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BORDERLANDS 2 Full IGN Review

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Trimble Bracegirdle

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Sep 15, 2012, 10:24:42 PM9/15/12
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...well fairly full.
http://uk.ign.com/articles/2012/09/14/borderlands-2-review

Its out in 2 days .
IGN say good but a direct sequel to the 1st game.. nothing new.
For those many who played the game over & over & wanted more
here it is.

I have played No.1 'not that much' maybe 20% & enjoy that.
I expect to play more but I doubt my interest level will ever finish it.
& No. 2 is just more, so no sale here.

(\__/)
(='.'=)
(")_(") mouse (Ooo! Some Money Saved)

JAB

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Sep 16, 2012, 1:05:05 AM9/16/12
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... arggghhh - misuse of 'begs the question' in the first paragraph!

Andrew Rybenkov

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Sep 16, 2012, 6:43:55 AM9/16/12
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On Sun, 16 Sep 2012 06:24:42 +0400, Trimble Bracegirdle <no-...@never.spam> wrote:

> direct sequel to the 1st game.. nothing new

great news! I played 2.5 times main campaign and 1 time addons.
I am of those "gimme more of the same" oldfarts :)

--
Andrew Rybenkov

There are trash, there are junk, and there are Bioware

Furthermore I think Bioware must be destroyed.

Mike S.

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Sep 16, 2012, 10:02:18 AM9/16/12
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On Sun, 16 Sep 2012 14:43:55 +0400, "Andrew Rybenkov"
<aryb...@gmail.com> wrote:

>great news! I played 2.5 times main campaign and 1 time addons.
>I am of those "gimme more of the same" oldfarts :)

Same here. I want a sequel, not a different game.

Xocyll

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Sep 16, 2012, 11:26:51 AM9/16/12
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JAB <nowa...@feckoff.com> looked up from reading the entrails of the
porn spammer to utter "The Augury is good, the signs say:
What exactly is misused about it?

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr

Xocyll

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Sep 16, 2012, 11:50:56 AM9/16/12
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"Trimble Bracegirdle" <no-...@never.spam> looked up from reading the
entrails of the porn spammer to utter "The Augury is good, the signs
say:

>...well fairly full.
>http://uk.ign.com/articles/2012/09/14/borderlands-2-review
>
>Its out in 2 days .
>IGN say good but a direct sequel to the 1st game.. nothing new.
>For those many who played the game over & over & wanted more
>here it is.
>
>I have played No.1 'not that much' maybe 20% & enjoy that.
>I expect to play more but I doubt my interest level will ever finish it.
>& No. 2 is just more, so no sale here.

Just for the sake of curiosity, why so little progress into the game?
Basic game uninteresting to you? Character(s) you chose find it too
much of a slog to get anywhere? Other?

I took Lilith through the whole game and all the DLC content except the
arena one. Twice (2 different characters), then the Sniper guy through
the same once.
Never got the other two characters very far, the playstyles just did
nothing for me at all.

I'm very much looking forward to more of the same.

Xocyll

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Sep 16, 2012, 12:05:36 PM9/16/12
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Mike S. <Mik...@nowhere.com> looked up from reading the entrails of the
porn spammer to utter "The Augury is good, the signs say:

I can't for the life of me imagine anyone who'd think "I loved this
game, I hope the sequel is very different from it."
Well barring people who work in the film and television industry anyway
- they're always screwing with something.

Some years ago I bought the Space:1999 Megaset on dvd.
I was a kid when it was broadcast and liked it all.
Rewatching it, I liked the first season where they actually tried to be
scientific about things. (OK having one main computer for the whole base
that only output paper tape was silly, but hey, it was the '70s.)

So they put out a new show, it garners enough interest and ratings that
it gets renewed for a second season, where they promptly change all
kinds of things - the uniforms (Really, You're lost in space with
limited resources and you design and make new uniforms for several
hundred people?), some of the main cast, add a shape shifting alien to
the crew, lose the science (and the main scientist) and lo and behold,
they did NOT get a third season.

I'm sure I don't have to mention Highlander2.


What is it with these types that sequels have to be very different from
what made the original popular in the first place?
[I'm guessing EGO, they can't be sure if _they_ accomplished anything
when they're following someone else's lead, so they do something
completely different and kill the franchise instead. Same basic idea
why Hollywood types buy the rights to a best-seller, then proceed to cut
out chunks of the book and write in their own scenes/characters.
Then if it's a success they can claim it's all because of them, not
because of someone else's original story/characters/etc.]

JAB

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Sep 16, 2012, 12:57:58 PM9/16/12
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On 16/09/2012 16:26, Xocyll wrote:
> What exactly is misused about it?

It doesn't mean raises the question ...

Rick

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Sep 16, 2012, 1:43:46 PM9/16/12
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"Xocyll" <Xoc...@kingston.net> wrote in message
news:gbtb58p29rtnu5295...@4ax.com...
> Mike S. <Mik...@nowhere.com> looked up from reading the entrails of the
> porn spammer to utter "The Augury is good, the signs say:
>
>>On Sun, 16 Sep 2012 14:43:55 +0400, "Andrew Rybenkov"
>><aryb...@gmail.com> wrote:
>>
>>>great news! I played 2.5 times main campaign and 1 time addons.
>>>I am of those "gimme more of the same" oldfarts :)
>>
>>Same here. I want a sequel, not a different game.
>
> I can't for the life of me imagine anyone who'd think "I loved this
> game, I hope the sequel is very different from it."
> Well barring people who work in the film and television industry anyway
> - they're always screwing with something.

Rhetoical question, I know.

I was in medical research. I would slug it out for a couple of years and
right before the product was ready to go to market half a dozen idiots would
insist on changes. Instead of being a happy occasion when I finished a
product I came to dread the experience. When the product got to market, if
it was successful they would jump off the wall to say their changes were the
reasons for success and I had dropped the ball. If the product wasn't
successful, well they couldn't save it from my bungling despite of their
best efforts.<sic>

From what I understand, happens a lot in every industry. NCR came out with a
very popular SCSI controller chip in the 80s. Way I heard it was it was
largely the work of one man. Right before it was finalized they added a suit
above him who took all the credit and marginalized him within the company.

Certainly we don't have to look outside CRPGs. There was the Ultima 8
debacle followed by the Ultima 9 debacle. That one is fairly well documented
as opposed to the usual black box. Just part of the human condition to stand
up on an out of control bus and shout "Don't worry, I'm driving!"

I can just see a suit telling Herman Melville "There needs to be a love
interest and more explosions."

Rick


Dan Lingman

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Sep 16, 2012, 8:41:16 PM9/16/12
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Xocyll <Xoc...@kingston.net> wrote in
news:gbtb58p29rtnu5295...@4ax.com:

>
> I'm sure I don't have to mention Highlander2.

No such thing. Never happened. Move along, nothing to see here.

There can be (and was) only one.

Dan

Xocyll

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Sep 16, 2012, 9:50:45 PM9/16/12
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JAB <nowa...@feckoff.com> looked up from reading the entrails of the
porn spammer to utter "The Augury is good, the signs say:

>On 16/09/2012 16:26, Xocyll wrote:
>> What exactly is misused about it?
>
>It doesn't mean raises the question ...

It does in the context he used it.

Hint, We're not using Latin so Latin rules and usage need not apply.

Xocyll

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Sep 16, 2012, 9:53:14 PM9/16/12
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Dan Lingman <dlin...@rogers.com.nospamplease> looked up from reading
the entrails of the porn spammer to utter "The Augury is good, the
signs say:

Oh I dunno, Highlander3 wasn't too bad. Weird, but not actually bad.

JAB

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Sep 17, 2012, 12:15:56 AM9/17/12
to
On 17/09/2012 02:50, Xocyll wrote:
> JAB <nowa...@feckoff.com> looked up from reading the entrails of the
> porn spammer to utter "The Augury is good, the signs say:
>
>> On 16/09/2012 16:26, Xocyll wrote:
>>> What exactly is misused about it?
>>
>> It doesn't mean raises the question ...
>
> It does in the context he used it.
>

Yes I know, that's why it was incorrectly used ...

> Hint, We're not using Latin so Latin rules and usage need not apply.
>

Nope ... it means what it means and it doesn't mean raises the question.
That's how he used it - he was wrong.

Xocyll

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Sep 17, 2012, 10:19:08 AM9/17/12
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Language evolves with usage and that's exactly how many people use it.
Probably all the people who never took Latin.

It's certainly the only way I've ever heard it used (until googling I'd
never heard of the Latin origin or it's "proper" meaning.)

Now the thing is, had that reviewer ever heard of the Latin phrase that
got translated as "begs the question" and meant that, or did he just use
three normal English words _exactly_ as he meant to, that meant
_exactly_ what he meant in context?

KCB

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Sep 17, 2012, 10:22:32 AM9/17/12
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"Xocyll" <Xoc...@kingston.net> wrote in message
news:r1tb58lucnhatm4ld...@4ax.com...
> "Trimble Bracegirdle" <no-...@never.spam> looked up from reading the
> entrails of the porn spammer to utter "The Augury is good, the signs
> say:
>
>>...well fairly full.
>>http://uk.ign.com/articles/2012/09/14/borderlands-2-review
>>
>>Its out in 2 days .
>>IGN say good but a direct sequel to the 1st game.. nothing new.
>>For those many who played the game over & over & wanted more
>>here it is.
>>
>>I have played No.1 'not that much' maybe 20% & enjoy that.
>>I expect to play more but I doubt my interest level will ever finish it.
>>& No. 2 is just more, so no sale here.
>
> Just for the sake of curiosity, why so little progress into the game?
> Basic game uninteresting to you? Character(s) you chose find it too
> much of a slog to get anywhere? Other?
>
> I took Lilith through the whole game and all the DLC content except the
> arena one. Twice (2 different characters), then the Sniper guy through
> the same once.
> Never got the other two characters very far, the playstyles just did
> nothing for me at all.
>
> I'm very much looking forward to more of the same.
>
> Xocyll

Multiple times through with the Berserker, plus all the DLC. It does start
rather slowly, but hanging in there is well worth it. One of my favorites,
ever, I would say.

I know some people are turned off by the "go here, bring me this, then go
here and see somebody else" thing, but the missions get much more
interesting. Fallout3 and New Vegas started slowly, but turned out great,
and so did RAGE, which was a good game, regardless of some negative reviews.

Message has been deleted

JAB

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Sep 17, 2012, 2:47:56 PM9/17/12
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On 17/09/2012 18:26, Zaghadka wrote:
> IMO, in the original sense of the term, when making a sequel to a
> near-perfect game it begs the question of the presumed need for a sequel
> at all. Why presume a sequel is needed? Civ V got a major overhaul with
> no need to write an entirely different game, for instance. Do we need a
> sequel because the game was that awesome? In the age of DLC?
>
> It could be, potentially, a hidebound way of doing business. Perhaps not.
>
> It "begs the question": If a sequel is necessary, why? Force of habit?
>
> In the end, we should probably just be happy Gearbox has not done an
> add-on with pandas... ***Borderlands 2: Pandas of Pandora***.
>
> (*ducks*)
>

I wait with baited breath for your next post ... :-)

JAB

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Sep 17, 2012, 2:55:20 PM9/17/12
to
On 17/09/2012 15:19, Xocyll wrote:
> JAB <nowa...@feckoff.com> looked up from reading the entrails of the
> porn spammer to utter "The Augury is good, the signs say:
>
>> On 17/09/2012 02:50, Xocyll wrote:
>>> JAB <nowa...@feckoff.com> looked up from reading the entrails of the
>>> porn spammer to utter "The Augury is good, the signs say:
>>>
>>>> On 16/09/2012 16:26, Xocyll wrote:
>>>>> What exactly is misused about it?
>>>>
>>>> It doesn't mean raises the question ...
>>>
>>> It does in the context he used it.
>>>
>>
>> Yes I know, that's why it was incorrectly used ...
>>
>>> Hint, We're not using Latin so Latin rules and usage need not apply.
>>>
>>
>> Nope ... it means what it means and it doesn't mean raises the question.
>> That's how he used it - he was wrong.
>
> Language evolves with usage and that's exactly how many people use it.
> Probably all the people who never took Latin.
>
> It's certainly the only way I've ever heard it used (until googling I'd
> never heard of the Latin origin or it's "proper" meaning.)
>
> Now the thing is, had that reviewer ever heard of the Latin phrase that
> got translated as "begs the question" and meant that, or did he just use
> three normal English words _exactly_ as he meant to, that meant
> _exactly_ what he meant in context?
>
> Xocyll
>

Nope, he used them incorrectly as he thought that using big words, or a
phrase in this instance, would make him seem clever.

If you don't know what refute or acronym means then don't use them ...
of course you can misuse literally until the cows come home.

If it's any help I also get annoyed by people who try and eat 'posh'.
It's not a bloody pen you know.
Message has been deleted

Jane Doe

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Sep 17, 2012, 4:47:54 PM9/17/12
to
Zaghadka wrote:
> Are you baiting me with your bated breath? Well it didn't work. I
> could care less. ;^)
>
> (*double duck*)

You certainly know you're shit. *YOUR* shit, sorry, I meant to say YOUR
SHIT!

JAB

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Sep 17, 2012, 4:54:39 PM9/17/12
to
On 17/09/2012 21:39, Zaghadka wrote:
> On Mon, 17 Sep 2012 19:47:56 +0100, in comp.sys.ibm.pc.games.action, JAB
> Are you baiting me with your bated breath? Well it didn't work. I could
> care less. ;^)
>
> (*double duck*)
>

lol ...

Xocyll

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Sep 18, 2012, 9:36:41 AM9/18/12
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Really, you have proof that he even knows it's of Latin origin and thus
somehow anything other than 3 ordinary English words?
Link please.

>If you don't know what refute or acronym means then don't use them ...
>of course you can misuse literally until the cows come home.
>
>If it's any help I also get annoyed by people who try and eat 'posh'.
>It's not a bloody pen you know.

I don't know what kind of folks you usually hang out with where "begs
the question" is considered "clever" or "posh".

You're making the unwarranted assumption that _anyone_ considers that
phrase anything of the sort.

Honestly, this is like someone hearing a newscaster talking about a
plane touching down and complaining that it's a misuse of the football
term touchdown. Just because he's a football fan and can't hear touch
and down in any other context doesn't mean the rest of the world hears
it that way.

In case you missed it the first time; Languages, especially English,
evolve, and the origin of a phrase is irrelevant to how it's actually,
commonly, used.
What percentage of the people in the world use/read/hear "begs the
question" and MEAN the original Latin phrase instead of the literal
meaning?

Is the Latin origin of any word or phrase relevant to anyone _except_
that small minority of people who actually took Latin (and want to show
off that knowledge?)

http://idioms.thefreedictionary.com/beg+the+question
Note how it claims the second (literal) usage is "incorrect" but in
widespread use.
Since language is about _communication_, the widespread, common usage is
actually the "correct" one, regardless of what the grammarians want to
think. When it makes the dictionary, it's become a common usage, and
thus perfectly valid and "correct".
But then, they still consider the homosexual meaning of "gay" to be
incorrect even though it's the primary meaning these days.


Or how about "Indian" for the native peoples of North America?
Sure the PC crowd have disparaged the use, but who ever talks about
something that happened on a "Native American Reservation" rather than
an "Indian reservation"?
http://en.wikipedia.org/wiki/Indian_reservation
www.nps.gov/nagpra/DOCUMENTS/ResMap.htm
http://www.bia.gov/

That usage is "wrong".
It's always been wrong.
But say "Indian" to someone in North America, and they're going to hear
"Native American/First Nations" (Canadian term) - not "person from
India" unless the context makes it clear that it specifically refers to
someone from India. IE "The guy next to me on the plane was Indian or
Pakistani."
[Or lately, "The person who cold called me during dinner trying to sell
me some service had an accent so thick I could only understand one word
in ten, I think he was Indian or Pakistani."]

Like it or not, original meaning or not, once it's in widespread usage,
it's correct (if not politically.) Such is that nature of an evolving
language - and the only ones that don't evolve are dead.

rms

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Sep 18, 2012, 9:19:04 AM9/18/12
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I know some people are turned off by the "go here, bring me this, then go
here and see somebody else" thing, but the missions get much more
interesting. Fallout3 and New Vegas started slowly, but turned out great,
and so did RAGE, which was a good game, regardless of some negative reviews.

And so did Dead Island!!

rms

JAB

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Sep 18, 2012, 9:25:06 AM9/18/12
to
tl:dr - probably boring.

Oh, almost forgot to add ... you're still wrong.

JAB

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Sep 18, 2012, 10:03:02 AM9/18/12
to
In some alternate reality that's probably considered witty ... maybe you
should try and join it?

David Lamb

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Sep 18, 2012, 9:41:45 PM9/18/12
to
On 18/09/2012 9:25 AM, JAB wrote:
> tl:dr - probably boring.
>
> Oh, almost forgot to add ... you're still wrong.
>

Short attention span? I found Xocyll pretty articulate.

In any case, despite having taken Latin and having a bias against
popular misinterpretations of old phrases, Xocyll is right: popular
usage trumps original meaning, eventually. I happen to think "begs the
question" in its original meaning was always a little obscure, and I'd
be inclined to find some way to include the phrase "circular reasoning".

Miles Bader

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Sep 19, 2012, 1:46:04 AM9/19/12
to
David Lamb <dal...@cs.queensu.ca> writes:
> In any case, despite having taken Latin and having a bias against
> popular misinterpretations of old phrases, Xocyll is right: popular
> usage trumps original meaning, eventually. I happen to think "begs
> the question" in its original meaning was always a little obscure

That's not true; it's always been a fairly popular English
phrase, in the original meaning.

The "mutated" meaning ("raises the question") has become more
popular as of late (I never encountered it all before the
unwashed masses started using internet), but both meanings are
still widely used (I see the original more in "real" writing, the
mutated more in informal context -- forums, blogs, etc).

-Miles

--
Ocean, n. A body of water covering seven-tenths of a world designed for Man -
who has no gills.

JAB

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Sep 19, 2012, 2:41:58 AM9/19/12
to
On 19/09/2012 02:41, David Lamb wrote:
> On 18/09/2012 9:25 AM, JAB wrote:
>> tl:dr - probably boring.
>>
>> Oh, almost forgot to add ... you're still wrong.
>>
>
> Short attention span? I found Xocyll pretty articulate.
>

How very pleasant for you ...

David Lamb

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Sep 19, 2012, 8:22:48 AM9/19/12
to
It was deliberate, and in response to your own unpleasantness. But you
probably knew that.

David Lamb

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Sep 19, 2012, 8:27:21 AM9/19/12
to
On 19/09/2012 1:46 AM, Miles Bader wrote:
> David Lamb <dal...@cs.queensu.ca> writes:
>> In any case, despite having taken Latin and having a bias against
>> popular misinterpretations of old phrases, Xocyll is right: popular
>> usage trumps original meaning, eventually. I happen to think "begs
>> the question" in its original meaning was always a little obscure
>
> That's not true; it's always been a fairly popular English
> phrase, in the original meaning.

"Fairly popular" is compatible with what I was trying to say, though not
with what I actually said; "obscure" was the wrong word choice (happens
to me moderately often; sorry). It was always a strange way to say
something in English -- the kind of thing that would take a lot more to
explain to a non-native speaker than many English phrases or even
idioms. What does the phrase really have to do with "begging" in its
usual English sense?

> The "mutated" meaning ("raises the question") has become more
> popular as of late (I never encountered it all before the
> unwashed masses started using internet), but both meanings are
> still widely used (I see the original more in "real" writing, the
> mutated more in informal context -- forums, blogs, etc).

But isn't the "mutated" meaning at least starting to win out, even if it
hasn't completely taken over? There are always fewer purists than
populists. The old meaning held when the populace at large didn't try to
use it.

Rin Stowleigh

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Sep 19, 2012, 1:25:48 PM9/19/12
to
On Wed, 19 Sep 2012 08:22:48 -0400, David Lamb <dal...@cs.queensu.ca>
wrote:
I'm just amazed that so many people are just now discovering what a
douche JAB is. I recently kill-filed him and I really should have
done it a long time ago.

Why bring it up? Part of it is selfish and part of it is not.
Altruistically, it helps others spend their time more wisely. More
selfishly, the less folks that respond to him, the less I have to see
his crap quoted. Trust me, he isn't worth 20 seconds of your time,
either reading or responding to him.

JAB

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Sep 19, 2012, 2:22:51 PM9/19/12
to

> I'm just amazed that so many people are just now discovering what a
> douche JAB is. I recently kill-filed him and I really should have
> done it a long time ago.
>

So what's the point of 'shit listing' me if you're just going to reply
to me indirectly anyway?

> Why bring it up? Part of it is selfish and part of it is not.
> Altruistically, it helps others spend their time more wisely. More
> selfishly, the less folks that respond to him, the less I have to see
> his crap quoted. Trust me, he isn't worth 20 seconds of your time,
> either reading or responding to him.
>

I would assume that it took you longer than 20 secs to write this post?

p.s. Any more security advice as I need a good laugh ...

Justisaur

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Sep 19, 2012, 11:29:58 PM9/19/12
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On Sep 16, 3:43 am, "Andrew Rybenkov" <aryben...@gmail.com> wrote:
> On Sun, 16 Sep 2012 06:24:42 +0400, Trimble Bracegirdle <no-s...@never.spam> wrote:
> > direct sequel to the 1st game.. nothing new
>
> great news! I played 2.5 times main campaign and 1 time addons.
> I am of those "gimme more of the same" oldfarts :)
>

Ditto - well I actually played through the full game 2x4 times (i.e.
finished the hard mode with all characters) Although I didn't play
any of the add-ons until I heard borderlands 2 was coming out, and
only finished those with my siren, though I played around with the
other characters a bit.

Still way hell of a lot better than D3 is.

- Justisaur

Justisaur

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Sep 19, 2012, 11:35:03 PM9/19/12
to
On Sep 17, 7:22 am, "KCB" <bcgc...@hootmail.com> wrote:
> "Xocyll" <Xoc...@kingston.net> wrote in message
>
> news:r1tb58lucnhatm4ld...@4ax.com...
>
>
>
>
>
>
>
>
>
> > "Trimble Bracegirdle" <no-s...@never.spam> looked up from reading the
> > entrails of the porn spammer to utter  "The Augury is good, the signs
> > say:
>
> >>...well fairly full.
> >>http://uk.ign.com/articles/2012/09/14/borderlands-2-review
>
> >>Its out in 2 days .
> >>IGN say good but a direct sequel to the 1st game.. nothing new.
> >>For those many who played the game over & over & wanted more
> >>here it is.
>
> >>I have played No.1 'not that much' maybe 20% & enjoy that.
> >>I expect to play more but I doubt my interest level will ever finish it.
> >>& No. 2 is just more, so no sale here.
>
> > Just for the sake of curiosity, why so little progress into the game?
> > Basic game uninteresting to you?  Character(s) you chose find it too
> > much of a slog to get anywhere?  Other?
>
> > I took Lilith through the whole game and all the DLC content except the
> > arena one.  Twice (2 different characters), then the Sniper guy through
> > the same once.
> > Never got the other two characters very far, the playstyles just did
> > nothing for me at all.
>
> > I'm very much looking forward to more of the same.
>
> > Xocyll
>
> Multiple times through with the Berserker, plus all the DLC.  It does start
> rather slowly, but hanging in there is well worth it.  One of my favorites,
> ever, I would say.

Berzerker was my first pick, but I found it just far to hard after a
bit. All the other characters were far better. Siren my favorite -
also the last I tried.

> I know some people are turned off by the "go here, bring me this, then go
> here and see somebody else" thing, but the missions get much more
> interesting.  Fallout3 and New Vegas started slowly, but turned out great,
> and so did RAGE, which was a good game, regardless of some negative reviews.

Rage was far too short, but what was there was good.

New Vegas just didn't do it for me, though I did manage to finish it
once.

- Justisaur

Justisaur

unread,
Sep 19, 2012, 11:36:44 PM9/19/12
to
On Sep 15, 7:24 pm, "Trimble Bracegirdle" <no-s...@never.spam> wrote:
> ...well fairly full.http://uk.ign.com/articles/2012/09/14/borderlands-2-review
>
> Its out in 2 days .
> IGN say good but a direct sequel to the 1st game.. nothing new.
> For those many who played the game over & over & wanted more
> here it is.
>
> I have played No.1 'not that much' maybe 20% & enjoy that.
> I expect to play more but I doubt my interest level will ever finish it.
> & No. 2 is just more, so no sale here.
>

Just got b-day money, I know what I'm getting! Woo Hoo! I didn't
think I'd be able to afford it!

- Justisaur

Anssi Saari

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Sep 20, 2012, 2:26:50 AM9/20/12
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"Trimble Bracegirdle" <no-...@never.spam> writes:

> I have played No.1 'not that much' maybe 20% & enjoy that.
> I expect to play more but I doubt my interest level will ever finish it.
> & No. 2 is just more, so no sale here.

I do like the original Borderlands and have played lots of it. Just
played last night in fact. Anyways, European release of BL2 is on Friday
so my Steam preload has been sitting there for days now.

I don't know if would've preordered Borderlands 2 at full price. The
preview gameplay videos weren't that great in my opinion. But since it's
more like a budget release and they promised decent PC support too I
thought what the hell and just got it. If the previous game is any
indication, I'll play the hell out of this too.


Xocyll

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Sep 20, 2012, 11:57:47 AM9/20/12
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Anssi Saari <a...@sci.fi> looked up from reading the entrails of the porn
spammer to utter "The Augury is good, the signs say:

From what I've seen so far it's very similar.
Different classes sure, different environments (YAY! I got so sick of
that semi-desert landscape in the original,) definitely the same sense
of humor.

I don't like the skills screen/interface AT ALL though.
The one in BL1 worked perfectly well and was just a plain flat screen,
so why makes unnecessary changes just to make it look more fancy and
less functional (and very easy to accidentally spend a skill point on
something you didn't want while just trying to change focus.) You can
switch it to a flat view with q, but that's an "overview" and doesn't
give skill description popups.
I'm hoping they'll release a patch that will give you the option or
using the old style screen.
The only other niggle for me is the sound - you have to be facing anyone
that is talking to you or you can't hear a thing - as though you had one
ear mounted between your eyes that's just a hole with no external
structure to catch sound.
Even when the talker is standing right behind you, touching you even,
you can't hear a thing unless you face them.

I'm all for positional sound but that's retarded - human ears don't work
that way.

That aside though, I'm having fun playing it.

Miles Bader

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Sep 20, 2012, 6:35:29 PM9/20/12
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Xocyll <Xoc...@kingston.net> writes:
> Different classes sure, different environments (YAY! I got so sick of
> that semi-desert landscape in the original)

Totally agree, the sparse desert environments got a bit tiring. What
sort of new environments does BL2 have? I'd love some jungles...

BL2 won't be released here until sometime next month I think, but I
adored the original, so I'll definitely pick it up even at "new"
price.

Thanks,

-miles

--
Never miss a good chance to shut up. -- Will Rogers

Xocyll

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Sep 20, 2012, 9:38:19 PM9/20/12
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Miles Bader <mi...@gnu.org> looked up from reading the entrails of the
porn spammer to utter "The Augury is good, the signs say:

>Xocyll <Xoc...@kingston.net> writes:
>> Different classes sure, different environments (YAY! I got so sick of
>> that semi-desert landscape in the original)
>
>Totally agree, the sparse desert environments got a bit tiring. What
>sort of new environments does BL2 have? I'd love some jungles...

So far in game I've only seen arctic (you start on a glacier) and
grasslands/desert similar to the original game.

The trailer at
http://www.computerandvideogames.com/videos/borderlands-2-wimoweh-trailer-kKv7LII89R4eq
sort of shows some jungle-ish environment.

>BL2 won't be released here until sometime next month I think, but I
>adored the original, so I'll definitely pick it up even at "new"
>price.

I'm having fun so far, currently playing the Commando - that sentry gun
has been quite handy in a few encounters and the health regen skill is
nice (health regens when shield is at full.)
Now if I could just find a better assault rifle - currently running with
a slow firing explosive one - only does 50 damage, but the explosions
certainly hurt many things substantially.

Pistols got rooked for fire damage - every single pistol I've seen that
does fire damage (white/green/blue or purple) uses 2 bullets per shot,
while sniper rifles/SMGs only use 1 - haven't seen an assault rifle
doing fire damage yet. The electrical.corrosive and explosive damage
is still 1 per shot on everything (unless the weapon has a mod that
makes it use more.)

Two driveable vehicles so far

PW

unread,
Sep 21, 2012, 4:09:01 PM9/21/12
to
Crap! Amazon sent me the Playstation version even though I clicked on
the PC link. It then defaulted to the PS version instead of the PC
version. Oh well, I can wait until Monday (about the same day the
download version from Steam or Amazon would finish with my
connection!).

Justisaur

unread,
Sep 26, 2012, 3:49:01 PM9/26/12
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On Sep 20, 5:39 pm, Xocyll <Xoc...@kingston.net> wrote:
> Miles Bader <mi...@gnu.org> looked up from reading the entrails of the
> porn spammer to utter  "The Augury is good, the signs say:
>
> >Xocyll <Xoc...@kingston.net> writes:
> >> Different classes sure, different environments (YAY! I got so sick of
> >> that semi-desert landscape in the original)
>
> >Totally agree, the sparse desert environments got a bit tiring.  What
> >sort of new environments does BL2 have?  I'd love some jungles...
>
> So far in game I've only seen arctic (you start on a glacier) and
> grasslands/desert similar to the original game.
>
> The trailer athttp://www.computerandvideogames.com/videos/borderlands-2-wimoweh-tra...
> sort of shows some jungle-ish environment.
>
> >BL2 won't be released here until sometime next month I think, but I
> >adored the original, so I'll definitely pick it up even at "new"
> >price.
>

I'm up to lv 23 right now.

> I'm having fun so far, currently playing the Commando - that sentry gun
> has been quite handy in a few encounters and the health regen skill is
> nice (health regens when shield is at full.)
> Now if I could just find a better assault rifle - currently running with
> a slow firing explosive one - only does 50 damage, but the explosions
> certainly hurt many things substantially.

Explosive seems a lot better than it did in 1, although most of the
explosive bullets move slow.

I'm playing a Siren, but I don't like what they've done with her, I
miss my super fast invulnerable running. She gets to lock down an
enemy which can be pretty cool - makes shooting them in the head
fairly easy if they like running around a lot. More team friendly I'm
sure, but still miss Lilith.

Also irritated they don't have a pet class (well turrets I guess),
although supposedly they are going to add one as part of a DLC.

I find it interesting they removed skill in weapons, makes it better
to use that turret, and change weapons for the appropriate uses.
Probably a better thing overall.

>
> Pistols got rooked for fire damage - every single pistol I've seen that
> does fire damage (white/green/blue or purple) uses 2 bullets per shot,
> while sniper rifles/SMGs only use 1 - haven't seen an assault rifle
> doing fire damage yet.   The electrical.corrosive and explosive damage
> is still 1 per shot on everything (unless the weapon has a mod that
> makes it use more.)

The pistols can get better. There's stuff that uses 2, 3, or 4
bullets per shot in most of the weapons, except snipers. Typically
these do times about the same amount as they use, so a pistol that
uses 2x the ammo does 2x the damage per shot. That can be useful for
sniping. I love the shotguns that have 3x the bullets fired at once,
especially the explosive ones.

I've had a couple assault rifles with fire.

I'm not really liking slag much. Too difficult to get someone slagged
then switch weapons. Probably better in team play too.

The dirty/potty/sick humor is still there in full force, if not even
taken to more extreme. I've taken to wearing headphones while playing
to keep the wife/kids from getting an earful.

I might be getting a bit burned out, and had to take a bit of a break
as I'd been playing it almost non-stop for 4 days.

- Justisaur

Possible spoiler.
.
.
.
.
.
.
.
.
.
.
.
.
.
.
Gambling is awesome!

Xocyll

unread,
Sep 27, 2012, 3:06:54 AM9/27/12
to
Justisaur <just...@gmail.com> looked up from reading the entrails of
That they do, it's hard to hit things that move around a lot.

On the other hand explosive is good vs flesh and hard surfaces
(bugs/robots,) so it's definitely worth having.
I just wish explosive SMGs still existed as SMGs tend to fire the
fastest.

>I'm playing a Siren, but I don't like what they've done with her, I
>miss my super fast invulnerable running. She gets to lock down an
>enemy which can be pretty cool - makes shooting them in the head
>fairly easy if they like running around a lot. More team friendly I'm
>sure, but still miss Lilith.

Yeah I started with a Siren, but it was so different than Lilith and I
found the lock down to be so short lived as to be not so useful.
So once I reached Sanctuary I started my Commando.
Just killed Jack and the Warrior about an hour back.

>Also irritated they don't have a pet class (well turrets I guess),
>although supposedly they are going to add one as part of a DLC.

The commando's turret can be *VERY* handy.

The bummer is that they spread the turret skills over all 3 skill panes
so it's impossible to get them all.
If/when you play one, go straight for the missile pod upgrade for it -
it's a MAJOR upgrade in firepower.

>I find it interesting they removed skill in weapons, makes it better
>to use that turret, and change weapons for the appropriate uses.
>Probably a better thing overall.

Good and bad. You don't have to train up the weapons, but on the other
hand you also don't have the bonuses to damage, accuracy and reloading
that came with that training.
It feels ... simplified and I don't really like that.

>> Pistols got rooked for fire damage - every single pistol I've seen that
>> does fire damage (white/green/blue or purple) uses 2 bullets per shot,
>> while sniper rifles/SMGs only use 1 - haven't seen an assault rifle
>> doing fire damage yet.   The electrical.corrosive and explosive damage
>> is still 1 per shot on everything (unless the weapon has a mod that
>> makes it use more.)
>
>The pistols can get better. There's stuff that uses 2, 3, or 4
>bullets per shot in most of the weapons, except snipers. Typically
>these do times about the same amount as they use, so a pistol that
>uses 2x the ammo does 2x the damage per shot. That can be useful for
>sniping. I love the shotguns that have 3x the bullets fired at once,
>especially the explosive ones.

That's not necessarily true. I've seen pistols that consume 2 bullets
per shot that do less damage than ones that only use one bullet per
shot.

I've also had sniper rifles that had 2 barrels AND fired in burst mode
when zoomed - 4 bullets rapid fire per trigger pull.

I *hate* shotguns - too inaccurate and useless except at point blank
range - too slow to reload too - rather like rocket launchers.

I've been running with a pistol/SMG/Assault Rifle/Sniper combo since
that gives me enough different ammo weapons so I always have something I
can use (and of course sniping is always fun.)

>I've had a couple assault rifles with fire.
>
>I'm not really liking slag much. Too difficult to get someone slagged
>then switch weapons. Probably better in team play too.

I just don't bother with it at all.

>The dirty/potty/sick humor is still there in full force, if not even
>taken to more extreme. I've taken to wearing headphones while playing
>to keep the wife/kids from getting an earful.

Yeah I would not want young children listening to this game.

>I might be getting a bit burned out, and had to take a bit of a break
>as I'd been playing it almost non-stop for 4 days.

Yeah I've had a few very long sessions - it's the kind of game that can
really suck you in and make you wonder where the last 8 hours went to.

Obviously it won't *keep* that same level of attraction on subsequent
plays since it won't be all new and you lose the exploration buzz.

I asked in another thread but wonder if it didn't propagate: Did you
find the secret Minecraft area? And is Minecraft really that low rez
and blocky? (I've never seen it.)

>Possible spoiler.
>.
>.
>.
>.
>.
>.
>.
>.
>.
>.
>.
>.
>.
>.
>Gambling is awesome!

I only did once and lost - early in the game when I had very little
cash.

Justisaur

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Sep 27, 2012, 2:33:50 PM9/27/12
to
On Sep 26, 11:07 pm, Xocyll <Xoc...@kingston.net> wrote:
> Justisaur <justis...@gmail.com> looked up from reading the entrails of
> the porn spammer to utter  "The Augury is good, the signs say:
>
> On the other hand explosive is good vs flesh and hard surfaces
> (bugs/robots,) so it's definitely worth having.

I'm not sure they crit though, I just noticed last night I couldn't
seem to get a crit with a splody gun i was trying out.

> I just wish explosive SMGs still existed as SMGs tend to fire the
> fastest.
>

Maybe they do? I remember them being extremely rare in B1.

> I've also had sniper rifles that had 2 barrels AND fired in burst mode
> when zoomed - 4 bullets rapid fire per trigger pull.
>
> I *hate* shotguns - too inaccurate and useless except at point blank
> range - too slow to reload too - rather like rocket launchers.
>
> I've been running with a pistol/SMG/Assault Rifle/Sniper combo since
> that gives me enough different ammo weapons so I always have something I
> can use (and of course sniping is always fun.)

I never cared much for assault rifle, although I found a 'doubletap'
one that was really good for a couple levels - fired two shots each
pull, and did good damage with good accuracy and zoom.

I'm switching around different weapons a lot, but usually have at
least one SMG and try to use those first (+62% smg damage book) I
have the biggest damage explody rocket launcher for those guys who use
doors as shields, and the occasional total mayhem.

I'll switch out the rocket launcher for explody shotgun when I run out
of ammo, or if I'm fighting aerial targets - that's really what the
shotgun is for, takes out aerial targets well.

I try to always have a sniper equiped and probably have used those
more than anything else, at least until I found my SMG book. I don't
like the burst fire ones, sniper ammo is too limited, and those go
through ammo too quick.

I don't really use pistols except as backup for SMG if I run out of
ammo.

> >I'm not really liking slag much.  Too difficult to get someone slagged
> >then switch weapons.  Probably better in team play too.
>
> I just don't bother with it at all.

I got one slag smg named 'feculant' something or other with red text
which literally melts badasses like they were normal mobs. It was
from a quest, it does slag and electric though the electric is not
shown in the description. I kept getting wiped out by all these
badasses & super badasses in caustic caverns, and kept trying
different things, using slag first, and just happened not to have
tossed this weapon yet, but it blew them apart something like 4-10x as
fast as anything else. I was all WHOA!!!

It doesn't seem any better than anything else against normal mobs with
red health bars, but the ones with yellow health bars it just wipes
out.

It does have a down side, it slags you too, so you are taking like
double damage from everything, but it's worth it on those mobs.

>
> >I might be getting a bit burned out, and had to take a bit of a break
> >as I'd been playing it almost non-stop for 4 days.
>
> Yeah I've had a few very long sessions - it's the kind of game that can
> really suck you in and make you wonder where the last 8 hours went to.

Yeah, I played it again last night and really didn't want to stop, but
managed to go to bed only 10 minutes late.

>
> Obviously it won't *keep* that same level of attraction on subsequent
> plays since it won't be all new and you lose the exploration buzz.
>
> I asked in another thread but wonder if it didn't propagate:  Did you
> find the secret Minecraft area?  And is Minecraft really that low rez
> and blocky? (I've never seen it.)
>

Haven't found the secret minecraft area, and yes minecraft is that low
rez and blocky. I tried minecraft once, but didn't see what all the
fuss was about. One of my co-workers is really into it though and
says you have to play it multiplayer, showed me a couple vids.

>
>
>
>
>
>
>
>
> >Possible spoiler.
> >.
> >.
> >.
> >.
> >.
> >.
> >.
> >.
> >.
> >.
> >.
> >.
> >.
> >.
> >Gambling is awesome!
>
> I only did once and lost - early in the game when I had very little
> cash.

Best way to spend your money, at least up to 18, what weapons you get
scale up to 18 and you can get loads of eridium so you can upgrade
your backpack and ammo carrying capacity.

- Justisaur

Xocyll

unread,
Sep 27, 2012, 6:49:40 PM9/27/12
to
Justisaur <just...@gmail.com> looked up from reading the entrails of
the porn spammer to utter "The Augury is good, the signs say:

>On Sep 26, 11:07 pm, Xocyll <Xoc...@kingston.net> wrote:
>> Justisaur <justis...@gmail.com> looked up from reading the entrails of
>> the porn spammer to utter  "The Augury is good, the signs say:
>>
>> On the other hand explosive is good vs flesh and hard surfaces
>> (bugs/robots,) so it's definitely worth having.
>
>I'm not sure they crit though, I just noticed last night I couldn't
>seem to get a crit with a splody gun i was trying out.

They do crit, it's just that you have to hit exactly on the crit spot
which is quite small on some things like robots (basically just the
glowy red eye.)

>> I just wish explosive SMGs still existed as SMGs tend to fire the
>> fastest.
>>
>
>Maybe they do? I remember them being extremely rare in B1.

I got dozens of them in BL1. The hard part was finding one that Fired
fast, had sights and was recoil damped. I tended to settle for fired
fast and recoil damped and just iron sighted it most off the time.

>> I've also had sniper rifles that had 2 barrels AND fired in burst mode
>> when zoomed - 4 bullets rapid fire per trigger pull.
>>
>> I *hate* shotguns - too inaccurate and useless except at point blank
>> range - too slow to reload too - rather like rocket launchers.
>>
>> I've been running with a pistol/SMG/Assault Rifle/Sniper combo since
>> that gives me enough different ammo weapons so I always have something I
>> can use (and of course sniping is always fun.)
>
>I never cared much for assault rifle, although I found a 'doubletap'
>one that was really good for a couple levels - fired two shots each
>pull, and did good damage with good accuracy and zoom.

I dislike most of the burst weapon modes.
I want one shot from one click and full auto from holding down the
button.
So that pretty much lets out all Dahl weapons.

>I'm switching around different weapons a lot, but usually have at
>least one SMG and try to use those first (+62% smg damage book) I
>have the biggest damage explody rocket launcher for those guys who use
>doors as shields, and the occasional total mayhem.

I just use an Explosive Assault rifle on those guys - takes em down
pretty fast.

>I'll switch out the rocket launcher for explody shotgun when I run out
>of ammo, or if I'm fighting aerial targets - that's really what the
>shotgun is for, takes out aerial targets well.

Ahh I either use the SMG or assault rifle mostly.

Although I did have roaring success in the Sawtooth caverns shooting
down Buzzards with a burst fire sniper rifle.
But since max ammo possible for the sniper is 108 rounds I ran dry
pretty fast.

[I really dislike this kind of artificial limitation on ammo - why can I
carry over 1000 rounds of smg and assault rifle ammo and 700 pistol
ammo, but only 108 sniper?]

I much prefer the System Shock 2 method where you have inventory space
and ammo takes inventory, but you can choose your type and take as much
as you can carry.

>I try to always have a sniper equiped and probably have used those
>more than anything else, at least until I found my SMG book. I don't
>like the burst fire ones, sniper ammo is too limited, and those go
>through ammo too quick.

I use a regen module for my artifact on the commando.
I do prefer single fire sniper rifles though, sometimes 2 (one fire one
corrosive - if I don't have another corrosive weapon for dealing with
robots.)
I had one lovely one fairly early on - ok damage, nice corrosive damage
fast fire rate (for a sniper rifle anyway) and a 24 round magazine size.
Those bots never knew what hit them.

>I don't really use pistols except as backup for SMG if I run out of
>ammo.

There's actually some quite nice pistols in the game.
I'm currently using a purple one I got from killing Jack - does over 900
damage, fires fast and is stabilized so it gets MORE accurate on
continuous fire (auto or fast semi-auto). Scoped too.

When I went back in the Caustic Caverns to do the Lost Treasure side
quest I used it almost exclusively on those Crystalisk guys who pop out
of the ground. It could kill them in about 15 seconds if I could get a
bead on all 3 leg crystal patches.


Had a nice electric spiker early on as well that was quite good on a
variety of enemies and since it had essentially no recoil you could
pepper them with multiple spikes that would detonate after a second or
so - great for taking down goliaths etc before they can rage out.
Plus it electrocuted them. :)

>> >I'm not really liking slag much.  Too difficult to get someone slagged
>> >then switch weapons.  Probably better in team play too.
>>
>> I just don't bother with it at all.
>
>I got one slag smg named 'feculant' something or other with red text
>which literally melts badasses like they were normal mobs. It was
>from a quest, it does slag and electric though the electric is not
>shown in the description. I kept getting wiped out by all these
>badasses & super badasses in caustic caverns, and kept trying
>different things, using slag first, and just happened not to have
>tossed this weapon yet, but it blew them apart something like 4-10x as
>fast as anything else. I was all WHOA!!!

Ahh when I run into badasses and worse (think Raging Near-Godly Badass
goliath (something like that)) I tend to drop the turret and let it deal
with them. There's something like 4 stages to the rage mode for
Goliaths etc. They get scarier the farther they upgrade.

>It doesn't seem any better than anything else against normal mobs with
>red health bars, but the ones with yellow health bars it just wipes
>out.

Sounds nice.

>It does have a down side, it slags you too, so you are taking like
>double damage from everything, but it's worth it on those mobs.

Ahh I might have had that and ditched it right off since I don't go for
weapons that hurt me. Plus I think the one I got had a slow fire rate
that made it essentially useless, and I don't like slag weapons in the
first place.

>> >I might be getting a bit burned out, and had to take a bit of a break
>> >as I'd been playing it almost non-stop for 4 days.
>>
>> Yeah I've had a few very long sessions - it's the kind of game that can
>> really suck you in and make you wonder where the last 8 hours went to.
>
>Yeah, I played it again last night and really didn't want to stop, but
>managed to go to bed only 10 minutes late.

>> Obviously it won't *keep* that same level of attraction on subsequent
>> plays since it won't be all new and you lose the exploration buzz.
>>
>> I asked in another thread but wonder if it didn't propagate:  Did you
>> find the secret Minecraft area?  And is Minecraft really that low rez
>> and blocky? (I've never seen it.)
>>
>Haven't found the secret minecraft area, and yes minecraft is that low
>rez and blocky. I tried minecraft once, but didn't see what all the
>fuss was about. One of my co-workers is really into it though and
>says you have to play it multiplayer, showed me a couple vids.

I'll give you a hint, it's in the Caustic Caverns near a bridge.
You even get a Minecraft costume skin for discovering it.
It's actually worth finding since you're fairly deep in the caverns at
that point and possibly low on ammo and all the blocks in the area are
destructible and a lot of them drop ammo.

>> >Possible spoiler.
>> >.
>> >.
>> >.
>> >.
>> >.
>> >.
>> >.
>> >.
>> >.
>> >.
>> >.
>> >.
>> >.
>> >.
>> >Gambling is awesome!
>>
>> I only did once and lost - early in the game when I had very little
>> cash.
>
>Best way to spend your money, at least up to 18, what weapons you get
>scale up to 18 and you can get loads of eridium so you can upgrade
>your backpack and ammo carrying capacity.

I did not know that you could get weapons or eridium from it, I thought
it was strictly a cash in cash out system.

I guess maybe I'll be gambling in the future then.

Anssi Saari

unread,
Sep 29, 2012, 4:51:42 AM9/29/12
to
Xocyll <Xoc...@kingston.net> writes:

> Good and bad. You don't have to train up the weapons, but on the other
> hand you also don't have the bonuses to damage, accuracy and reloading
> that came with that training.

Just curious, did you ever try maxing out a weapon proficiency in old
Borderlands? Apparently it goes up to 50... I've been wondering if it's
worth it to try and get one weapon class that high. Combat rifles would
probably be the choice then, you could use one of the scoped ones for
long range and one of the less accurate ones with large clips for closer
range. I just think that kind of gameplay would be annoyingly limiting.

So, having started on Borderlands 2 and reached Sanctuary I think it's
great I can use whatever gun I please without having to worry about
using xyz weapons more to boost proficiency.

Xocyll

unread,
Sep 29, 2012, 12:03:33 PM9/29/12
to
Anssi Saari <a...@sci.fi> looked up from reading the entrails of the porn
spammer to utter "The Augury is good, the signs say:

>Xocyll <Xoc...@kingston.net> writes:
>
>> Good and bad. You don't have to train up the weapons, but on the other
>> hand you also don't have the bonuses to damage, accuracy and reloading
>> that came with that training.
>
>Just curious, did you ever try maxing out a weapon proficiency in old
>Borderlands? Apparently it goes up to 50...

Actually yes, when I played Lilith I maxed out several of the weapon
skills. Always SMG since that's her focus (and elemental effects were
only on SMGs in BL1 really.
I then tended to work up pistol, sniper rifle and assault rifle skills.

It's fairly easy to work up one class assuming you concentrate on one
and stick to it, but it's also fairly easy to work up others by farming
the Rakk Hive mission.
99.9% kill the Rakk Hive with your regular weapon, then finish it off
with whatever weapon skill you're trying to raise. It's worth a big
chunk of exp so you'll gain an entire level of weapon skill at first
(when the skill is low) dropping to a partial level as you go on.
It's a great way to raise up a skill you ignored until you got a great
weapon of that type.

It wasn't that much of an issue for Lilith though since her class mod
could have the regenerates SMG ammo attribute, so you didn't need to
have a bunch of different weapons so you'd always have ammo.

>I've been wondering if it's
>worth it to try and get one weapon class that high.

Since there's bonuses to accuracy, damage, reload speed etc for every
level you get, yes it's worth raising.

>Combat rifles would
>probably be the choice then, you could use one of the scoped ones for
>long range and one of the less accurate ones with large clips for closer
>range. I just think that kind of gameplay would be annoyingly limiting.

I really didn't like that weapon class at all.
They were all either "battle rifles", accurate but with tiny 12 round
clips (and often burst fire) or they were "machine guns" with huge clips
and horribly inaccurate beyond spitting distance.
Yeah maybe maxing out the skill would helps counter that but in the
meantime your spraying bullets in the general area of the enemy, not
placing them on target.

I liked SMGs the best - good to fantastic rate of fire, elemental
effects, usually pretty accurate, and usually fairly low recoil, and
often scoped and ALWAYS had a good clip size.

I'll take a scoped, low recoil, accurate, lowish damage SMG over a high
damage but low accuracy machine gun. I could consistently take out
armored opponents in Old Haven with autofire headshots with a good SMG,
doing all critical hits.

At the end of the game on the way to the vault, there are a lot of small
flying critters - explosive damage works wonders on them and I would
take them out at quite long range with an unscoped explosive SMG.

>So, having started on Borderlands 2 and reached Sanctuary I think it's
>great I can use whatever gun I please without having to worry about
>using xyz weapons more to boost proficiency.

Don't forget to spend your earned badass points on skill upgrades.
Weapon accuracy, damage, reload time, etc.

I missed this somehow and didn't notice I could do this until just after
killing the First major boss on the second play (just before you get on
the boat.)

Miles Bader

unread,
Sep 30, 2012, 2:27:27 AM9/30/12
to
Xocyll <Xoc...@kingston.net> writes:
> and elemental effects were only on SMGs in BL1 really.

Wait, what?

-miles

--
The secret to creativity is knowing how to hide your sources.
--Albert Einstein

Anssi Saari

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Oct 1, 2012, 11:21:36 AM10/1/12
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Xocyll <Xoc...@kingston.net> writes:

> Anssi Saari <a...@sci.fi> looked up from reading the entrails of the porn
> spammer to utter "The Augury is good, the signs say:
>

> 99.9% kill the Rakk Hive with your regular weapon, then finish it off
> with whatever weapon skill you're trying to raise. It's worth a big
> chunk of exp so you'll gain an entire level of weapon skill at first
> (when the skill is low) dropping to a partial level as you go on.

So you'd do this about 100 times per weapon skill?!? Gawd. I guess I
really am an amateur. I guess it's the same thing as weapons farming in
New Haven. I've tried to do it but the rewards were so few and far
between it seemed completely pointless.

> It wasn't that much of an issue for Lilith though since her class mod
> could have the regenerates SMG ammo attribute, so you didn't need to
> have a bunch of different weapons so you'd always have ammo.

Assuming a good SMG. With my Lilith I got a Hellfire maybe halfway
through PT2, so until that point I used whatever seemed decent. Even
then it was fairly inaccurate and had no scope. So now that character is
level 5x, Combat Rifles highest skill...

>>I've been wondering if it's
>>worth it to try and get one weapon class that high.
>
> Since there's bonuses to accuracy, damage, reload speed etc for every
> level you get, yes it's worth raising.

Obviously yes, but I'm more interested in the effort/reward ratio which
is of course subjective. Seems like I might not be maxing out my weapons
skills.

>>Combat rifles would
>>probably be the choice then, you could use one of the scoped ones for
>>long range and one of the less accurate ones with large clips for closer
>>range. I just think that kind of gameplay would be annoyingly limiting.
>
> I really didn't like that weapon class at all.
> They were all either "battle rifles", accurate but with tiny 12 round
> clips (and often burst fire) or they were "machine guns" with huge clips
> and horribly inaccurate beyond spitting distance.

Yes, the latter has been my main close up weapon with all my characters.
More shooting, less reloading. The 81 rounds per clip became 104 early
on with my soldier guy and the right COM. But there is a middle class in
those weapons too. My newish soldier has a "frantic" something or other
now with 13.9 fire rate and 28 round clip. Not great but since the
soldier class has bonuses for clip size and fire rate, it becomes
extremely effective at close range. Can't hit the side of a barn
from any distance though.

I have an OK scoped fire SMG for medium range but it's getting too low
in damage now that I'm at level 32.

I've noticed my soldier is crap at long range though. For a long time I
hadn't even found a rocket launcher with a scope and the sniper rifles I
have seem to do less than rated damage against turrets. With Mordecai I
remember taking out Krom from extremely range with a nice scoped Helix
type launcher and a few rockets. With the soldier I had to get a lot
closer and fire lots of shots with a sniper rifle from a dead angle at
his turret.

> I'll take a scoped, low recoil, accurate, lowish damage SMG over a high
> damage but low accuracy machine gun. I could consistently take out
> armored opponents in Old Haven with autofire headshots with a good SMG,
> doing all critical hits.

Interesting. I think I've always used the what seems inevitable
corrosive revolver for Old Haven. It's like the game makes sure you
always find one by the time. I just did it yesterday and it wasn't even
a Pestilent Defiler but it did the job. Fire twice, duck and listen to
the screams... Toughest part were the turrets again since my ability to
damage them from long range was poor, so got in close and shot them up
from some dead angle for them.

> At the end of the game on the way to the vault, there are a lot of small
> flying critters - explosive damage works wonders on them and I would
> take them out at quite long range with an unscoped explosive SMG.

Yes, I've usually used Eridian weapons there, the sniper type from a
distance and the shotgun type close up. Since those guys are almost all
shields it works pretty well, the flying ones often took only two hits
if I could manage a critical. But those weapons have an annoyingly slow
recharge.

Mordecai with the Trespass skill which bypasses shields was a lot more
fun there.

>>So, having started on Borderlands 2 and reached Sanctuary I think it's
>>great I can use whatever gun I please without having to worry about
>>using xyz weapons more to boost proficiency.
>
> Don't forget to spend your earned badass points on skill upgrades.
> Weapon accuracy, damage, reload time, etc.

Yes, I rather like those. It seems the challenge management is much
clearer now. They do seem easy to forget after the initial prompting
though.

I miss the ability to fast track your character's level by doing some of
the easy challenges early though. I had to shoot up a bunch of
convenient Rakk in the early area to level up a little since missions
were tough. Like the one where you needed to spank some Bullymongs to
get their hair. I barely got out alive with shooting them...

Xocyll

unread,
Oct 1, 2012, 4:11:14 PM10/1/12
to
Anssi Saari <a...@sci.fi> looked up from reading the entrails of the porn
spammer to utter "The Augury is good, the signs say:

>Xocyll <Xoc...@kingston.net> writes:
>
>> Anssi Saari <a...@sci.fi> looked up from reading the entrails of the porn
>> spammer to utter "The Augury is good, the signs say:
>>
>
>> 99.9% kill the Rakk Hive with your regular weapon, then finish it off
>> with whatever weapon skill you're trying to raise. It's worth a big
>> chunk of exp so you'll gain an entire level of weapon skill at first
>> (when the skill is low) dropping to a partial level as you go on.
>
>So you'd do this about 100 times per weapon skill?!?

I guess to max it you might. I generally did it enough to get fairly
decent with the weapon. IE getting a pestilent defiler but having no
pistol skill - farm a few hives and get basic skill up to 10 or more so
you can actually use the weapon effectively.

>Gawd. I guess I
>really am an amateur. I guess it's the same thing as weapons farming in
>New Haven. I've tried to do it but the rewards were so few and far
>between it seemed completely pointless.
>
>> It wasn't that much of an issue for Lilith though since her class mod
>> could have the regenerates SMG ammo attribute, so you didn't need to
>> have a bunch of different weapons so you'd always have ammo.
>
>Assuming a good SMG. With my Lilith I got a Hellfire maybe halfway
>through PT2, so until that point I used whatever seemed decent. Even
>then it was fairly inaccurate and had no scope. So now that character is
>level 5x, Combat Rifles highest skill...

Even a not so great SMG can be good if it's scoped and low recoil and
you have enough skill to make consistent headshots.

>>>I've been wondering if it's
>>>worth it to try and get one weapon class that high.
>>
>> Since there's bonuses to accuracy, damage, reload speed etc for every
>> level you get, yes it's worth raising.
>
>Obviously yes, but I'm more interested in the effort/reward ratio which
>is of course subjective. Seems like I might not be maxing out my weapons
>skills.

I never maxed them out deliberately - just Lilith was so focused on SMGs
only that she eventually maxed it.

>>>Combat rifles would
>>>probably be the choice then, you could use one of the scoped ones for
>>>long range and one of the less accurate ones with large clips for closer
>>>range. I just think that kind of gameplay would be annoyingly limiting.
>>
>> I really didn't like that weapon class at all.
>> They were all either "battle rifles", accurate but with tiny 12 round
>> clips (and often burst fire) or they were "machine guns" with huge clips
>> and horribly inaccurate beyond spitting distance.
>
>Yes, the latter has been my main close up weapon with all my characters.
>More shooting, less reloading. The 81 rounds per clip became 104 early
>on with my soldier guy and the right COM. But there is a middle class in
>those weapons too. My newish soldier has a "frantic" something or other
>now with 13.9 fire rate and 28 round clip. Not great but since the
>soldier class has bonuses for clip size and fire rate, it becomes
>extremely effective at close range. Can't hit the side of a barn
>from any distance though.

I prefer fighting from a distance since that way I can run away if
necessary - plus you don't get enemies coming from several directions at
once - which can be a major problem in Old Haven.

>I have an OK scoped fire SMG for medium range but it's getting too low
>in damage now that I'm at level 32.

Practice headshots. Most enemies are surprisingly vulnerable - even the
armored ones.

>I've noticed my soldier is crap at long range though. For a long time I
>hadn't even found a rocket launcher with a scope and the sniper rifles I
>have seem to do less than rated damage against turrets.

Turrets are metal and thus count as armored - you need corrosive
weaponry to deal with them at full damage.

>With Mordecai I
>remember taking out Krom from extremely range with a nice scoped Helix
>type launcher and a few rockets. With the soldier I had to get a lot
>closer and fire lots of shots with a sniper rifle from a dead angle at
>his turret.

I never really played the soldier - tried it early on, but didn't like
it much. Rocket launchers really suck unless you have a lot of skill or
are willing to get in close - very inaccurate - even more so in BL2.

>> I'll take a scoped, low recoil, accurate, lowish damage SMG over a high
>> damage but low accuracy machine gun. I could consistently take out
>> armored opponents in Old Haven with autofire headshots with a good SMG,
>> doing all critical hits.
>
>Interesting. I think I've always used the what seems inevitable
>corrosive revolver for Old Haven. It's like the game makes sure you
>always find one by the time. I just did it yesterday and it wasn't even
>a Pestilent Defiler but it did the job. Fire twice, duck and listen to
>the screams... Toughest part were the turrets again since my ability to
>damage them from long range was poor, so got in close and shot them up
>from some dead angle for them.

I didn't have a Hellfire or any of the Named weapons by that point in
that game, but the SMG I did have had a good scope and almost zero
recoil - so I could get pinpoint accuracy shooting them in the face,
which wasn't armored.

>> At the end of the game on the way to the vault, there are a lot of small
>> flying critters - explosive damage works wonders on them and I would
>> take them out at quite long range with an unscoped explosive SMG.
>
>Yes, I've usually used Eridian weapons there, the sniper type from a
>distance and the shotgun type close up. Since those guys are almost all
>shields it works pretty well, the flying ones often took only two hits
>if I could manage a critical. But those weapons have an annoyingly slow
>recharge.

I never much used the Eridian weapons. I got them and I tried using
them but they were just so blah. I did use the one blaster at one
point, but only because it regens it's energy source so I could kill
turrets and such without burning off all my ammo.
I never had high level of skill in that class so it was never very good
to use in combat.

>Mordecai with the Trespass skill which bypasses shields was a lot more
>fun there.

Yeah I loved that skill.

>>>So, having started on Borderlands 2 and reached Sanctuary I think it's
>>>great I can use whatever gun I please without having to worry about
>>>using xyz weapons more to boost proficiency.
>>
>> Don't forget to spend your earned badass points on skill upgrades.
>> Weapon accuracy, damage, reload time, etc.
>
>Yes, I rather like those. It seems the challenge management is much
>clearer now. They do seem easy to forget after the initial prompting
>though.

As I did - I had well over 200 points to spend by the time I noticed
that I could spend them.

>I miss the ability to fast track your character's level by doing some of
>the easy challenges early though. I had to shoot up a bunch of
>convenient Rakk in the early area to level up a little since missions
>were tough. Like the one where you needed to spank some Bullymongs to
>get their hair. I barely got out alive with shooting them...

Yeah that one can be tough. I did every mission I was given (barring
those timed delivery missions and I did manage one of those.)

It's actually fairly easy if your a soldier since the turret mulches
them pretty well - not so easy on the Siren though.
All depends on the luck of the draw with weapon finds.
Explosive is good vs Bullymogs though, as is fire - corrosive is a total
waste of time and regular ammo doesn't seem to hurt them that much.

In BL2 it's almost mandatory to have an explosive damage weapon - it's
so good on so many different enemy types.
Now if only I could find a fast firing explosive weapon.
My current one is a pistol - fire rate 2.0.
I'm only using it because it does over 2000 damage per shot.

Justisaur

unread,
Oct 1, 2012, 6:05:31 PM10/1/12
to
On Sep 29, 1:51 am, Anssi Saari <a...@sci.fi> wrote:
> Xocyll <Xoc...@kingston.net> writes:
> > Good and bad.  You don't have to train up the weapons, but on the other
> > hand you also don't have the bonuses to damage, accuracy and reloading
> > that came with that training.
>
> Just curious, did you ever try maxing out a weapon proficiency in old
> Borderlands? Apparently it goes up to 50... I've been wondering if it's
> worth it to try and get one weapon class that high. Combat rifles would
> probably be the choice then, you could use one of the scoped ones for
> long range and one of the less accurate ones with large clips for closer
> range. I just think that kind of gameplay would be annoyingly limiting.
>

Yes, I maxed everything on Lilith, after I had the DLCs anyway. It
was something else to do.

Rocket Launcher and Eridian weapons were the hardest. I basically
just tried to use something other than an SMG, and kept one in reserve
in case things got too hairy.

At least until I discovered the joy of phase-shifting up to a boss and
unloading with a double anarchy, then it was that and switch to
another weapon before they died and finish them off with the other
weapon. It was so funny, I'd unload for a second or two with the
double anarchy on some boss, then switch to rocket launcher and it'd
take me ten times as long to finish them with it, even with only a
sliver of health.

> So, having started on Borderlands 2 and reached Sanctuary I think it's
> great I can use whatever gun I please without having to worry about
> using xyz weapons more to boost proficiency.

Yeah the classes aren't so focused on particular weapons, but some of
the mods are, the Gunzerker has a +20% pistol damage one, and a +40%
rifle accuracy, while the Siren has a +60% SMG damage. Even not using
one of those mods on my Gunzerker I find myself using rifle and pistol
all the time. While my Siren does use an SMG mod, I find myself using
a snipers, rocket launchers, and shotguns on her almost as much, and
hate pistols and rifles with her.

- Justisaur

Justisaur

unread,
Oct 1, 2012, 6:29:27 PM10/1/12
to
On Sep 27, 2:50 pm, Xocyll <Xoc...@kingston.net> wrote:
> Justisaur <justis...@gmail.com> looked up from reading the entrails of
> the porn spammer to utter  "The Augury is good, the signs say:

> >I'm switching around different weapons a lot, but usually have at
> >least one SMG and try to use those first (+62% smg damage book)  I
> >have the biggest damage explody rocket launcher for those guys who use
> >doors as shields, and the occasional total mayhem.
>
> I just use an Explosive Assault rifle on those guys - takes em down
> pretty fast.

Thanks for the tip, that's working really well. Well that and I found
a purple fire pistol that seeks and always hits them too. That thing
is insane. I found it about 8th level with my new Gunzerker, it's got
a a huuuuge clip, something like 70. It uses 4 ammo per shot, but it
fires 2 shots at once - it still has higher DPS than green level 14
fire SMGs I'm finding, not to mention almost always hits (some shots
seem to go off into never never land). I did find another purple
level 14 fire pistol with slightly more damage - and less ammo use,
but I was missing more with it, so I figured I was still doing less
damage with it, and switched back.

That's mostly what I use, although it sucks down the ammo like a camel
dying of thirst. Fortunately gunzerker regens ammo in gunzerk mode.
If I get down too far I'll switch to my explosive rifle and just use
the fire one during gunzerk (or switch it out against robots), but now
at 15 or so I'm in gunzerk so much it hasn't been a problem lately.

> >I don't really use pistols except as backup for SMG if I run out of
> >ammo.
>
> There's actually some quite nice pistols in the game.
> I'm currently using a purple one I got from killing Jack - does over 900
> damage, fires fast and is stabilized so it gets MORE accurate on
> continuous fire (auto or fast semi-auto).  Scoped too.

I don't like the stabilized Hyperion weapons, those first shots
matter, and you can't hit the broad side of a barn.

> Had a nice electric spiker early on as well that was quite good on a
> variety of enemies and since it had essentially no recoil you could
> pepper them with multiple spikes that would detonate after a second or
> so - great for taking down goliaths etc before they can rage out.
> Plus it electrocuted them. :)

I don't think I've ever run across that weapon, or perhaps if I did I
never tried it out. Not an awful lot of reason to use electric now.
I haven't run into any eridians, and the electric weapons just don't
do much to most enemies.


> >> >I'm not really liking slag much.  Too difficult to get someone slagged
> >> >then switch weapons.  Probably better in team play too.
>
> >> I just don't bother with it at all.
>
> >I got one slag smg named 'feculant' something or other with red text
> >which literally melts badasses like they were normal mobs.  It was
> >from a quest, it does slag and electric though the electric is not
> >shown in the description.  I kept getting wiped out by all these
> >badasses & super badasses in caustic caverns, and kept trying
> >different things, using slag first, and just happened not to have
> >tossed this weapon yet, but it blew them apart something like 4-10x as
> >fast as anything else.  I was all WHOA!!!
>
> Ahh when I run into badasses and worse (think Raging Near-Godly Badass
> goliath (something like that)) I tend to drop the turret and let it deal
> with them.  There's something like 4 stages to the rage mode for
> Goliaths etc.  They get scarier the farther they upgrade.

I let one upgrade on purpose because I was curious about it. I did
manage to kill him after he'd smashed everyone else. My seeking gun
always pops their helms off first shot - which is weird because it
rarely crits on anything including them.

- Justisaur

Xocyll

unread,
Oct 2, 2012, 10:37:44 AM10/2/12
to
Justisaur <just...@gmail.com> looked up from reading the entrails of
There are also Gunzerker class mods/artifacts that also cause ammo
regen.

>> >I don't really use pistols except as backup for SMG if I run out of
>> >ammo.
>>
>> There's actually some quite nice pistols in the game.
>> I'm currently using a purple one I got from killing Jack - does over 900
>> damage, fires fast and is stabilized so it gets MORE accurate on
>> continuous fire (auto or fast semi-auto).  Scoped too.
>
>I don't like the stabilized Hyperion weapons, those first shots
>matter, and you can't hit the broad side of a barn.

This one wasn't the totally inaccurate mess most of the stabilized
weapons are. Sure when you zoomed in it tended to wobble about a bit,
making aiming a bit tough, but if you aimed before zooming in, zoomed
and fired right away, you really didn't miss much.

>> Had a nice electric spiker early on as well that was quite good on a
>> variety of enemies and since it had essentially no recoil you could
>> pepper them with multiple spikes that would detonate after a second or
>> so - great for taking down goliaths etc before they can rage out.
>> Plus it electrocuted them. :)
>
>I don't think I've ever run across that weapon, or perhaps if I did I
>never tried it out. Not an awful lot of reason to use electric now.
>I haven't run into any eridians, and the electric weapons just don't
>do much to most enemies.

It's not just a weapons, it's a class of weapon - I also had a slag
spiker later on that had a much higher damage rating.

While it's not the best on them electric damage is fairly good on robots
and those shield guys - and there's that electrocution thing happening
too. Always nice to see them covered in electricity and standing still
vibrating with the current instead of attacking.

I used it mostly because it was the only decent pistol I had at the time
and the almost zero recoil of spiker weapons makes them pretty damn
accurate. It's almost like they're shooting taser darts instead of
bullets.

>> >> >I'm not really liking slag much.  Too difficult to get someone slagged
>> >> >then switch weapons.  Probably better in team play too.
>>
>> >> I just don't bother with it at all.
>>
>> >I got one slag smg named 'feculant' something or other with red text
>> >which literally melts badasses like they were normal mobs.  It was
>> >from a quest, it does slag and electric though the electric is not
>> >shown in the description.  I kept getting wiped out by all these
>> >badasses & super badasses in caustic caverns, and kept trying
>> >different things, using slag first, and just happened not to have
>> >tossed this weapon yet, but it blew them apart something like 4-10x as
>> >fast as anything else.  I was all WHOA!!!
>>
>> Ahh when I run into badasses and worse (think Raging Near-Godly Badass
>> goliath (something like that)) I tend to drop the turret and let it deal
>> with them.  There's something like 4 stages to the rage mode for
>> Goliaths etc.  They get scarier the farther they upgrade.
>
>I let one upgrade on purpose because I was curious about it. I did
>manage to kill him after he'd smashed everyone else. My seeking gun
>always pops their helms off first shot - which is weird because it
>rarely crits on anything including them.

I don't think I've ever used one of the seeking weapons.
I think almost anything pops their helmet off with the first shot or
soon after - it seems like it's part of their standard "I'm pissed off
and Hulking out" animation routine.

I do rather like that when they go berserker they'll turn on their own
and not just come after the player.
It's saved my ass more than once when a stray bullet from a baddie hit
one and sucked him off me to go stomp his (former) pals into paste.
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