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What ever happened to Reality Bytes?

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Evan Harper

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Oct 9, 1994, 2:39:41 PM10/9/94
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Does anybody know what Reality Bytes is up to? I haven't heard
anything from them since the release of SO (which IMHO failed because of
the lame demo only- the game itself rox). I'd be interested to know if
they were planning on releasing any more 1st person games for the mac.

-E.Harper

Jason Gillespie

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Oct 9, 1994, 4:32:50 PM10/9/94
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Reality Bytes is alive and well - if you feel like communicating
with thm directly, send an e-mail to rby...@netcom.com . I've always
recieved a response within a couple of days...

And really! Sensory Overload hasn't failed. In fact, Reality
Bytes has finally worked out deals with some of the major mail order
places as of just last week! Now, it's possible that the much hyped
Marathon is going to make things hard for Sensory Overload, but at the
present time (and I think you agree with me here) it's the best first
person game out there. IMHO.

I mean, all those irregular tunnels below the main level with
sloping ramps, secret doors...

No word on if they plan to release a second first-person game.
After the lashing they took for the SO demo, I wouldn't be surprised
if they decided to go code for the PC instead. I sure hope they follow
up this effort with another great game, though. (If you compare this
first effort with Bungie's Pathways into Darkness, we should expect
great things from this company in the future...)

My two cents worth, again. I really like this game.

JASON

John Chait

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Oct 9, 1994, 6:19:19 PM10/9/94
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Evan Harper (har...@hale.yerkes.uchicago.edu) wrote:

: Does anybody know what Reality Bytes is up to? I haven't heard

: -E.Harper

We've been up to a lot! We've been selling lots of SO, and working with
the major Mac mail order catalogs to sell even more. As someone had
mentioned earlier, MacZone recently got the product in stock, and I
believe MacWarehouse and MacConnection should soon if they don't already.
(And no, that wasn't an endorsement for any one over the others! :)

For those of you who buy from retail normally, we're also in ComputerTown
for those of you in the NorthEast, and ComputerWare for you CA natives.
We're working with all the major retailers to get it on their shelves --
let us know if there's a particular retailer you're looking at, and feel
free to bug them about it too.

On the future plans front, you can be assured we plan to release
additional games in the future. We have a few projects simmering on the
burner, and CSMG will be the first place to hear about anything we make
public.

If you have comments on SO, future ideas, or you need SO hints, feel free
to contact us! We scan CSMG on a daily basis, so posting here is fine too.

As always, Happy playing!

Reality Bytes

Butch Weber

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Oct 10, 1994, 11:42:00 AM10/10/94
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In article <rbytesCx...@netcom.com>, rby...@netcom.com (John Chait) writes...

As a suggestion, have you considered redo-ing the demo to give more of a flavor
of the game? Perhaps add or replace one or two of the current levels with
those later in the game that give a real flavor for the game. All the positive
comments from actual game players has certainly gotten my interest.

Butch Weber

Drizzik

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Oct 10, 1994, 1:37:02 PM10/10/94
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In article <10OCT199...@inet.d48.lilly.com>,
qc0...@inet.d48.lilly.com (Butch Weber) writes and quotes too much:

Butch, would you quit quoting the entire message.. That is getting
annoying


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