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Guild Wars 2: Am I really playing it on-line?
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PW  
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 More options Nov 12 2012, 1:12 pm
Newsgroups: comp.sys.ibm.pc.games.rpg
From: PW <emailaddyin...@ifIremember.com>
Date: Mon, 12 Nov 2012 11:12:45 -0700
Local: Mon, Nov 12 2012 1:12 pm
Subject: Guild Wars 2: Am I really playing it on-line?
Sorry to be a newbie.  This is my first on-line RPG game.

I bought the DVD, installed it, ran updates.  Now when I go to play
it, am I really playing it on-line? The installation folder is over
14GB.  I am playing it with other characters in my party, but are they
bots/NPCs or actually other people?

What I do like about this game is that there are no monthly fees
(yet).  Navigation can be a pain so I guess I am playing it on-line.
And there is a lot of tearing so I need to see if I have v-sync turned
on.

What is the point of playing a game like this on-line rather than on
my PC?

Again, sorry to such a noob!

-pw


 
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Mike S.  
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 More options Nov 12 2012, 1:56 pm
Newsgroups: comp.sys.ibm.pc.games.rpg
From: Mike S. <Mik...@nowhere.com>
Date: Mon, 12 Nov 2012 13:56:10 -0500
Local: Mon, Nov 12 2012 1:56 pm
Subject: Re: Guild Wars 2: Am I really playing it on-line?
On Mon, 12 Nov 2012 11:12:45 -0700, PW

<emailaddyin...@ifIremember.com> wrote:
>Sorry to be a newbie.  This is my first on-line RPG game.

I think you would have been better off with a 'free' to play MMO, at
least at first. You could have tried one without putting any money
into it at all.

>I bought the DVD, installed it, ran updates.  Now when I go to play
>it, am I really playing it on-line?

Don't you see other people running around? Messages in your chat box
from other players?

>The installation folder is over
>14GB.  I am playing it with other characters in my party, but are they
>bots/NPCs or actually other people?

I remember that Guild Wars 1 had henchman NPCs, so maybe that is what
they are? I don't know if GW 2 has henchman or not. In all likelihood,
those are not other real players as you would need to invite them.
Unless of course, Guild Wars 2 is different from every other MMO I
have ever played. Hopefully someone who has actually played the game
can you help you better here then I can.

>What I do like about this game is that there are no monthly fees
>(yet).  Navigation can be a pain so I guess I am playing it on-line.
>And there is a lot of tearing so I need to see if I have v-sync turned
>on.

Download and use Fraps. It will tell you your framerate and that will
tell you immediately if V-Sync is on or not.

>What is the point of playing a game like this on-line rather than on
>my PC?

To play with (or against) other people rather then by yourself. :)

 
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PW  
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 More options Nov 12 2012, 2:11 pm
Newsgroups: comp.sys.ibm.pc.games.rpg
From: PW <emailaddyin...@ifIremember.com>
Date: Mon, 12 Nov 2012 12:11:44 -0700
Local: Mon, Nov 12 2012 2:11 pm
Subject: Re: Guild Wars 2: Am I really playing it on-line?
Thanks Mike for the quick response!

>On Mon, 12 Nov 2012 11:12:45 -0700, PW
><emailaddyin...@ifIremember.com> wrote:

>>Sorry to be a newbie.  This is my first on-line RPG game.

>I think you would have been better off with a 'free' to play MMO, at
>least at first. You could have tried one without putting any money
>into it at all.

>>I bought the DVD, installed it, ran updates.  Now when I go to play
>>it, am I really playing it on-line?

>Don't you see other people running around? Messages in your chat box
>from other players?

I have noticed any messages in the chat box and the only other people
running around seem to be NPCs that I help out.  I have only played
for an hour tops.  I will try it again tonight and see what I notice.

I've got Fraps installed. I forgot about it.

>>What is the point of playing a game like this on-line rather than on
>>my PC?

>To play with (or against) other people rather then by yourself. :)

I really am not a MP gamer but I thought I would see if this game
would get me off my shy butt!  The problem I have with multiplayer
games is that I am a casual gamer and those who play these games seem
to do nothing else and they get so good at them.  I am not willing to
do so (too many other good SP games installed!).

Thanks again,

-pw


 
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Mike S.  
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 More options Nov 12 2012, 2:56 pm
Newsgroups: comp.sys.ibm.pc.games.rpg
From: Mike S. <Mik...@nowhere.com>
Date: Mon, 12 Nov 2012 14:56:43 -0500
Local: Mon, Nov 12 2012 2:56 pm
Subject: Re: Guild Wars 2: Am I really playing it on-line?
On Mon, 12 Nov 2012 12:11:44 -0700, PW

<emailaddyin...@ifIremember.com> wrote:
>I have noticed any messages in the chat box and the only other people
>running around seem to be NPCs that I help out.  I have only played
>for an hour tops.  I will try it again tonight and see what I notice.

I've played MMOs where you start in a tutorial area by yourself.
*Maybe* that is what is happening here. You really need a reply from
someone who has actually played the game to help you out. :-P

>I really am not a MP gamer but I thought I would see if this game
>would get me off my shy butt!  The problem I have with multiplayer
>games is that I am a casual gamer and those who play these games seem
>to do nothing else and they get so good at them.  I am not willing to
>do so (too many other good SP games installed!).

I suggest not grouping up at first until you have a better handle of
the game. You can probably solo for a time anyway. When you get better
at the game, you will probably feel more confident about getting into
a group. Or maybe you can just join a guild first and just chat with
people.

Now with that said, you can also just solo. For some players, there is
an appeal in just playing in a world where other real people are
running around in. If this is not true for you, and the grouping
aspect doesn't work out for you, you will probably be better served by
playing a Bethesda style single player RPG.


 
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Mike S.  
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 More options Nov 12 2012, 3:08 pm
Newsgroups: comp.sys.ibm.pc.games.rpg
From: Mike S. <Mik...@nowhere.com>
Date: Mon, 12 Nov 2012 15:08:56 -0500
Local: Mon, Nov 12 2012 3:08 pm
Subject: Re: Guild Wars 2: Am I really playing it on-line?
On Mon, 12 Nov 2012 12:11:44 -0700, PW

<emailaddyin...@ifIremember.com> wrote:
>I really am not a MP gamer but I thought I would see if this game
>would get me off my shy butt!  

I just want to add here that I was shy once too when I first started
playing MMOs way back in 1999 or so with EverQuest. You will get over
it. Just group up with *one* other person at some point and explain
that you are  a complete newbie to grouping up in any MMO. You may end
up as surprised as I was, and actually enjoy yourself. :)

 
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Xocyll  
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 More options Nov 12 2012, 3:09 pm
Newsgroups: comp.sys.ibm.pc.games.rpg
From: Xocyll <Xoc...@kingston.net>
Date: Mon, 12 Nov 2012 15:09:41 -0500
Local: Mon, Nov 12 2012 3:09 pm
Subject: Re: Guild Wars 2: Am I really playing it on-line?
PW <emailaddyin...@ifIremember.com> looked up from reading the entrails
of the porn spammer to utter  "The Augury is good, the signs say:

<snip>

>>>What is the point of playing a game like this on-line rather than on
>>>my PC?

>>To play with (or against) other people rather then by yourself. :)

>I really am not a MP gamer but I thought I would see if this game
>would get me off my shy butt!  The problem I have with multiplayer
>games is that I am a casual gamer and those who play these games seem
>to do nothing else and they get so good at them.  I am not willing to
>do so (too many other good SP games installed!).

You and me both.  I loved Guild Wars as it was very solo friendly (with
the henchmen and the Heroes added by the later addons.)

GW2 is far more multiplayer/team oriented from what I've read and heard,
which is why despite the fact that I was counting down the days until
it's release, I didn't end up buying it.

Random pickup groups are just not fun at all for me - always someone
running ahead or going idle or being mouthy or some other asshat
activity.

Not what I call fun>

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr


 
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PW  
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 More options Nov 13 2012, 12:38 am
Newsgroups: comp.sys.ibm.pc.games.rpg
From: PW <emailaddyin...@ifIremember.com>
Date: Mon, 12 Nov 2012 22:38:28 -0700
Local: Tues, Nov 13 2012 12:38 am
Subject: Re: Guild Wars 2: Am I really playing it on-line?
There were definitely other people running around and I did see some
chatting going on.  No invites.  But fun tonight.  I am only level 2
Guardian.  Maybe why no invites.  Then everyone left and I died. Seems
mostly an on-line SP game so far but what the heck.

Thanks Mike!

-pw


 
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Miles Bader  
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 More options Nov 13 2012, 2:31 am
Newsgroups: comp.sys.ibm.pc.games.rpg
From: Miles Bader <mi...@gnu.org>
Date: Tue, 13 Nov 2012 16:31:08 +0900
Local: Tues, Nov 13 2012 2:31 am
Subject: Re: Guild Wars 2: Am I really playing it on-line?

PW <emailaddyin...@ifIremember.com> writes:
> The problem I have with multiplayer games is that I am a casual
> gamer and those who play these games seem to do nothing else and
> they get so good at them.

haha, I've only played online a few times, and usually don't even know
what the hell I'm supposed to be doing...

It was pretty funny when some guy runs up to me and say "hey man, why
are you shooting your teammates?!?"  Teammates???  Ohhhhhh.... ><

-miles

--
A zen-buddhist walked into a pizza shop and
said, "Make me one with everything."


 
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David Lamb  
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 More options Nov 13 2012, 8:47 am
Newsgroups: comp.sys.ibm.pc.games.rpg
From: David Lamb <dal...@cs.queensu.ca>
Date: Tue, 13 Nov 2012 08:48:03 -0500
Local: Tues, Nov 13 2012 8:48 am
Subject: Re: Guild Wars 2: Am I really playing it on-line?
On 13/11/2012 12:38 AM, PW wrote:

> There were definitely other people running around and I did see some
> chatting going on.  No invites.  But fun tonight.  I am only level 2
> Guardian.  Maybe why no invites.  Then everyone left and I died. Seems
> mostly an on-line SP game so far but what the heck.

If I recall correctly you don't need to "team" so much in GW2; people
can cooperate without grouping and get full credit for whatever they do
together (instead of, say, first to tag a mob being the only one who
gets credit for killing it).

 
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Mike S.  
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 More options Nov 13 2012, 9:18 am
Newsgroups: comp.sys.ibm.pc.games.rpg
From: Mike S. <Mik...@nowhere.com>
Date: Tue, 13 Nov 2012 09:18:40 -0500
Local: Tues, Nov 13 2012 9:18 am
Subject: Re: Guild Wars 2: Am I really playing it on-line?
On Tue, 13 Nov 2012 08:48:03 -0500, David Lamb <dal...@cs.queensu.ca>
wrote:

>If I recall correctly you don't need to "team" so much in GW2; people
>can cooperate without grouping and get full credit for whatever they do
>together (instead of, say, first to tag a mob being the only one who
>gets credit for killing it).

From what I read, I do think you are recalling correctly. I forgot
about that. I wonder how well this feature is working out.

 
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PeteM  
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 More options Nov 13 2012, 1:01 pm
Newsgroups: comp.sys.ibm.pc.games.rpg
From: PeteM <pe...@btmungeinternet.com>
Date: Tue, 13 Nov 2012 17:52:44 +0000
Local: Tues, Nov 13 2012 12:52 pm
Subject: Re: Guild Wars 2: Am I really playing it on-line?
On Tue, 13 Nov 2012 09:18:40 -0500, Mike S. <Mik...@nowhere.com>
wrote:

>On Tue, 13 Nov 2012 08:48:03 -0500, David Lamb <dal...@cs.queensu.ca>
>wrote:

>>If I recall correctly you don't need to "team" so much in GW2; people
>>can cooperate without grouping and get full credit for whatever they do
>>together (instead of, say, first to tag a mob being the only one who
>>gets credit for killing it).

>From what I read, I do think you are recalling correctly. I forgot
>about that. I wonder how well this feature is working out.

Having played GW2 since its release, the answer from my perspective is
'very well'.

It's possible to solo for most of the time, taking advantage of ad hoc
parties or co-operation for some of the bosses, without any need to
communicate directly with anyone else.  You all just muck in, hitting,
reviving and generally causing mayhem together, and then everyone gets
the rewards - not a proportion diluted by numbers, but a full reward.
The downside to this, if it is really that, is that encounters scale
according to the number of players taking part in the event, so that
it really can take a long time and a lot of effort to bring a
high-level boss down if the map is crowded.  Still, there's a lower
chance of being targeted personally in that event.

It's a refreshing approach, possibly not entirely original, but
encourages co-operation.  If you have an organised approach, say with
fellow guild members, it might make it easier to get a like-minded
group together, but in most areas there are usually folk around
prepared to help, even if they've already completed the particular
event once - with a few exceptions (skill points and hearts being the
main ones I can think of), further rewards are provided for repeat
performances.  Of course, even for skill points there's the
satisfaction of helping someone else.

For the OP - yes, if you're logged in then you're online.  Also,
unless you go to one of the PvP areas fellow players cannot target
you.  The most annoying thing is when an AoE attack antagonises
otherwise neutral mobs, and you can end up with a bucket of grief when
your original target is joined by three or four equivalent level mobs
annoyed by collateral damage.  Dodge and run are your friends if
solo-ing.  


 
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Mike S.  
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 More options Nov 13 2012, 1:28 pm
Newsgroups: comp.sys.ibm.pc.games.rpg
From: Mike S. <Mik...@nowhere.com>
Date: Tue, 13 Nov 2012 13:28:53 -0500
Local: Tues, Nov 13 2012 1:28 pm
Subject: Re: Guild Wars 2: Am I really playing it on-line?
On Tue, 13 Nov 2012 17:52:44 +0000, PeteM <pe...@btmungeinternet.com>
wrote:

>Having played GW2 since its release, the answer from my perspective is
>'very well'.

I was genuinely curious about this feature. Thanks for the post.

 
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David Lamb  
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 More options Nov 13 2012, 3:53 pm
Newsgroups: comp.sys.ibm.pc.games.rpg
From: David Lamb <dal...@cs.queensu.ca>
Date: Tue, 13 Nov 2012 15:53:39 -0500
Local: Tues, Nov 13 2012 3:53 pm
Subject: Re: Guild Wars 2: Am I really playing it on-line?
On 13/11/2012 9:18 AM, Mike S. wrote:
> On Tue, 13 Nov 2012 08:48:03 -0500, David Lamb <dal...@cs.queensu.ca>
> wrote:

>> If I recall correctly you don't need to "team" so much in GW2; people
>> can cooperate without grouping and get full credit for whatever they do
>> together (instead of, say, first to tag a mob being the only one who
>> gets credit for killing it).

>  From what I read, I do think you are recalling correctly. I forgot
> about that. I wonder how well this feature is working out.

LotRO adopted it in the new Rohan expansion, but it only applies in the
newly-added regions (not retroactively in the old ones). I've only been
in the new area for about an hour, but about 5-10 minutes was just such
an informal team-up.

 
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PW  
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 More options Nov 13 2012, 9:47 pm
Newsgroups: comp.sys.ibm.pc.games.rpg
From: PW <emailaddyin...@ifIremember.com>
Date: Tue, 13 Nov 2012 19:47:45 -0700
Local: Tues, Nov 13 2012 9:47 pm
Subject: Re: Guild Wars 2: Am I really playing it on-line?
On Tue, 13 Nov 2012 08:48:03 -0500, David Lamb <dal...@cs.queensu.ca>
wrote:

>On 13/11/2012 12:38 AM, PW wrote:
>> There were definitely other people running around and I did see some
>> chatting going on.  No invites.  But fun tonight.  I am only level 2
>> Guardian.  Maybe why no invites.  Then everyone left and I died. Seems
>> mostly an on-line SP game so far but what the heck.

>If I recall correctly you don't need to "team" so much in GW2; people
>can cooperate without grouping and get full credit for whatever they do
>together (instead of, say, first to tag a mob being the only one who
>gets credit for killing it).

Good to know David!  Thanks!

-pw


 
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PW  
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 More options Nov 15 2012, 10:11 pm
Newsgroups: comp.sys.ibm.pc.games.rpg
From: PW <emailaddyin...@ifIremember.com>
Date: Thu, 15 Nov 2012 20:10:58 -0700
Local: Thurs, Nov 15 2012 10:10 pm
Subject: Re: Guild Wars 2: Am I really playing it on-line?
On Mon, 12 Nov 2012 15:09:41 -0500, Xocyll <Xoc...@kingston.net>
wrote:

Yeah but Rin may like that ;-)

 
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Peter Huebner  
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 More options Nov 19 2012, 6:33 am
Newsgroups: comp.sys.ibm.pc.games.rpg
From: Peter Huebner <no....@this.address>
Date: Tue, 20 Nov 2012 00:33:58 +1300
Local: Mon, Nov 19 2012 6:33 am
Subject: Re: Guild Wars 2: Am I really playing it on-line?
In article <81n3a81evc2djhd58idtmrrtlump89o...@4ax.com>,
emailaddyin...@ifIremember.com says...

> There were definitely other people running around and I did see some
> chatting going on.  No invites.  But fun tonight.  I am only level 2
> Guardian.  Maybe why no invites.  Then everyone left and I died. Seems
> mostly an on-line SP game so far but what the heck.

> Thanks Mike!

> -pw

PW, I haven't played guild wars in years, so my memory is a bit vague to
say the least.

Generally speaking the best way to get to meet other players is to go on
the local/regional chat channel and say LFT (looking for team) -- that
is usually how you get invites. In many games there's also a channel
specially for this activity, and the /lft command will enter you in to a
list of people who are looking to team. Not sure about GW2 there.

Also, there should be a help channel, and if you go on the help channel
and ask if somebody can give you a few pointers please, you may find
someone who's played for a while and is willing to take you under his or
her wing.

hope that helps,  -P.


 
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PW  
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 More options Nov 19 2012, 9:46 pm
Newsgroups: comp.sys.ibm.pc.games.rpg
From: PW <emailaddyin...@ifIremember.com>
Date: Mon, 19 Nov 2012 19:46:52 -0700
Local: Mon, Nov 19 2012 9:46 pm
Subject: Re: Guild Wars 2: Am I really playing it on-line?
On Tue, 20 Nov 2012 00:33:58 +1300, Peter Huebner

Thanks so much Peter!

 
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