3+ sets of code is ludicrous.
We already devloped it for Altivec, but we are not going to get burned twice by Apple by going "Low Level" again. Apple can come out with it's 8 gighz dual core Pentium M processor for your laptop in 5 years to replace what we currently get with Altivec today.
And people that doubt what Altive offers for perfromance should check out
In article <1131665323.353249.256...@g14g2000cwa.googlegroups.com>,
froe...@googlemail.com wrote: > > That's because it won't. The first availability of x86-based Macs will > > be over a year after that update. That's not "soon" in this industry.
> Maybe you write code to throw it away in three years, I don't.
I frankly haven't got a clue how that comment is at all relevant to any part of the post to which it was allegedly in response, let alone the specific excerpt quoted.
I do note, though, that you've studiously avoided responding to any salient points. Well played, sir.
Let's try again, simpler this time:
I see no indication despite your claim to the contrary that Apple was advocating the practice of writing code directly against a specific vector unit.
I see that Apple _has_ made a specific effort, well-predating the announcement of the migration to x86, to abstract away the details of the vector unit for common applications.
VMX/AltiVec/Velocity Engine is likely to remain relevant to the subset of developers for whom it is currently relevant for several more years. Given that, it makes sense that Apple would have put effort into improving support for it in their tools for both their own direct benefit and the indirect benefit from having developers also use it.
G
-- Goal 2005: Convincing James Hetfield to cover the Strawberry Shortcake "Are You Berry Berry Happy?" song.
In article <uce-EF1AEC.20285510112...@comcast.dca.giganews.com>, Gregory Weston <u...@splook.com> wrote:
> In article <1131665323.353249.256...@g14g2000cwa.googlegroups.com>, > froe...@googlemail.com wrote:
> > > That's because it won't. The first availability of x86-based Macs will > > > be over a year after that update. That's not "soon" in this industry.
> > Maybe you write code to throw it away in three years, I don't.
> I frankly haven't got a clue how that comment is at all relevant to any > part of the post to which it was allegedly in response, let alone the > specific excerpt quoted.
Well, he has, to my mind, a legitimate squawk, or at least it would be legitimate if Apple changed their processors regularly every three years.
Apple have promoted Altivec on PowerPC, and now they seem to be abandoning PowerPC in favour of x86-style Intel processors. Said processors do not have Altivec, so any low-level code written for Altivec needs to be rewritten. The Accelerate framework covers many but by no means all the uses to which Altivec may be put.
Frölich and Aupperle seem to have found it necessary to write low-level Altivec code for the algorithms in their software, and now they face the prospect of having to rewrite them altogether for the new processors Apple has announced it will be using. I can well understand their frustration, can't you?
> > In article <1131665323.353249.256...@g14g2000cwa.googlegroups.com>, > > froe...@googlemail.com wrote:
> > > > That's because it won't. The first availability of x86-based Macs will > > > > be over a year after that update. That's not "soon" in this industry.
> > > Maybe you write code to throw it away in three years, I don't.
> > I frankly haven't got a clue how that comment is at all relevant to any > > part of the post to which it was allegedly in response, let alone the > > specific excerpt quoted.
> Well, he has, to my mind, a legitimate squawk, or at least it would be > legitimate if Apple changed their processors regularly every three years.
> Apple have promoted Altivec on PowerPC, and now they seem to be > abandoning PowerPC in favour of x86-style Intel processors.
Apple has encouraged adoption of SIMD in general. Certainly they have talked about AltiVec specifically, because that's the SIMD unit that's been available to Mac OS for the last 5 years, but they have not in recent memory actively advocating writing straight to the SIMD unit when not required and have made efforts to reduce the number of scenarios in which such practices _are_ required.
> Said > processors do not have Altivec, so any low-level code written for > Altivec needs to be rewritten. The Accelerate framework covers many but > by no means all the uses to which Altivec may be put.
> Frölich and Aupperle seem to have found it necessary to write low-level > Altivec code for the algorithms in their software, and now they face the > prospect of having to rewrite them altogether for the new processors > Apple has announced it will be using. I can well understand their > frustration, can't you?
I can understand individual developers being personally frustrated. I can't understand or agree with the way that personal frustration has grown into completely hyperbolic arguments about the impact, timeframe and nature of this change and incorrect claims about the OS vendor's behavior prior to the announcement.
G
-- Goal 2005: Convincing James Hetfield to cover the Strawberry Shortcake "Are You Berry Berry Happy?" song.
>> Understood, but are most people writing Mac software in this boat? >> Larry >What I'm saying is that you can't rely on Rosetta for very long. Once >Apple stops selling PPC Macs (and what I've heard is they have >basically no engineers left doing PPC HW development), >drivers/plugins/components for new products will largely x86 endian >(well they can asume they work under PPC, but can't test or debug them) >and your Rosetta apps will not be able to use them. >So at best you've got maybe two or three years life left to completely >re-write your apps if you rely on drivers, QuickTime components or >Plugins with your App. And of course Apples docs on FireWire, USB or >PCI for MacTel are currently non existent and it's all trial and error >work.
I realize you're in the worst possible position on this, but most of us aren't. I don't rely on drivers or plug-ins. Even if I did, two or three years is way more than enough time for me to make this transition, and I suspect that's the case for a lot of developers. That gives me plenty of time to look over the Intel Macs, pick one that makes sense as an upgrade from my current Mac (as opposed to spending $1000 to rent a transition kit), buy it, and then do the conversion. I'm currently identifying places where I need to address endian issues as I work on the next release of my application. Next I'll need to switch to Xcode, and then once I have an Intel Mac I can turn on the Intel switch and duck. ;-)
> Apple has encouraged adoption of SIMD in general. Certainly they have > talked about AltiVec specifically, because that's the SIMD unit that's > been available to Mac OS for the last 5 years, but they have not in > recent memory actively advocating writing straight to the SIMD unit when > not required and have made efforts to reduce the number of scenarios in > which such practices _are_ required.
OK, I've sat back and read a lot of this passively but your statements are factually false. Apple has most certainly advocated writing code directly for the Atlivec unit. Have you attended any Apple performance tuning workshops recently (pre-WWDC)? I have attended many. I would venture to guess that you didn't even attend WWDC this year. At every Apple performance workshop prior to the Intel announcement they advocated writing directly for the PPC Altivec unit. In fact, I can remember off the top of my head that at this year's WWDC session, Swimming with Shark, Apple advocated writing Altivec and even SSE code directly, not using the Accelerate Framework. They even demoed how to do it and showed what they had done. None of it using the Accelerate Framework.
Apple's first position was always to advocate writing for the Accelerate Framework (vDSP, vImage, etc.). They advocate this first because there's no reason to reinvent the wheel if you don't have to. However, they were quick to acknowledge that the Accelerate Framework does not provide everything that you might need and that you very often need to write your own SIMD code directly. Up until WWDC this year that was always Altivec code and Apple encouraged you to write it.
> I can understand individual developers being personally frustrated. I > can't understand or agree with the way that personal frustration has > grown into completely hyperbolic arguments about the impact, timeframe > and nature of this change and incorrect claims about the OS vendor's > behavior prior to the announcement.
Your claims and position is factually false. Please stop trying to rewrite history.
> > Apple has encouraged adoption of SIMD in general. Certainly they have > > talked about AltiVec specifically, because that's the SIMD unit that's > > been available to Mac OS for the last 5 years, but they have not in > > recent memory actively advocating writing straight to the SIMD unit when > > not required and have made efforts to reduce the number of scenarios in > > which such practices _are_ required.
> OK, I've sat back and read a lot of this passively but your statements > are factually false.
Which of those statements are false, please? There are 4 functional assertions above, and every one of them is verifiably true.
Oh, wait. You continue...
> Apple's first position was always to advocate writing for the > Accelerate Framework (vDSP, vImage, etc.). They advocate this first > because there's no reason to reinvent the wheel if you don't have to.
[And because it simplifies moving to another SIMD unit that might not be a proper superset of those available so far.]
> However, they were quick to acknowledge that the Accelerate Framework > does not provide everything that you might need and that you very often > need to write your own SIMD code directly. Up until WWDC this year > that was always Altivec code and Apple encouraged you to write it.
So, basically, what you're saying is that Apple has advocated using the abstraction layer provided by Accelerate.framework when it's sufficient and falling back to writing directly against specific SIMD units when necessary. That looks to me an awful lot like what I said but which you declared false.
> > I can understand individual developers being personally frustrated. I > > can't understand or agree with the way that personal frustration has > > grown into completely hyperbolic arguments about the impact, timeframe > > and nature of this change and incorrect claims about the OS vendor's > > behavior prior to the announcement.
> Your claims and position is factually false. Please stop trying to > rewrite history.
Please _start_ trying to read what you've written before hitting the Post button.
-- Goal 2005: Convincing James Hetfield to cover the Strawberry Shortcake "Are You Berry Berry Happy?" song.