http://www.informationweek.com/news/internet/ebusiness/showArticle.jhtml?articleID=218101859
>This was posted on the vg forums. I cant vouch for the source, but it looks
>legit and its not april 1st.
>
>http://www.informationweek.com/news/internet/ebusiness/showArticle.jhtml?articleID=218101859
mmorpg.com has the same story:
We can only hope the penalties start at the little finger & work their way
up from there. >8^D
--
Nostromo
>On Mon, 29 Jun 2009 14:09:08 -0700, in comp.sys.ibm.pc.games.rpg, Adam Russell
>wrote:
>
>>This was posted on the vg forums. I cant vouch for the source, but it looks
>>legit and its not april 1st.
>>
>>http://www.informationweek.com/news/internet/ebusiness/showArticle.jhtml?articleID=218101859
>
>Damn, and I was *so* hoping they would index the Yuan to "100 gp WoW." Back to
>the "gold standard" I say!
Seems that this is targeted at in-country usage of virtual currency
that is impacting on the real economy through on-line gambling and
such
http://www.theregister.co.uk/2009/06/30/china_bans_virtual_money_to_buy_real_world_goods_and_services/
They'll quite happily still suck in all that foreign money :)
--
Alfie [UK]
<http://www.delphia.co.uk/>
Not only do I not know what's going on, but I wouldn't know what to do about it if I did.