--
Rob
...going my way?
Version 1.0 worked fine when "Wait for vertical sync" was enabled, but now it changes to "custom" every time I try to set it on "Yes". Under "OpenGL settings" in the Detonator driver vsync is "on by default", but Serious Sam does not use this setting.
Also, I do not have any shadows anymore, although I have selected "Shadows: Complex (multiple lights)". Enemies still have shadows and in cutscenes, Sam has too, but it is a shame that it does not work in-game anymore.
Greetz,
Ronald