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New GREAT patches to Marathon 1.1

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Nobuhiko Yoshida

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Mar 13, 1995, 10:20:59 AM3/13/95
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A friend of mine, Nao, found some useful patches for Marathon 1.1, which
have great advantages to Marathon Cheater 2.5. Marathon Cheater can
change values of saved file ONLY. But by patching to Marathon application
itself, you can start with full weapons and ammos from any level by
option-command-clicking 'BEGIN NEW GAMES'. Without these patches you must
have difficulties in fighting in some levels, especially in Total
Carnage.
Now You don't have to rush to pattern buffer!

Unfortunately you need ResEdit or equivalent for 680x0 and disk editor
such
as SUM Tools for PowerMac.

* Full weapons and ammos
for 680x0
CODE ID=16 Offset 136C : 0A00 -> 7A00
137C : 0001 -> XXXX *1
137E : 0A00 -> 7A00
138E : 0A00 -> 7A00
13A7 : 05 -> 0A *2
for PowerMac
Data Fork Offset 34FEE : 0001 -> XXXX *1
35006 : 20 -> 18
3503F : 05 -> 0A *2

* To increase Health value
for 680x0
CODE ID=16 Offset B4 : 0096 -> XXXX (01C2) *3
for PowerMac
Data Fork Offset 350B2 : 0096 -> XXXX (01C2) *3

* Invincibility
for 680x0
CODE ID=16 Offset 6A2 : 9B6B 003E -> 4E71 4E71
for PowerMac
Data Fork Offset 35788 : A87B 003E -> 6000 0000
7C98 1810 -> 6000 0000
7C84 0735 -> 6000 0000
B09B 003E -> 6000 0000

*1 This value should be not more than 7FFF
*2 Sorry, neither Napalm nor Alien Weapon. But only this value is
consistent in both 680x0 and PowerMac....
*3 01C2 stands for X3 shield. You may change it bigger if you want.


Nobuhiko Yoshida | nobu...@can.bekkoame.or.jp (preferred)
Yokohama, Japan | pga0...@niftyserve.or.jp
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