Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Kickstarter -Haunts: The Manse Macabre -Worked Stopped

4 views
Skip to first unread message

Trimble Bracegirdle

unread,
Oct 21, 2012, 11:32:43 AM10/21/12
to
Kickstarter -Haunts: The Manse Macabre -Worked Stopped
This article describes many of the Kick-starter type projects pitfalls.
http://www.bbc.co.uk/news/technology-20003916

(\__/)
(='.'=)
(")_(") mouse (Squeak !)

!@#$%&*(The Shyftyng Nym)*&%$#@!

unread,
Oct 21, 2012, 3:30:13 PM10/21/12
to
Software is reaching a breakeven point. They are starting to eschew
mindless high-pixellated bobbling for immense amounts of story data
again. It almost seems like 1985.

//
--
Did I kill?
Some of your people, Mirneaux?
Did I kill? Did I kill?
I can't remember.

Gandalf Parker

unread,
Oct 22, 2012, 10:11:22 AM10/22/12
to
"!@#$%&*(The Shyftyng Nym)*&%$#@!" <nochs...@yahoo.com> contributed
wisdom to news:iOCdnQIOudbb0BnN...@giganews.com:

> Software is reaching a breakeven point. They are starting to eschew
> mindless high-pixellated bobbling for immense amounts of story data
> again. It almost seems like 1985.

On the other side...
some of my favorite games are continually having to argue "we have deep
content and years of play" against complaints of "why would I pay for a
game with such shitty graphics and almost no music?"


Gandalf Parker

!@#$%&*(The Shyftyng Nym)*&%$#@!

unread,
Oct 22, 2012, 10:52:19 AM10/22/12
to
Music is a tough issue. I think you have to go all out or not at all.
If it is Heroes of Might and Magic II with opera, or maybe also
Starcraft I, with penetrating complex music, I will play the music.
Otherwise, I have 1500 CDs on quick rotation that I can easily listen to
instead of a game.

If you can, get a hold of a copy of Robot Odyssey from the 80s. It was
an educational game (which definitely indicates high quantity of
material) with competitive graphics. I believe it did well. What
screwed them was promising Robot Odyssey II before it was finished and
they could not achieve the same quality to followup in the difficult
market for what they had promised. As a rule of thumb, let's just say a
sequel is eight times as complex.

Xocyll

unread,
Oct 22, 2012, 3:05:53 PM10/22/12
to
Gandalf Parker <gan...@the.dead.ISP.of.Community.net> looked up from
reading the entrails of the porn spammer to utter "The Augury is good,
the signs say:
Well I can relate to the shitty graphic idea, but as a general rule the
first thing I do with a new game is turn the music all the way off and
leave it there forever.

I think the only game that ever got music allowed was GTA:SA with the
car radio music, for everything else, there's winamp playing MY choice
of music - which never includes anything "urban" or nu-metal or other
complete audio garbage that always gets included in games because it's
popular with the demographic of the game.

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr

Justisaur

unread,
Oct 23, 2012, 1:30:11 PM10/23/12
to
On Oct 22, 11:05 am, Xocyll <Xoc...@kingston.net> wrote:
> Gandalf  Parker <gand...@the.dead.ISP.of.Community.net> looked up from
> reading the entrails of the porn spammer to utter  "The Augury is good,
> the signs say:
>
> >"!@#$%&*(The Shyftyng Nym)*&%$#@!" <nochsfen...@yahoo.com> contributed
> >wisdom to  news:iOCdnQIOudbb0BnN...@giganews.com:
>
> >> Software is reaching a breakeven point.  They are starting to eschew
> >> mindless high-pixellated bobbling for immense amounts of story data
> >> again.  It almost seems like 1985.
>
> >On the other side...
> >some of my favorite games are continually having to argue "we have deep
> >content and years of play" against complaints of "why would I pay for a
> >game with such shitty graphics and almost no music?"
>
> Well I can relate to the shitty graphic idea, but as a general rule the
> first thing I do with a new game is turn the music all the way off and
> leave it there forever.
>
> I think the only game that ever got music allowed was GTA:SA with the
> car radio music, for everything else, there's winamp playing MY choice
> of music - which never includes anything "urban" or nu-metal or other
> complete audio garbage that always gets included in games because it's
> popular with the demographic of the game.

Some games have some very iconic music that's actually pretty good and
sets mood. I really like some of the Borderlands stuff (borderlands
II so far has been kinda crap though). Diablo had pretty iconic
music. There's been a rare few I really wanted to listen to instead
of my otherwise favorite music.

Xocyll

unread,
Oct 23, 2012, 6:54:50 PM10/23/12
to
Justisaur <just...@gmail.com> looked up from reading the entrails of
Funnily enough Diablo is one of the ones I thought of.
I first tried a warez version which had no music, then bought the game
so I would have the music and became totally sick of it within a day or
two and played mp3s in the background instead.
This was a hassle under win95 since multiple sources couldn't share the
same sound card, so I actually had 2 soundblaster equivalents in the
same machine to pull off music and gaming at the same time.
One an actual SB and one an 8bit clone card.

T Gold

unread,
Oct 30, 2012, 9:44:26 AM10/30/12
to

"!@#$%&*(The Shyftyng Nym)*&%$#@!" <nochs...@yahoo.com> wrote in message
news:iOCdnQIOudbb0BnN...@giganews.com...

> Software is reaching a breakeven point. They are starting to eschew
> mindless high-pixellated bobbling for immense amounts of story data again.
> It almost seems like 1985.

Yeah i'm waiting for the next FMV comeback.

Did you see scummvm for android? I might actually be able to finish lure of
the temptress.



rms

unread,
Oct 30, 2012, 12:20:42 PM10/30/12
to
"On the other side...
some of my favorite games are continually having to argue "we have deep
content and years of play" against complaints of "why would I pay for a
game with such shitty graphics and almost no music?"

Here's a remake of Shadowgate that promises both high adventuring, and
modern graphics:
http://www.kickstarter.com/projects/zojoi/shadowgate

rms

0 new messages