I'll start off with a few:
Pools of Radiance for the C64
-----------------------------
D&D, what more can you say? ;-) Though I can't remember a thing about
it, I do remember that I was addicted and loved the game. Got a friend
of mine into it too, who wasn't into "computers".
Another World aka Out of This World
----------------------------
Another C64 game and one of the best I ever played. The graphics and
story were simply amazing for their time. Still revisit it today.
Karateka for the C64
----------------------------
Loved this game and still revisit it today.
Space/Hero's/Police Quest series by Sierra
-------------------------------------
Great stuff. Graphics not the greatest, but real good for the time.
Loved the story lines, and the humor of Space Quest character. Police
quest series was enticing.
Monkey Island series
-----------------------------
A ton of adventure fun and silliness. Great graphics to boot.
Thief the Dark Project
----------------------------
The first and best stealthy FPS game. Loved it. Just a sad, sad shame
the series never went anywhere. Maybe someday it'll come back.
Since I still play my old PC games, they aren't memory lane for me ;)
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>Tell us what you're favorite gaming memories are, no matter how old or
>recent!
Spectrum
Skool Daze
Ant Attack
Chucky Egg
Sabre Wulf
Underwurld
C64
Summer Games
Winter Games
Ghostbusters
Wizball
Commando
Rambo
Amiga
Bards Tale Series
Defender of the Crown, in fact most Cinemaware titles like It Came from the
Desert
Cannon Fodder
Dungeon Master
Sensible Soccer
Paradroid
UFO
F-18 Interceptor
Laser Squad
Turrican 1 & 2
Stunt Car Racer
So many other Amiga games too and to be honest it was my favourite 16 bit
gaming platform. In fact a friend of mine who had an Atari ST both had Stunt
Car Racer and with the help of a Null Modem cable we could link the two games
together and race head to head. You just don't hear of cross platform
compatibilty like that these days which is a shame as there is no reason I can
think of that it couldn't be done, unless of course the PC version is so
different from say the console versions.
>For me the best memories are:
>Apple ][:
>Ultima II - my first intro to 'real games' with depth (unlike, for
>example, Rungistan)
>Wizardry I - III - OMGOMGOMG. For a D&D guy, this was incredible.
>Ultima IV - V - two of the best games ever, to this day.
>Pool of Radiance - *Real* D&D, need I say more?
>Might & Magic II - the next gen Wizardry, really got me going
>
>Since I still play my old PC games, they aren't memory lane for me ;)
Ooh! I forgot Ultima 4. A friend and I used to fire this up as soon as we got
home from school. We used to play on it all afternoon and evening, making
graph paper maps of everything, noting down recipes and locations of items.
Amazingly, I think I still have all those old notes in the original game box!
I basically agree with all your games listed, except I had an Amstrad
CPC464 and colour monitor. Although my mate had the c64.
For the Amiga (I didn't have a PC till 97/98) I would also add:
Carrier Command
Armourgeddon
Birds of Prey
F19
F29
F15 Strike Eagle 2
Falcon
A10
Gunship 2000
Tornado
M1 Tank Platoon
Team Yankee
Epic
(Can you guess what type of game I prefered back then? ;))
I wish the sims of today had some of the pick up and play virtues of
those above, even with 1000page instruction books. I never used them as
nearly all the old games used the same keys, much like modern fps games
and the euroid keyboard ;)
--
Les
Chuck Norris can slam a revolving door.
Oooh! OK. Now where to begin...
-"Adventure! and Zork I" on the CBM Pet 2001. Dad brought the computer home
from his lab on weekends, and we spent ages playing those games, before
trying to write our own (without having a clue about programming).
- Endless hours of typing games into the Atari 400. One in particular that
I remember was "Hopper" (a Frogger clone) to which we added a free man
feature, and a "fly" bonus.
- Flight Sim II on the Atari 400. (By Sublogic, before they were bought
out by Microsoft)
- Breaking 25,000 points in Space Invaders on the 2600. I sent a picture
of the TV screen in, and got a T-shirt to wear proudly.
- Castle Wolfenstein and Hard Hat Mack on the Apple ][+, played during
lunch hours on the school computers, even though games weren't allowed.
- Years later, just after buying my first x86 PC, I downloaded something
called "Wolfenstein 3D" because of my fond memories of the original CW.
I was totally and completely blown away by the 3D-ness of it!
- That in turn led to the release of the original 9 levels of DOOM!, and
on that day, I was busily trying to download the (two!) floppy images
on my Sparc workstation at work, so I could take it home and play. That
night, my friend and I stayed up ALL night, taking turns through those
first, fateful levels.
- The ending of Full Throttle. A darned good game with a fantastic
anti-hero, great villians, and a completely honest ending.
- Grim Fandango. The first time I played it I was stunned. I still play it
at least once a year, and still love it.
- System Shock (the first one). Wow, what a scary, fun, nerve-wracking game.
Hearing Shodan taunt me was one thing, but diving into an elevator for
safety and listening to banal elevator music was just too perfect! For
years, I used the game's mail notice sound in my email client.
- Under a Killing Moon and The Pandora Directive. Sharp, witty, and great.
"This water cooler's indispensable. Literally. I'm out of paper cups."
- Playing Syberia I and II with my wife. The games were good. The joy
of hunting down puzzles together was priceless.
Well, that's a start, at least. :-)
Colin
- PC:
Temple of Apshai. My first RPG (didn't know anything about D&D at the
time)
Wizardry 1. My first party based RPG (still didn't know anything about
D&D. First time a game would keep me awake until the sun came up)
Pool of Radiance. I was already an AD&D junkie at the time, so my
first AD&D computer game OMG!!!!!!! I didn't have a hard drive at the
time, and only one floppy drive, so I had to switch floppies like 20
times every few minutes... but who cared! it was AD&D!!!! (and people
said it couldn't be played in my computer, HA!)
Ultima 7, Wing Commander 3, Might and Magic 3. With my newly acquired
Sound Blaster card, I kept inviting people to my house so they could
*hear* their intros, I was the envy of everyone!
Everquest 1: When I got my beta invitation and started playing, ok
that was it, I was floored, that was (and still is) my best RP
experience in a computer game (back then MMORPGs were actually played
by roleplayers *gasp*)
How about "Meteors" on the ZX81. I fondly remember playing that on a
friends ZX81 at 1:00 in the morning (am) ... and his mother coming back from
the pub in a rather disturbing state of inebriation. Asteroids in the shape
of asterixes, drunk mothers ... ahh those were the days.
Oh ... and 3D Monster Maze on the ZX81, again. Scariest game ever??? No
sound ... never knew when the T-Rex was coming to get you ... urgghhh still
gives me the creeps.
And ... the hardest game ever: 3D Defender ... by the same people who made
3D Monster Maze. I seem to remember my highest score on that was .........
ZERO.
See here for more on 3D Monster Maze etc:
http://en.wikipedia.org/wiki/3D_Monster_Maze
schtick
Yep you can't get better than
"Morvak" <mea...@gmail.com> wrote in message
news:c53fe4e0-a4b5-4aa7...@34g2000hsh.googlegroups.com...
johns
Are you sure that wasn't 16K? 16 meg must have cost a fortune those days.
"Morvak" <mea...@gmail.com> wrote in message
news:c53fe4e0-a4b5-4aa7...@34g2000hsh.googlegroups.com...
>johns schreef:
>> Sinclair ZX-81 with the extended ram ( 16 meg )
>
>Are you sure that wasn't 16K? 16 meg must have cost a fortune those days.
Yep, johns with his delusions of grandeur ( see the post to which you
have replied ) tends to amplify his successes by a factor of 1000 and
diminsh his failures by the same factor.
John Lewis
That must of played havoc with your response time.
A factor of 1024, in fact. :->
>Tell us what you're favorite gaming memories are, no matter how old or
>recent!
>
The very old ones:
- Gyruss
- Impossible Mission
- Jumpman + Junior
- Matrix (a.k.a. Attack of the Mutant Camels, unless you played the
other AMC)
- P.O.D. (Proof of Destruction)
- Puzzle Panic
- Space Taxi
- Zepplin
All for the Commodore 64. I only understood what to do if the game
was "obvious" - something like Impossible Misison was fun to play, but
I never knew why there were these squares that could be coloured,
turned, flipped, etc until much later.
Of course, since the games are that old, there's a few that I remember
but don't know the title or how to get them. Basically, I'm looking
for:
- The game which I forgot the title, and can only really describe the
actual gameplay itself...
- A Q-Bopper compliation pack released by Accelerated Software (not
exactly Q-Bopper, but contains many subgames using the same engine.)
>Another World aka Out of This World
>----------------------------
>Another C64 game and one of the best I ever played. The graphics and
>story were simply amazing for their time. Still revisit it today.
There's an official remake, with a better framerate and resolution.
(The download is a demo version, you have to purchase the full
version.)
How about Dungeo on the PDP/11?
My favs even today are the InfoCom Text ...Zork 1,2,3 are still
classics, and don't forget Hitchhikers Guide to the Galaxy....ahhh if
only I had a few more Zorkmids....
A few random ones:
- Playing Wizardry I on the Apple 2 with a friend. We reached the
wizard at the end of the game, only to be told "You meet a friendly
Werdna. F)ight or L)eave?" Naturally, we left, which we thought
was hilarious until we discovered we were stuck at the bottom of
the dungeon with no way out. D'oh! I think that's the first
quest bug I ever encountered in a computer game.
- Finishing Ultima IV the day before an Ultima panel at a local
science-fiction convention, only to discover that I was the
only person in the room (including the panelists) who had finished
the game. Much advice was given.
- Ultima V. When I found out how Blackthorn had perverted the virtues
and oppressed the citizens of Britannia, I got *angry*. That was
the first time a computer game's storyline evoked a significant emotional
reaction in me. In those days, Origin's slogan ("We Create Worlds")
wasn't just marketing hype. (Their game Autoduel deserves an
honorable mention. Getting as close as they did to a Car Wars computer
game, with the technology they had at their disposal, was an act of
genius.)
- Finishing the original Quest For Glory with a different friend at
college. The ending of that game, which showed you the impact your
choices in the game had on various NPCs and the world, was one of
the best I've ever seen. The personalization made it far more
satisfying than any pre-rendered cutscene ending I can recall, even
though the graphics were primitive.
- System Shock. Someone else has already mentioned the way Shodan
left the music playing in the elevators -- that's the moment I knew
she was truly *evil*. But really the whole game is one entire favorite
gaming memory. I wish there were a way to play it again for the first
time.
- Lemmings. The way the game ratcheted up the difficulty was seductive
and brilliant. You'd do a level using all the lemmings they gave you
and swear that it couldn't be done with any fewer. Then you'd get the
same level with fewer lemmings, and swear, and experiment for hours,
and figure it out, and feel really clever for the next several levels
until they gave you that level *again* with even *fewer* lemmings.
And they repeated this cycle far longer than you'd think possible.
I still have the theme song stuck in my brain almost two decades
later.
- Getting stuck at the very beginning of Sorceror, figuring out the
puzzle on Friday afternoon and then solving the whole adventure in
a single 12-hour marathon gaming session.
- Solving the infamous "Babel fish" puzzle from Hitchiker's Guide To
The Galaxy.
- Writing a character and item editor for the original Bard's Tale,
just because I could.
- Boot-trace cracking the original Might & Magic. (Not something I
would do today, but I was much younger then and my grasp of property
rights was shaky to say the least. It's still a fond memory because
the technical problem was interesting and my 'crack' required changing
literally a single bit of the code. That's elegant.)
- Having my roommate ask me for help in a combat in Ultima Underworld
II. As I recall, the conversation went something like this:
Roommate: "Hey, Kyle. I'm having trouble kicking Dorstag's ass.
Any advice?"
Me: "Sure. It's a simple two-step process. You go up to him,
and you kick his ass."
To this day, I find the "simple two-step process" a useful locution
for giving useless advice.
- "Ward Bwitish? I have a cwose personal fwiend, a wuler fwom Bwitannia
named Ward Bwitish." (This will probably only be funny to people who
have detailed memories of both Ultima VII: Serpent Isle *and* Monty
Python's LIFE OF BRIAN, but at the time it was hilarious.)
- More recently, the interactive cutscenes in Mass Effect. Sometimes
I fire the game up just to give alternative versions of the "pep
speech" prior to taking command of the Normandy, because I love the
cinematic nature of the experience so much.
- The entirety of Deus Ex and Baldur's Gate 2. As with Portal, the
only complaint I have about those games is that they ended.
Wow, that was more than a few. Apparently I have quite a few fond
gaming memories. Thanks for giving me an excuse to dig some of them
up and dust them off; occasionally it's nice to remind myself why I
love this hobby. I just wish I could find more games these days that
were capable of generating those kinds of memories.
--
Kyle Haight
Ultima V (C64) - Spending hours and hours a day wondering around. Then
going in to the dungeons was a thrill. Reaching the underworld really
gave me a I-am-very-far-away-from-home feeling. How would I ever get
back??? :-p
The people who did the Amiga version of Ultima V should be shot though.
Unless they also did Ultima VI, which was great on the Amiga (if you had
a fast CPU and hard disk), but crap on the C64.
Ultima VI (Amiga) - Ultima V felt like a real world, but Ultima VI
topped that. Sometimes I'd save the game and did some evil stuff, like
locking a shop owner in to a room with gunpowder and using a magic wand
to blow it up or beating up people who had been less helpful before.
Also the odd attempt to kill Lord British.
Revs (C64) - Closest I got to real racing for a very long time. Fighting
for position, only to crash out on the final lap, frustration in its
purest form!
Mercenary (C64) - You were REALLY stuck on another planet. Finaly
managing to reach that floating platform, only to fall of it (and it's a
long drop).
Games on the C64 I spend a lot of time on in the very early days:
Gumshoe, Beam Rider, Flak, Raid over Moscow, F15 Strike Eagle.
I stand corrected.....
LOL!!
John Lewis
Nightmare Park: None of todays polygons and textures - just ASCII text.
C64:
Way of the Exploding Fist: I used to turn the volume up really loud while
loading, so that the unsuspecting would jump out of their skin when the
"Hiii-yaah!" scream comes out.
Gunship: Medals and career progression and every game was different.
Probably my favourite game of all time.
Mission Impossible: "KIIILLLLL HIM, MY ROBOTS!"
Eureka: 4 adventures in one. Remember- use the boot polish on the blanket to
create the Nazi uniform.
Hunchback: Up, down & jump. That's it. But we loved it.
Ghostbusters: The worlds only decent film spin-off.
California Games: Surfing and hacky-sack etc.
Spy vs. Spy: Water buckets, giant springs etc.
PC:
Pirates!: The original boot-from-floppy one.
PGA Tour Golf: The first game in the series - before Tiger Woods was born.
Well almost.
Half-life: Yes folks - it's almost 10 years old now!
> Commodore Pet:
>
> Nightmare Park: None of todays polygons and textures - just ASCII text.
>
>
> C64:
>
> Way of the Exploding Fist: I used to turn the volume up really loud
> while loading, so that the unsuspecting would jump out of their skin
> when the "Hiii-yaah!" scream comes out.
>
That scream is a sample from Bruce Lee's Enter the Dragon. I won't say
which fight scene from the movie it is, although it's actually pretty easy
to find out if you know what you're listening for.
No no, I'm sure Johns did have a 16 meg ZX81. He's a chip-level gamer,
remember.
CC
I was waiting for someone to mention this. With one notable accomplice this
game ruined my hopes of a first-class degree ...
> - Solving the infamous "Babel fish" puzzle from Hitchiker's Guide To
> The Galaxy.
I was waiting for someone to mention this too ...
> - Boot-trace cracking the original Might & Magic. (Not something I
> would do today, but I was much younger then and my grasp of property
> rights was shaky to say the least.
... such a shame it had to be you ;-)
Of course, your current grasp of property rights is perfect, which is why we
have so many affordable high-quality games and such a low incidence of buggy
ripoff crap ...
> I just wish I could find more games these days that
> were capable of generating those kinds of memories.
That's partly to do with getting old, but the rest of it is down to your
beloved property rights. The makers of those early games did it because they
loved games, they didn't expect to get rich. Today gaming is big business,
and most games suck.
Anyway, rather than post another response elsewhere I'll list my timesink
memories here:
- Combat and Space Invaders on the Atari 2600.
- Space Invaders on the Commodore Pet, and later a roguelike game called The
Valley
- Super Pipeline on the C64, among about a million other games (Temple Of
Apshai being the other notable memory)
- Starship Command and Elite on the BBC B
- Annals Of Rome on a friend's PC XT, which I later bought for the C64
- Moria and Lemmings on the PCs at college, which nuked my degree
- Civ 1 and VGA Planets on the first PC I owned, which ruined my Masters
- MoO, Master of Magic, Elite sequels, X-Com 1, Shandalar
- Diablo 2 and we're pretty much up-to-date
CC
I'm pretty sure a sample in International Karate is from Enter the
Dragon, the scene where the bearded bloke gets beaten up by Bruce.
Yes! I remember Gyruss and Jumpman!
Oh most definitely Zorks and Hitchhikers!
haha yeah, Lemmings! Ohh the headaches and the joy. Talk about
sadomasochism.
And yeah, Bard's Tale. Never could finish that game for some reason...
Of course, the Ultima series, how could I forget!
But I never got into the Might & Magic series and I don't know why...
Yes, Winter/Summer games! Ton of fun even thought I sucked completely!
Yes! Castle Wolfenstein of course!
I can't tell you how excited I was when I chanced upon MM2 one day.
While replaying it these days is actually a toil for me, at the time, it
was light years ahead of other games and I actually loved the interface
(once I got used to it). Ah, the memories......
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I never managed to finish Ultima IV or V. Just too damn hard at the end,
and if you die in the final dunegon you've got to start all over.
>- Solving the infamous "Babel fish" puzzle from Hitchiker's Guide To
> The Galaxy.
Yup. I jumped for joy when I finished that puzzle.
>- Writing a character and item editor for the original Bard's Tale,
> just because I could.
I made little programs that would print out maps for Bard's Tale and
other similar games.
>- Boot-trace cracking the original Might & Magic. (Not something I
> would do today, but I was much younger then and my grasp of property
> rights was shaky to say the least. It's still a fond memory because
> the technical problem was interesting and my 'crack' required changing
> literally a single bit of the code. That's elegant.)
I've cracked various games I owned (so no moral problems there) for
various reasons, but they weren't very memorable events. More memorable
was figuring how I could do the impossible and get Privateer to run
under Windows 98. That was more "evil" than elegant though. I remember
replacing the new custom input method of later Infocom games on the
Commodore 64 with the old native input routines of the older games.
Hmm... other gaming memories:
Playing Ultima III on a friends computer, while it was pretty much
inevitable this was the game that got me hooked on RPGs.
Myself and three of my friends huddled around a C64 playing MULE.
Beating them for the best plots and corning the market for food.
Getting to play Star Wars: X-Wing, the video game I had always to play
since the movie Star Wars first came out. Jedi Knight: Dark Forces II
was also memorable for how it made you feel like you were in the Star
Wars universe. It was also the first 3D game I played to really take
advantage of the vertical dimention.
Feeling immersed in a video game like never before after playing the
Ultima Underworld demo. Not just the 3D visuals, but the freedom of
movement as well.
Taking just one more turn in Civilization even though it's already
almost morning...
Cooperatively playing Infocom's Plunder Hearts and Bureaucracy with two
friends (and the occasional kibitzing of others). I've never had more
fun playing an Infocom game.
Ross Ridge
--
l/ // Ross Ridge -- The Great HTMU
[oo][oo] rri...@csclub.uwaterloo.ca
-()-/()/ http://www.csclub.uwaterloo.ca/~rridge/
db //
> I'll start off with a few:
>
> Pools of Radiance for the C64
> -----------------------------
> D&D, what more can you say? ;-) Though I can't remember a thing about
> it, I do remember that I was addicted and loved the game. Got a friend
> of mine into it too, who wasn't into "computers".
Yes the first 'real' AD&D game, buggy as hell. I have fond memories
of my paladin and his "of Displacement Tower" which weighed so much he
could barely move and not pick up anything else, whacking things for
99 points of damage I imagine it as some sort of magic item that he
could drop a magical tower on enemies. Those were the days.
>
> Space/Hero's/Police Quest series by Sierra
> -------------------------------------
> Great stuff. Graphics not the greatest, but real good for the time.
> Loved the story lines, and the humor of Space Quest character. Police
> quest series was enticing.
I tried playing these but never liked them.
>
> Monkey Island series
> -----------------------------
> A ton of adventure fun and silliness. Great graphics to boot.
Loved this one, especially the insult duels.
>
> Thief the Dark Project
> ----------------------------
> The first and best stealthy FPS game. Loved it. Just a sad, sad shame
> the series never went anywhere. Maybe someday it'll come back.
Couldn't get it to run on my system :(
Mine...
Playing Blackjack on the Intellivision with my Grandfather, rest his
soul, never have I found a blackjack game with as good an interface
and controlls that was multiplayer.
Master of Magic with the multiplayer hack, taking turns trying to take
over the world. Pretty much the same with Master of Orion.
Chaos. Great little game to play with friends, the goo was my
favorite spell.
Wing Commander Academy, the only one of the series you could play
multiplayer.
Archon, although I didn't own it, one of my friends did, and we played
that a bit.
I miss those days, I haven't played any games with friends in quite
some time. Probably the most recently was starwars battlefield, which
was rather fun, but only a couple times, so of course I had to buy the
game for myself, and it was nowhere near as fun playing by myself.
MMOs with my friends just isn't the same, I don't know why, and I
haven't done that in some time either. In fact I tend to actively
dislike playing MMOs with my friends more than playing them with the
usual pick up groups. I tend to want to slap them upside the head a
lot.
- Justisaur
> Tell us what you're favorite gaming memories are, no matter how old or
> recent!
> Another World aka Out of This World
> ----------------------------
I have this on pc and it rocks thanks all to dosbox or it runs as slow as a
snail
> Space/Hero's/Police Quest series by Sierra
> -------------------------------------
Hero's Quest is that the one renamed to Quest for Glory because of a board
game allready had that name ie heros quest?!?
Quest for glory 4 with full speach and beautiful graphics also being able to
play it as 3 diferent classes make it a classic.
Gabriel Knight 1, 2 and 3
Titanic
Bioforge
Conquests of Camelot
Noctropolis
Kings Quest 1 to 5
Leisure Suit Larry 1 to 5 but what happened to no. 4?
The Dig
Hand of Fate
Indiana Jones and the Fate of Atlantis
Riven
Mist 3
The Last Express
Prince of Persia 1 and 2
Vampire the Masquerade Redemption
On the playstation 2
Grandia 2
Silent Hill 1, 2 and 3
Final Fantasy X
On the C64 what was the name of the game where there was dragons that could
kill you and you had to collect keys to open doors, the player was
represented as a square "dot" and that was about it.
GK
I'm not sure I follow you here...
>Of course, your current grasp of property rights is perfect, which is why we
>have so many affordable high-quality games and such a low incidence of buggy
>ripoff crap ...
My current grasp of property rights is, in my judgement, much better than
it was when I was 16. Like most people, I learned things as I matured,
and I did things when young that I would not do now. (As I recall you
and I don't agree on property rights issues, but that's neither here nor
there for purposes of this thread.)
I also don't see how my understanding of property rights or putative
lack thereof is connected to the current state of gaming. I don't
even work in the field, and it's not like anybody who does cares about
my conclusions on the subject.
>That's partly to do with getting old, but the rest of it is down to your
>beloved property rights. The makers of those early games did it because they
>loved games, they didn't expect to get rich. Today gaming is big business,
>and most games suck.
I think you misplace blame on this, for a variety of reasons, but I'm
not going to debate it here.
>- Combat and Space Invaders on the Atari 2600.
Don't forget the original Adventure. The bit with the invisible dot was
my first-ever gaming easter egg.
Oh, and speaking of easter eggs, I have a fond memory of finding one in
Worlds of Ultima: Martian Dreams. There's a triangular rock formation
out in the wilderness, with a bit of disturbed earth in the middle. Dig
there with a shovel and you get a pair of ruby slippers. Use them three
times and you get the option to jump directly to the end of the game.
--
Kyle Haight
Hahhaha day of the tentacle, hilarious! But monkey island wins.
Spitting contest... (cant remember if that was 2 or 3).
Oh, and Sanitarium. Came out late 90's, or early 2000's I believe. It
was great! That was like the last of the great adventure games for me.
It got a little funky/fantastical towards the end, but all in all a
great game.
>Tell us what you're favorite gaming memories are, no matter how old or
>recent!
>
I had a C64 way back in 1981 and that was my only gaming machine for 5
years when I moved to Atari ST, and 3 years later to PC.
At the age of 11('81) when I first got the C64 I tended to play
cartridge games like Radar Rat Race and Lazarian to death but a year
later I had a Saturday job so I bought everything I could afford.
Key games on the C64 that I remember are (in alphabetical order, and
still in my emulator list);
Barbarian
Beach Head
Bruce Lee
Captain Blood
Choplifter
Elite (my biggest 'waste of time')
Falcon Patrol
Forbidden Forest
Ghostbusters
Impossible Mission
Kickstart
Lemmings
Motor Mania
Pirates
Speedball
Spy Hunter
Way of the Exploding Fist
Yie Ar Kung Fu
The Atari ST games I remember and still play occasionally on the
emulator are;
Archon Battle Chess
Arkanoid & Arkanoid II
Autoduel
Barbarian
Battle Tech
Beach Head
Bloodwych
Chopper X
Civilization
Deuteros
Elite
Falcon (used to play 'multiplayer' by physical link up)
Frontier
Gunship
Immortal
Karateka
Lemmings
M1 Tank Platoon
Megatraveller
Millenium 2.2
No Second Prize
Pirates
Populous
Rampage
Red Storm Rising
Rick Dangerous
Shinobi
Silent Service
Sim City
Speedball
Spy Vs Spy
Starglider
Sundog
Xenon
For the PC the only truly 'old' games that I ever go back to (mostly via
DosBox although I have an older PC still running Win95) are;
Betrayal At Krondor
Captive
Carrier Command
Conflict: Freespace
Elite
Frontier
Pirates
Sopwith
System Shock 2
Thief 1 & 2
Warcraft
Currently playing Deuteros on an ST emulator (STeem) running on the PC
that I originally built to play FarCry, the gaming PC that I built after
that still has an unfinished game of X3 on it that I will eventually
return to....sigh.
Thief is the game that I return to the most though :)
--
Alfie [UK]
<http://www.delphia.co.uk/>
The sixth deadly sin in programming is to equate the unlikely with the impossible.
I completely forgot X-COM ! I replay that probably once a year on the
PC!
--
Alfie [UK]
<http://www.delphia.co.uk/>
I would never die for my beliefs because I might be wrong.
Holy cat! I believe you are right. That is so low I
can't mentally accept it, so I upgraded a bit.
johns
> On Wed, 6 Aug 2008 10:08:54 -0700 (PDT), Morvak <mea...@gmail.com>
> wrote:
>
>> Tell us what you're favorite gaming memories are, no matter how old or
>> recent!
>>
> I had a C64 way back in 1981 and that was my only gaming machine for 5
> years when I moved to Atari ST, and 3 years later to PC.
>
> At the age of 11('81) when I first got the C64 I tended to play
> cartridge games like Radar Rat Race and Lazarian to death but a year
> later I had a Saturday job so I bought everything I could afford.
Are you wrong about the year or your age?
The C64 didn't appear until 1982 (August), and in my area we didn't seem
them in the stores until around December.
Thank you, I was counting school years, keep forgetting my early
September birthday puts me a year ahead/behind depending upon how you
look at it :) Yes, it was Xmas '82 and I was 12.
--
Alfie [UK]
<http://www.delphia.co.uk/>
Early bird gets the worm, but the second mouse gets the cheese.
You all forgot some of the most fantastic games for the Commodore.
1.) Maniac Mansion - how could you forget the old edsel in the
garage, or pouring the coke into the plant upstairs.
the SCUMM engine was first made on the commodore 64 (Script Creation
Utility for Maniac Mansion)
http://en.wikipedia.org/wiki/SCUMM
2.) Legacy of the Ancients one of the best graphic RPG's for the
commodore, large world, great story line.
3.) Zak McKracken and the Alien mindbenders - Another Lucasfilm game
with a fantastic story line
4.) Legend of Blacksilver - same programmers as Legacy of the
Ancients, with a much bigger world and more
dungeons to explore and more locations, great built in games too.
5.) Questron 1 - our dougherty brothers with their first work, then
Legacy was made
6.) Questron 2 - made by SSI, no dougherty bros on this one, but in
the Legacy style.
7.) Project Firestart - One creepy game, trying to kill all the aliens
on the ship
8.) Mars Saga - westwood studios first game, and on the Commodore 64
(They made Lands of Lore)
-BBP
>Tell us what you're favorite gaming memories are, no matter how old or
>recent!
Wow. Lots of old timers reading. Thats good news!
My first console was the 2600. Adventure was my standout favorite for
that due to the definitive ending and randomness (something I still
value in games today).
I was also really an arcade rat, so ColecoVision was the natural
progression. Lots of Donkey Kong, Zaxxon, Venture and other arcade
ports on that.
The life changing moment that put me on the track to PC gaming was my
buddy getting an Atari 400. To see how much better Asteroids, Defender
and Donkey Kong (all 4 levels!) were on that made the consoles feel
like toys from then on.
I had a progression of Atari computers starting with the 800, then
800XL, then finally the 130XE. I never made the jump to the ST.
The timing of this thread couldn't be better, because I was working
out in the garage and decided to see if the XE would still fire up.
This is the original computer I bought when it came out, so I've been
dragging it along with me for 20+ years. Please ignore the messy
workbench, I was actually in the middle of something else when I did
this. You can see the trusty Epyx stick in the background.
http://tok.home.comcast.net/~tok/ataridefender/atariready.jpg
http://tok.home.comcast.net/~tok/ataridefender/defenderingame.jpg
Different Defender variants. :)
http://tok.home.comcast.net/~tok/bartop/ledstargate.jpg
http://tok.home.comcast.net/~tok/ataridefender/familyreunion.jpg
I think my favorite overall Atari computer experience was the original
Castle Wolfenstein. Again, a somewhat free roaming game that has a
definitive ending. I feel games like this are definitely why games
like Far Cry and STALKER appeal to me today.
My favorite C64 game was probably Forbidden Forest, which had a lot to
do with the incredible music. Also loved all the Access software stuff
like Beachhead and Raid Over Moscow.
Sorry to be so blabby, but gaming is definitely a borderline sickness
for me. I have at least a dozen different consoles and old computers,
6 PC's and 7 full size arcade games. Never as a kid in the 80's did I
imagine I'd be dropping quarters into machines in my own house.
Thanks for the cool memories!
Tim
A few that come to mind:
For the C64:
Lode Runner
- you could even make your own levels with an included editor, but you
couldn't save your position. If you died you had to go back to the start -
of 150 levels!
Leaderboard
- we'd have multi-player tournaments, everybody put in a dollar a hole, one
tie all tie. Oddly enough have never since found a computer golf game I
liked even half as much, even though the graphics are far better now (but
these were pretty darn good themselves).
Demon Stalkers
- a knock off of a multi-player arcade machine, but you didn't have to feed
it quarters all the time. Never did solve the puzzle that extended over
three dungeon levels, but a blast up until then!
Sim City
- the streets go THIS way in my town...
Zork I
- of course!
For the PC/MS-DOS:
Dragon Wars
- a highly underrated RPG IMHO. Played it twice and gave it away (wish I
still had it!).
Populous
- the original god game. The only sequel I played was Populous II, which had
better graphics but wasn't nearly as much fun.
Railroad Tycoon
- the original. The only reason I don't still play it is that wealth is
stored as a signed 16-bit integer - if you get richer than 32 million and
change, it's interpreted as a negative value and you are immediately
bankrupted. Doh!
Warcraft II
- got it cheap, had lots of fun. Found some devilishly difficult levels on
the Web designed by someone who loved spells I never used in the campaign
(okay, so THAT'S why you might want to use invisibility...)
King's Quest I
- one of the few "adventure" games I actually managed to finish. Utterly
charming. I got a few other people hooked on computer gaming by showing them
this one.
For the PC/Win9X:
Red Alert
- the campaign is fun (at least until the basic strategy of "starve the
computer player" is realized). But what gives it real staying power is
having it set up on a two-computer LAN for some multi-player fun.
Diablo
- the female character is the best because she can kill anything from a
distance. The only way I could win with the wizard was to load up on healing
potions, get close, and bash away while scarfing the potions. Oh that took
forever!
- Anton Treuenfels
And in 2007 I wrote a book about Commodore 64 games, which is still
available from http://c64goldenyears.com
If I had to choose some of my favourite games, they would include
Leaderboard and the Epyx "Games" series (happy memories of childhood
Sunday mornings playing games with my dad and brothers), The Sentinel
(a superbly atmospheric strategy game with an astounding 10,000 levels
and clever 3D), Paradroid (Andrew Braybrook's masterpiece), and
International Karate + (the third fighter adds a new dimension to the
tactics).
Right now I am writing the Amiga games book, due in 2009...
I can't quite remember beachhead - not idea if I played it. but I'd
forgotten about Raid Over Moscow - fantastic game.
I played it on my AMIGA 500 but never finished ...
Eewo
Eewo
My C64 was an Xmas gift either the 2nd or so year it came out. My
older brother bought it for "the family" but I was the one always on
it.
My gaming addiction actually started with a precursor to the Atari
2600 Tank game. My Dad bought us a console unit that was army green in
color and consisted of a pair (or 2, can't remember) of tank controls
(2 vertical joysticks with grips). And it was the game Tank with no
airplanes, just the 1 level from what I recall.
>
> Key games on the C64 that I remember are (in alphabetical order, and
> still in my emulator list);
> Beach Head
Beach head!! Wasn't this the game where you had to protect the beach
from land, sea and air? And you have to take out ships and you had to
account for velocity and distance?
> Choplifter
Yes! Very difficult for me.
> Yie Ar Kung Fu
Was addicted to the arcade version.
> For the PC the only truly 'old' games that I ever go back to (mostly via
> DosBox although I have an older PC still running Win95) are;
> Betrayal At Krondor
another goodie I've forgotten about!
> System Shock 2
> Thief 1 & 2
> Warcraft
But of course! (these last 3)
Of course!!!! Loved it!!!
>
> 2.) Legacy of the Ancients one of the best graphic RPG's for the
> commodore, large world, great story line.
Sounds familiar, I'll have to google it to refresh my memory.
> 3.) Zak McKracken and the Alien mindbenders - Another Lucasfilm game
> with a fantastic story line
Ha, of course!
> On Aug 7, 6:55 pm, bluebirdpod <bluebird...@gmail.com> wrote:
> > You all forgot some of the most fantastic games for the Commodore.
> >
> > 1.) Maniac Mansion - how could you forget the old edsel in the
> > garage, or pouring the coke into the plant upstairs.
> > the SCUMM engine was first made on the commodore 64 (Script Creation
> > Utility for Maniac Mansion)http://en.wikipedia.org/wiki/SCUMM
>
> Of course!!!! Loved it!!!
>
> >
> > 2.) Legacy of the Ancients one of the best graphic RPG's for the
> > commodore, large world, great story line.
>
> Sounds familiar, I'll have to google it to refresh my memory.
I bought it and should still have it somewhere. It came with a copy
protection wheel in a cd like casing. Same box as the Bard's Tale.
Great game!
--
Etienne von Wettingfeld [Mac OS X Leopard]
http://www.linkedin.com/in/etiennewettingfeld
> For me, the games I remember fondly are: Gunship, F-15 Strike Eagle, Head
> over Heels, Wizball, Last Ninja 1, 2, 3. Anyone remember International
> Karate on the C64?
If you have a Nintendo Wii you can buy Last Ninja 1+2 and International
Karate 1, 2 and Plus in the on-line store you access using the Wii.
I bought Paradroid and IK+. With Paradroid I noticed that when you exit
to the Wii menu while playing, play continues when you get back to the
game. I haven't played it much/serious yet, but I noticed a few times
the sprite collision detection didn't always work, a few times bullets
that seemed to hit me went through me.
Wie Gehts?
In the IK+ on the WII, do you have to punch and kick? Have you tried Last
Ninja? I ask as this could persuade me to purchase a WII!
> Etienne von Wettingfeld,
>
> Wie Gehts?
Mihr gehts gut, aber ich spreche kein Deutsch. :-)
> In the IK+ on the WII, do you have to punch and kick?
No, you play the game kicking and punching with your thumbs. It seems
all retro games are true conversions, nothing added or changed. I bought
the SNES version of Operation Wolf and it doesn't even allow you to
shoot every one using the Wii remote and pointing at the screen, real
bummer!
> Have you tried Last Ninja?
I haven't, because I never really liked the game (I know I'm in a
minority on this one). Judging from things I have tried it should be
true to the C64 version.
Here's a review:
http://www.vc-reviews.com/games/c64/last_ninja_2_back_with_a_vengeance
> I ask as this could persuade me to purchase a WII!
I'm happy with my Wii! I never could figure out all those buttons on a
Xbox or Playstation controller.
> Elite (C64) - Got a strange feeling when launching for the first time,
> OMG I was in space! How would I ever get back??? Had a few attempts at
> destroying a space station, never managed it.
>
Is there a single person who played Elite who didn't make at least one run
at the station?
> Ultima VI (Amiga) - Ultima V felt like a real world, but Ultima VI
> topped that. Sometimes I'd save the game and did some evil stuff, like
> locking a shop owner in to a room with gunpowder and using a magic wand
> to blow it up or beating up people who had been less helpful before.
> Also the odd attempt to kill Lord British.
Now this has to be my favorite of all time, I played it through once and
then did a quick skip through with a couple of moonstone jumps, and in no
time at all had it finished. I think my only real bout of evil erased by
saves was how many times I killed Iolo for not knowing when to shut up. My
theft was always in the dead of night or after casting a sleep spell on the
shop keeper, nobody ever got hurt, and the armour I stole saved them all.
Plus I would guess that I gave it all back once I was done, if I didn't how
would I go from magic plate an a bag full glass swords to leather armour
and a dagger when I came back in U7?
--
Dagger Isle Dragon of the -=={UDIC}==-
Registered Linux User #474394 @counter.li.org
I played the VGA version and agree wholeheartedly. Coming from more
linear adventure genre, the open-endedness was great - going to almost
every location right from the start, having different puzzle solutions
per character, etc, really made me feel like I was playing that role.
More than any other previous "CRPG" I'd played (mostly C64 AD&D stuff)
Likewise, QFG5 Dragon Fire (the series finale) was the same and I feel
perhaps even an underrated masterpiece. The combat was a bit dodgy,
but the *music*, voices, graphics, world and atmosphere were top-notch.
The feelings evoked by the music in various places, I'll never forget.
I loved the Greek mythology aspect, and not to mention it had more puns
per minute than I could count. :-D I remember playing as the thief,
sneaking around at night, breaking and entering, etc - there were so
many things to do it was criminal! ;) Sierra at their equal-best IMO
(see below, KQ6) - though I admit it might be nostalgia talking.
> - System Shock. Someone else has already mentioned the way Shodan
> left the music playing in the elevators -- that's the moment I knew
> she was truly *evil*. But really the whole game is one entire
> favorite gaming memory. I wish there were a way to play it again for
> the first time.
Never played the first System Shock, but I feel the same way about the
second. ;) Along with other notable games ("experiences" really, they
transcend mere games) as mentioned already - Thief, Half-Life, and I'll
add Unreal. :) Unreal was the first time my eyes did lay upon the
sexiness of hardware acceleration; the first time I exited the ship and
saw the outside world seemingly glowing, my *jaw-hit-the-floor*! First
time seeing that Skaarj AI, practically killed me. ;) Just the sheer
immersion ...
> - Lemmings. The way the game ratcheted up the difficulty was
> seductive and brilliant. You'd do a level using all the lemmings they
> gave you and swear that it couldn't be done with any fewer. Then
> you'd get the same level with fewer lemmings, and swear, and
> experiment for hours, and figure it out, and feel really clever for
> the next several levels until they gave you that level *again* with
> even *fewer* lemmings. And they repeated this cycle far longer than
> you'd think possible. I still have the theme song stuck in my brain
> almost two decades later.
I'm still playing Oh No! More Lemmings to this day. :) I'll knock off
a few levels (and/or lemmings) every month, until encountering yet
*another* fiendishly tough puzzle and give up until next month... ;)
I've saved well over 12,000 lemmings to date (yes, I'm keeping count).
The original Lemmings though I used to play at University lunchtime
with my mates and even during class! As someone else mentioned, that
game was probably responsible for my lack-of-education too. :-D
> - The entirety of Deus Ex and Baldur's Gate 2. As with Portal, the
> only complaint I have about those games is that they ended.
Yep, I've only recently started Deus Ex and agree, fantastic, great
freedom of choice. I'm up to Paris and it continues to impress. Also
currently enjoying Icewind Dale, but not ready for Baldurs Gate 2
just yet. (I have a *massive* backlog of PC games!)
Some other stuff I think no-one has mentioned. I cannot remember the
chronology I played them in back-in-the-day, so no particular order:
Bioforge. Had a fascinating story that drew me in such that I had
to finish it almost non-stop over an extended weekend, just left me
wanting more. I vividly remember mashing the keyboard trying to
learn the karate moves. :-D I loved the blend of action, sci-fi,
horror, adventure, with great graphics and perspective (that was
later coined 2.5D) - a unique hybrid all-together. A game made by
Origin - 'nuff said. ;)
Crusader: No Remorse. Controlling that little red silencer guy in
the isometric view and creating such *havoc*, had such a blast -
explosions, high-tech weaponry, acrobatics, etc. :) I had never
played anything like it, such intense, yet tactical fun. Another
game made by Origin - 'nuff said. ;) I still own the sequel but
bought it much later and unfortunately never did install it.
Kings Quest 6. The best of the series IMO, also my first and thus
favorite adventure. This game helped kick-start my early PC upgrade
"necessities" ;) - first time I played it from 3.5" floppy with only
PC speaker. It had enough charm that I had to save up and buy an
SB-Pro(16?) to get sound/music (ooh!), then shortly later when I had
CD-ROM, I bought the game again on CD to get voices (oooh!) and at
last finish it. The characters were so delightful, but the narration
was what *really* made it a masterpiece. That voice is forever etched
on my brain: <mimicking> "The sky is sunny and clear. A few white
clouds accent the bright blue" :) </mimic> It gave it such a story-
book quality. (I only wish more adventure games had voiced narration
<sigh>)
The 7th Guest. Different type of adventure, but my first CD-ROM game.
In fact I probably bought the CD drive just for this game (and the
above/below). I'm sure I had nightmares about Henry Stauf - imagine
that voice constantly *tormenting* me <shiver>, trying to solve the
ingenious puzzles. The best soundtrack I'd ever heard. Later I was
forced to get a new CPU just to play this in SVGA mode (a 486DX2/66,
if I recall, or Pentium 90?) Proved useful for the next game ...
Wing Commander 3. One word upon first sighting the 12 minute intro:
"Awesome!" Two words: "Freaking Awesome!" In fact, I was speechless,
zero words. This game was in the stratosphere compared to anything
I'd played before it, and I was unprepared. :) First time seeing
movie "quality" FMV, 4CDs worth, that I had to show off the game to
*everyone* who visited and used to watch their faces as they looked
on in amazement. The space combat was fun too. And hey, you guessed
it, made by Origin - 'nuff said. (Seriously, /they created worlds/)
Of course, to experience the full glory, I also needed to buy a new
video card ... (Do you see a pattern here?)
And finally, no such thread should go without saying ... Planescape
Torment. :) The best-story /best-written game I've ever played. So
many moments in that game it is impossible to recount them with any
justice. ;-P
--
};> Matt v3.3 <:{
IK+ was my favourite 3 player C64 game...in fact it may have been the only 3
player game.
My very first game was before I connected to the internet in 1996. It
was called Woodruff and the Schnibble of Azimuth. I love it. I
recently sold it on Ebay about a year ago LOL. My very first real
adventure game was in the same year called Urban Runner. They used
real actors in it. It was so challening. Of course, it was for Win95.
I have played few games more than once. My favorites are Grim
Fandango, the Myst series, Sanitarium just to mention a few.
Cissy
> > - Lemmings. The way the game ratcheted up the difficulty was
> > seductive and brilliant. You'd do a level using all the lemmings they
> > gave you and swear that it couldn't be done with any fewer. Then
> > you'd get the same level with fewer lemmings, and swear, and
> > experiment for hours, and figure it out, and feel really clever for
> > the next several levels until they gave you that level *again* with
> > even *fewer* lemmings. And they repeated this cycle far longer than
> > you'd think possible. I still have the theme song stuck in my brain
> > almost two decades later.
>
> I'm still playing Oh No! More Lemmings to this day. :) I'll knock off
> a few levels (and/or lemmings) every month, until encountering yet
> *another* fiendishly tough puzzle and give up until next month... ;)
> I've saved well over 12,000 lemmings to date (yes, I'm keeping count).
> The original Lemmings though I used to play at University lunchtime
> with my mates and even during class! As someone else mentioned, that
> game was probably responsible for my lack-of-education too. :-D
I gave up on "Oh No more Lemmings" when I played it a few years ago. I got
to a point I couldn't get past. It was ok for a while when it was easier but
got more difficult as game went on. It was quite addictive.
> Kings Quest 6. The best of the series IMO, also my first and thus
> favorite adventure. This game helped kick-start my early PC upgrade
> "necessities" ;) - first time I played it from 3.5" floppy with only
> PC speaker. It had enough charm that I had to save up and buy an
> SB-Pro(16?) to get sound/music (ooh!), then shortly later when I had
> CD-ROM, I bought the game again on CD to get voices (oooh!) and at
> last finish it. The characters were so delightful, but the narration
> was what *really* made it a masterpiece. That voice is forever etched
> on my brain: <mimicking> "The sky is sunny and clear. A few white
> clouds accent the bright blue" :) </mimic> It gave it such a story-
> book quality. (I only wish more adventure games had voiced narration
> <sigh>)
Great game. I think I liked KQ7 even better though, probably because it had
more comical characters in it.
> The 7th Guest. Different type of adventure, but my first CD-ROM game.
> In fact I probably bought the CD drive just for this game (and the
> above/below). I'm sure I had nightmares about Henry Stauf - imagine
> that voice constantly *tormenting* me <shiver>, trying to solve the
> ingenious puzzles. The best soundtrack I'd ever heard. Later I was
> forced to get a new CPU just to play this in SVGA mode (a 486DX2/66,
> if I recall, or Pentium 90?) Proved useful for the next game ...
I remember 7th Guest and how I had to get a upgraded video card just to play
it. It was a pioneer in adventure games. Other games at the time worked fine
with the video card I had but not 7th Guest. I don't think I needed a new
CPU. It was a great game. I still replay it now and then.
Can't comment on action/combat games mentioned in this thread. I have played
a few that I liked like American McGee's Alice and Realms of the Haunting,
but mostly I play adventure games like the ones you mention above.
Mary
>I remember 7th Guest and how I had to get a upgraded video card just to play
>it. It was a pioneer in adventure games.
It was a pioneer in CD-ROM technology. It was a lousy graphic
adventure.
At the time it came outo it wasn't lousy graphics. Well I liked it anyway.
Mary
>At the time it came outo it wasn't lousy graphics. Well I liked it anyway.
Actually the non-FMV part of the graphics hold up pretty well, even
today. The gameplay does not. That is what I meant. It is just a bunch
of stupid logic puzzles strung together by hokey overacting.
I remember upgrading for this one too. Still have it somewhere...
>
> IK+ was my favourite 3 player C64 game...in fact it may have been the only 3
> player game.
Not strictly true. You could only control two of the fighters in the
original IK+, and there was Melbourne House's remarkably similar
Exploding Fist+ that also had three fighters - two of which you could
control.
If you want three players, you have to play IK+ Gold, which works with
Protovision's four-player adapter. That also allows three (or four)
players with joysticks on Rampage Gold, Bomb Mania (a superb Bomberman
type game), Tanks 3000 and Bug Bomber (another Bomberman game with
some interesting ideas - you can lay eggs that hatch into creatures to
help you)
You could have three simultaneous players on Ivan "Ironman" Stewart's
Super Off Road, two on joystick and one on keys.
The Sims main buyers/players were and probably still is women and
teenage girls.
I replayed it not long ago using Dosbox. It worked fine. I wasn't able to
finish the game because the door to the attic that should have opened didn't
open. Maybe I did something in wrong order. According to walkthrough I did
the things I should, so I just left it. The worst part of that game which I
didn't like at all was the basement maze. Took me hours. Yes, there was a
not very good picture of it in one of the rooms, but to me, it wasn't very
clear and I still got lost. This last time, I found a very accurate
description of how to get through it. I wish I had had it all along. I just
wanted to get past that part.
I liked 11th hour too. But 7th Guest was THE game at the time it came out.
I've played game with a lot worse graphics.
Mary
I don't get your connection.We were talking about 7th Guest above which is
an adventure game. Nothing to do with Sims.
I was never interested in Sims but been playing adventure games and some
action/adventure for 18 years. I'm not young though :p
Mary
C64:
==========
Last Ninja
No Mercy
Perplex (very good puzzle game)
Super G-man
Robocop
Spy vs Spy
Super Sprint
Road Runner
Batman the Caped Crusader
International Karate
Krakout
New Zealand Story
Spikey in Transylvania
PC:
==========
Monkey Island 1, 2 and 3
Day of the Tentacle
Half Life 1 and 2 + HL2 episodes
Grand Theft Auto 3
Tombraider 1, 2, Legend and Anniversary
Warcraft 2
Command & Conquer
Xbox:
==========
Outrun 2
Splinter Cell
Gamecube:
==========
Ikaruga
> PC:
> ==========
And lets not forget the Gobliins games from Sierra.
I agree. I forgot about them. They were all good.
Mary
Just a little joke - about the very different positions we have on property
rights, which you mention below. No offence meant, hence the smiley.
>>Of course, your current grasp of property rights is perfect, which is why
>>we
>>have so many affordable high-quality games and such a low incidence of
>>buggy
>>ripoff crap ...
>
> My current grasp of property rights is, in my judgement, much better than
> it was when I was 16. Like most people, I learned things as I matured,
> and I did things when young that I would not do now. (As I recall you
> and I don't agree on property rights issues, but that's neither here nor
> there for purposes of this thread.)
Sure.
> I also don't see how my understanding of property rights or putative
> lack thereof is connected to the current state of gaming. I don't
> even work in the field, and it's not like anybody who does cares about
> my conclusions on the subject.
My implied point was that gaming is in its current state precisely because
of the understanding of property rights you share with others. You say below
that you disagree with this and don't wish to debate it here, and that's
fine on both counts. Again, no offence meant, just banging a drum.
>>That's partly to do with getting old, but the rest of it is down to your
>>beloved property rights. The makers of those early games did it because
>>they
>>loved games, they didn't expect to get rich. Today gaming is big business,
>>and most games suck.
>
> I think you misplace blame on this, for a variety of reasons, but I'm
> not going to debate it here.
No problem.
>>- Combat and Space Invaders on the Atari 2600.
>
> Don't forget the original Adventure. The bit with the invisible dot was
> my first-ever gaming easter egg.
Ah no, I never had Adventure. I wonder how different my life would have been
if I had ...
> Oh, and speaking of easter eggs, I have a fond memory of finding one in
> Worlds of Ultima: Martian Dreams. There's a triangular rock formation
> out in the wilderness, with a bit of disturbed earth in the middle. Dig
> there with a shovel and you get a pair of ruby slippers. Use them three
> times and you get the option to jump directly to the end of the game.
Bizarro. I totally missed the entire Ultima series, and it's now too retro
to go back to. Ho hum. One day I will check out the U5 Lazarus mod for
Dungeon Siege though, that sounds good.
CC
www.thiefmissions.com
www.thief-thecircle.com
www.keepofmetalandgold.com
www.shadowdarkkeep.com
>> Are you sure that wasn't 16K? 16 meg must have cost a fortune those days.
>
>Holy cat! I believe you are right. That is so low I
>can't mentally accept it, so I upgraded a bit.
>
Ah, yes. Must be those cellulose brain-cells.
John Lewis
>johns
>
> - Playing Syberia I and II with my wife. The games were good. The joy
> of hunting down puzzles together was priceless.
Oh yes, same here; just substitute "my wife" w/ "our daughter"... ;-)
> Well, that's a start, at least. :-)
Yeah, for a start I could mention all the classic 256-colour Lucasarts
adventures on PC:
Loom
Indiana Jones and the Last Crusade
The Secret of the Monkey Island
Monkey Island 2
Indiana Jones and the Fate of Atlantis
Day of the Tentacle
Sam and Max Hit the Road
Full Throttle
The Dig
The very first CD-Rom game on my very first Mitsumi double speed drive
(the drive's still on display around here ;-):
Rebel Assault - I really, really loved the cinematic quality of being
"inside" a Star Wars movie... ;-)
On the Commodore 64 I used to play...
...on tape:
Moon Patrol (ha, this must have been one of the first ever! I think I even
ruined two old B&W TV sets w/ the C64)
Donkey Kong
[& many more]
...on disk:
H.E.R.O. (I played this endlessly)
Bruce Lee
Bubble Bobble (has been "revived" and is being played w/ our daughter
nowadays ;-)
Gyruss
Karateka
Wizball
[& many more]
> Colin
Martin
--
----------------------------------------------------------
"I don't know. I'm making this up as I go!"
(Ford as Dr. Jones Jr. in 'Raiders of the Lost Ark')
----------------------------------------------------------
I loved all these games except Sam and Max, but it was OK. It was great at
the time with adventure games coming out soon after the one before. Sierra
and Lucasarts, both came out with good games. Syberia I and II are two of my
faves..
> The very first CD-Rom game on my very first Mitsumi double speed drive
> (the drive's still on display around here ;-):
I remember the Mitsumi. I think it was one of the first out with CD rom
drives. I got a Panasonic double speed which was an early one too. I still
have a 4 speed somewhere. At least CD rom drives lasted for years, not like
video cards and motherboards/C:PU's which I was never up to date with.
> Rebel Assault - I really, really loved the cinematic quality of being
> "inside" a Star Wars movie... ;-)
>
> On the Commodore 64 I used to play...
>
> ...on tape:
>
> Moon Patrol (ha, this must have been one of the first ever! I think I even
> ruined two old B&W TV sets w/ the C64)
> Donkey Kong
> [& many more]
Never had any of above, but my daughter and I used to like the Atari 2600,
and me especially liked Pitfall Harry.
Can't relate to games below.
Mary
there is a torrent on pirate bay called Lucas Arts classics or
something like that, that has ALL of these games! i started the
download couple days ago... can't wait to replay these classics.
hey! i know what you're thinking. but i shelled out hard cash for
these games when they came out!
Responding to this very old thread as I have been trying to figure out
the name of a PC game that I really enjoyed.
It was 3D, very pretty. You start the game by entering an empty
village and immediately get assaulted by a werewolf (I think it was
that). There'a also a satyr playing some instrument, dancing around a
lake. And a witch (princess?) asleep on a stone slab down in a dungeon
somewhere. Does anyone know the game I am trying to describe?
Also, I noticed that no one mentioned the best digging game ever,
Boulderdash. Countless hours were spent playing that and its sequels
on C64. And Battlecars for Spectrum was a superb game. It was fun to
build your own car and duel with your friend.
//Naw
At one point they removed the game tapes from the tape rack of
educational software (no problem for some of us who carted around our
own tapes). My brother made a convincing label for a tape he hid
there, "Two-Dimensional Spatial Dissemination" a fancy term for Space
Invaders.
The games weather War, Artillery, Flash Attack were always popular for
competition. For single players it was usually Space invaders, Rat Run
and then later Tunnel Vision, though Dungeon (from Cursor) had an
appeal to the D&D players.
Probably one of the king's quest games!
rms
Or a good one, depending on your point of view.
We had a 5 1/4" games disk for our BBC Micros at school, which had both Elite
and Defender on. Out teacher used to let us play during lunch.
Vaguely sounds like "Lands of Lore", but it's been a long time since I
played that, so probably wrong.
- Justisaur
Nope, I don't think LoL fits this description. I think I know what the
OP may have in mind: Game starts with a plane in storm, plane crashes
somewhere in Carpathia(/Transsylvania/whatever) and the hero gets
rescued from the wreck by the town mayor's daugher, waking up in their
guestroom.
The story unfolds bit by bit and it involves werewolfs, vampires,
hanged undead etc.
+ there is a very irritating "dungeon" with skeletons to fight thru,
but all in all, it was in fact quite entertaining and "smart" horror
story.
The view was not 3D but instead isometric- again, blocky but quite
nice-looking and practical. One nice touch was that Health meter was
displayed as a coffin and level of health was how large part of the
man in coffin had turned into a skeleton :)
OK, now I must confess that I can't remember the title at all, must
have stared at the ceiling for last 5 minutes just trying to grasp it
:) but I hope that someone could catch my drift from here :)
Cheers !
Rudi.
Ravenloft?
Drum roll !
Cheers,
Rudi.
Reminds me of our last family reunion.
My favoirte games of all time for the Commodore have to be...
1. Pirates!
I would be playing this game and suddenly realize that I had been
playing all the way through to the next day.
2. Winter Games
My friends and I would compete on this over and over. We even kept
records of how many gold medals we had for our "careers".
3. Neuromancer
Since this game used "real time" for the passing of time in the game,
I used to leave it on when I went to school so that my character would
have collected 3 paychecks by the time I got home. If only work were
that easy in real life... ;-)
4. Autoduel
There are days when I have to drive to the West suburbs of Chicago and
I wish that I had some of the weapons my guy on Autoduel had at his
disposal. What an awesome game this was, especially since my friends
and I had discovered the table top version of this (Car Wars) first
and really liked that.
I remember boulderdash, that was a cool game.
Anyone remember starfleet (sci fi ascii based tbs)?. I
probably logged more hours into that than any game I've every played
since. Or Incunabula (first computer TBS game I played w/resource
trading, way too easy, but you could hotseat)?
Leo
Though Veil of Darkness comes highly recommended from me, this
description doesn't fit it. If not for the 3D part, I would suggest
Merit's "Wolfsbane" (http://www.mobygames.com/game/wolfsbane), but I'm
pretty sure that what you're thinking of is actually Ecstatica (http://
www.mobygames.com/game/dos/ecstatica).
Well, since this is the CBM group, my favorite game of the C64 (first
computer i owned) was:
Wasteland,
then the various AD&D games.
First computers I used was the TRS-80's Mod 1 & 3, and used to love a
bunch of games on that, but decathlon was probably the best.
Tron Arcade game is still a big favorite.
Military Madness on TurboGrafix 16 is still one of my favorite games,
followed by the 2 crush pinball games (Alien & Devil)
Used to enjoy Lord of Conquest on my friends Atari 130xe.
Road Rash on the Amiga is still an enjoyable game.
But now, I play Everquest 2 way too much. =)