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OOTP11 announced

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Jonah Falcon

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Feb 19, 2010, 1:00:01 PM2/19/10
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OOTP 11 New Features and Improvements
The OOTP series wins major awards every year, including Operation Sports'
"Text Sim of the Year" for 2009, and OOTP 11 will be even better! As we do
every year, we have improved on the core game and added a range of new
features that will knock your socks off! Here are some of the highlights.
Overall Interface and Engine Improvements
We've added some new screens and redesigned the user interface this year,
making the game more accessible and more fun to use! Some of the more
important UI improvements include:
. The ability to mass-select players, making it easy to perform mass
transactions like demoting several players simultaneously
. An improved League Standings screen, introducing three additional views
(expanded view, view by sub-league, and wild-card view) and clinch
indicators
. A completely redesigned Manager Home screen, with a dynamic season
timeline, that acts as a portal to your most critical management tasks
. An improved Simulation screen, that shows standings, league leaders, and
league news while you sim
. A Team Stats screen that shows team statistics and rankings, as well as
team records by various splits (record vs RHP, home/away records, etc.)
. A new Manager Notes section, featuring editable text notes and custom
reminders
. A Player Comparison screen, in which you can compare two players
side-by-side
. More customizable news subscriptions, so you can get just the news you
want in your inbox
. A new record book feature introducing single-game records broken up by
game type ("Who hit the most doubles in an extra-inning playoff game in your
league?")
. The game ships with three different skins
Changes to Historical Play
Why pay hundreds or even thousands of dollars for "season disks" when you
can get a better historical replay experience for just $24.99? OOTP's
historical simulation capabilities continue to grow in leaps and bounds, and
this year we've added a new historical replay mode that automatically
optimizes player ratings and league rules for single-season replays,
resulting in incredible statistical accuracy! For the price of less than one
season disk, you get access to ALL historical seasons from 1871 through
2009!
These other new features help make OOTP the most realistic and enjoyable
historical play experience ever:
. Improved historical career simulation, including recoded part-time player
rating routines, new fielding ratings calculator, and more!
. A handy comparison tab, where you can compare your simulated results with
the actual real-world results from that season
2010 Major League Rosters
The game will ship with the best roster set we have ever produced, with
thousands of individually rated real players, updated statistics, and
realistic contract data! All of last year's top draft picks will be in the
game as well. So, want to take Stephen Strasburg and see if you can get the
Nationals to the playoffs? Have at it!
In-Game and Core Engine Changes
We continue to enhance play-by-play AI and our core game engine! This year,
we brought back an old favorite feature, and added some more to boot!
. In-game control over base runners; will you try to have your runner score
from first on a double in the gap?
. Recoded fielding engine, making defense more realistic while introducing
new fielding stats like Zone Rating, Individual Fielding Efficiency, and
Team Defense Efficiency.
. More advanced statistics like wOBA (weighted on-base average), OPS+, ERA+
and FIP (fielding independent pitching)
. Hundreds of new lines of play-by-play text, for more variety in your games
New Draft and Player Development Features
OOTP 11 offers some huge improvements in the amateur draft and player
development!
. A totally re-coded amateur draft with optional signing bonuses, player
demands, a slotting system, post-draft contract & bonus negotiations, and
compensation picks for unsigned picks (who will re-enter the draft a year
later). Also, when feeder leagues are used, undrafted/unsigned high school
players may go to college and continue playing!
. Re-coded player creation engine that now supports two-way players.
Draft-eligible players are also now created with higher overall ratings,
resulting in realistic simulation results even at the lowest minor league
levels
. Automatically generated high school/college stats, helping you to evaluate
potential picks in the amateur draft.
. Re-coded layer development system, resulting in even more realistic career
curves, and also supporting two-way players and pitcher batting (pitchers no
longer start out with fully developed hitting ratings)
But wait, there's more!
Of course, there are plenty of other features to consider, too! Check out
some of these neat additions:
. Team owners with distinct personalities, providing constant feedback about
your performance
. Dynamically evolving fictional leagues, an optional mode that breathes
life into your league - imagine the league automatically introducing rule
changes or league expansion randomly in a realistic fashion!
. Improved immersion factor, including better modeled player personalities
and a brand new "storyline engine" - imagine unfolding stories which can
influence your players in a variety of ways and which drawn you further into
your virtual baseball universe! The stories are completely customizable via
XML.
. Improved contract negotiations, including counter-offers from players.
. More varied news stories
. Create and print baseball cards of your favorite players on customizable
templates, including historical player cards
. Import Facegen files from Facegen Modeler, allowing you to put your own
face into the game!
. Game licenses can now be transferred between Windows and Mac machines with
no additional purchase required

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