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Dragon Rising Online wierdness

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Scatter

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Nov 23, 2009, 3:54:36 AM11/23/09
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Has anyone had a go at Operation Flashpoint 2 Dragon Rising online?

The reason that I ask is that a friend and I tried all day to debug it
with no success. No matter what we do, the client always suffers from
a strange kind of lag in which commands like crouch/reload/change
weapon etc either don't work or are delayed by 10-30 secs. There also
seems to be a kind of desync in which enemy look alive to the client
but are actually dead. It renders the game useless for us (only
interested in Coop MP).

We both have the steam version so it's patched to the latest level. We
tried both LAN and Online modes (although both across the internet),
low graphics settings, single core, opening a bunch of ports (it seems
to run with only one udp but portforward.com suggests 4tcp/udp),
running a pvp session, running in compat modes, etc. The only thing
that seemed to make a difference was running single core which
improved matters until the action started.

Any other ideas, anyone seen or heard of the same thing?

Texan_2112

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Nov 23, 2009, 8:45:07 AM11/23/09
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"Scatter" <us...@eeepc-r.domain_not_set.invalid> wrote in message
news:g5sOm.56915$ze1....@news-server.bigpond.net.au...

Does you hard drive activity indicator lamp turn on and stay on while this
is happening? It sounds like you are cpu-bound.

Scatter

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Nov 27, 2009, 5:11:05 PM11/27/09
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On 2009-11-23, Scatter <us...@eeepc-r.domain_not_set.invalid> wrote:
> The reason that I ask is that a friend and I tried all day to debug it
> with no success. No matter what we do, the client always suffers from
> a strange kind of lag

It turns out that these are pretty much symptoms of network lag in
the game. The graphics remin smooth (no warping) but this other stuff
occurs. We tried again on a different day with much better results.

The co-op multi in OFP2 is actually a lot of fun - it feels like much
less of a sim than ofp/ArmA but it's not too "actiony". I still need
to sort out lots of stuff though - like how to heal a teammate when
I'm the designated medic. I also should map out and memorise the less
than obvious radial menu.

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