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Demo Canon; My ver

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thom...@gold.tc.umn.edu

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Aug 7, 1995, 3:00:00 AM8/7/95
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Subject: The Demo Canon
Newsgroups: comp.sys.ibm.pc.demos
Summary:
Keywords:
X-Newsreader: TIN [version 1.2 PL2]

Subject: The Demo Canon
Newsgroups: comp.sys.ibm.pc.demos
Summary:
Keywords:
X-Newsreader: TIN [version 1.2 PL2]

Subject: The Demo Canon
Newsgroups: comp.sys.ibm.pc.demos
Summary:
Keywords:
X-Newsreader: TIN [version 1.2 PL2]


There must be some sort of "canon" of required-view pc demos out
there by now -- it is probably in "the FAQ," but I don't see any FAQs
lying around anywhere closeby, so here's my own version of the
very arguable "creme-de-la-creme";

Unreal / Future Crew
Second Reality / Future Crew
Panic Demo / Future Crew
Crystal Dreams 2 / Triton
Verses / EMF
Facts of Life / Witan
Delusion by . . . (Sonic?)
Cronolog by . . . (Cascada?)
Monty Python tribute / Twilight Zone
Show / Majic12
Optic Nerve / Silents (PC)
No / Nooon
Dope / Complex
X14 / Orange
Lifeform(s?) / Halcyon
Mighty / Xtacy
Vectdemo / Ultraforce
Megademo (?) / Spacepigs
Yardemo / Renaissance (my personal fave)

And I'm forgetting a bunch, like that first one by FC which for
the moment is giving my brain the slip, so any additions are eagerly
anticipated,
Esseret

Trixter / Hornet

unread,
Aug 7, 1995, 3:00:00 AM8/7/95
to
In article <404h6o$8...@epx.cis.umn.edu>, <thom...@gold.tc.umn.edu> wrote:
>
> There must be some sort of "canon" of required-view pc demos out
>there by now -- it is probably in "the FAQ," but I don't see any FAQs
>lying around anywhere closeby, so here's my own version of the

Blargh! Here's the current FAQ:


DEMOS FAQ, Version 0.91
7/24/95

Before reading this FAQ, please recognize some abbreviations used in
this document:

GUS Gravis Ultrasound (sound card)
SB Sound Blaster

ASM Assembly language
BAS BASIC language
PAS Either Pro Audio Spectrum (sound board) or Pascal (language)
C The "C" programming language

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+INDEX+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

General:

1.0 What is a Demo?
1.1 How/Where do I get a demo?
1.2 What are the best Demos?
1.3 I can't get this Demo to run! What can I do?

How to create demos:

2.0 What Compilers do I use?
2.1 Are there any programming references I can read?
2.2 Where can I find some example Source Code?
2.3 Where can I find some painting programs?
2.4 Where are some music composition programs?
2.4.1 How can I play music modules from my own code?

Demos and the Internet:

3.0 Is there a place on the Internet I can learn more about demos?
3.0.1 What can I talk about on comp.sys.ibm.pc.demos?
3.0.2 What can I *NOT* talk about on comp.sys.ibm.pc.demos?
3.0.3 I'm new at this... How can I post a message without sounding like
a total fool?
3.0.4 Can I erase my old postings?
3.1 What's IRC? Are there any IRC channels established for demos?
3.2 What's the World Wide Web (WWW)? Are there any places to learn
about demos on the WWW?

Misc. Information Regarding Demos:

4.0.0 Why is the Gravis Ultrasound sound card supported more
than the Sound Blaster in demos?
4.0.1 What are the different types of GUS sound cards?
4.0.2 Why is the Gravis Ultrasound sound card supported more
than General MIDI?

FAQ information:

5.0 Who's contributed to this FAQ?
5.1 How can I contact you guys to submit something?

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+DEMOS+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

1.0 What is a Demo?

A Demo is a program that displays a sound, music, and light show,
usually in 3D. Demos are very fun to watch, because they seemingly do things
that aren't possible on the machine they were programmed on.

Essentially, demos "show off". They do so in usually one, two, or all three
of three following methods:

* They show off the computer's hardware abilities (3D objects,
multi-channel sound, etc.)
* They show off the creative abilities of the demo group
(artists, musicians)
* They show off the programmer's abilities (fast 3D shaded
polygons, complex motion, etc.)

Demos are an art form. They blend mathematics, programming skill, and
creativity into something incredible to watch and listen to.

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

1.1 How/Where do I get a demo?

Many demos can be found on local BBSes, but if you have internet access,
you can easily get them off internet sites. You need to have ftp access
to a couple of ftp sites. Here are some listings:

ftp://ftp.cdrom.com/pub/demos A huge site in the U.S; carries diverse
programs related to music, graphics,
magazines, programming info/source code.

ftp://ftp.mpoli.fi The "Future Crew" ftp site; carries many
old and new demos.

Some other sites are: (Usually, these are mirrors of ftp.cdrom.com)

ftp.luth.se
ftp.sun.ac.za
ftp.uwp.edu
wuarchive.wustl.edu
ibmpc.wit.com

Demos are usually in a subdirectory similar to /pub/demos or
/pub/msdos/demos.

Here's some more examples: /pub/demos/groups or /pub/demos/alpha

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

1.2 What are the best Demos?

Since demos are an art form, no single person is qualified to say which
ones are the best. Since here are plenty available, you can choose.
Here's a list of the most highly praised demos:

Name: Sound cards supported:
~~~~~ ~~~~~~~~~~~~~~~~~~~~~~
Unreal / Future Crew Sound Blaster | GUS
Panic / Future Crew Sound Blaster | GUS
Second Reality / Future Crew Sound Blaster | GUS
Crystal Dream I / Triton Sound Blaster |
Crystal Dream II / Triton Sound Blaster | GUS
Show / Majic 12 | GUS
Verses / EMF Sound Blaster | GUS
No! / Nooon Sound Blaster | GUS
Dope / Complex | GUS

These demos are available in the ftp sites listed in the above section 1.1,
"How/Where do I get a demo?".

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

1.3 I can't get this Demo to run! What can I do?

First of all, if you're not running DOS 5.0 or later, reboot your
machine and boot DOS. You *must* be running actual DOS. You *can't*
run demos under:

Windows 3.1
Windows95 (at least, not yet)
Windows NT
SoftPC (Macintosh MS-DOS emulator)

So, if you boot DOS and it still won't run, you might be hitting the
Protected Mode issue: The very nature of demos (high-speed specialized
graphics) lend themselves to taking over the entire machines' hardware,
which obviously doesn't help when trying to debug a problem ("It worked
on my friend's machine, why not mine?" and so on). Furthermore, since
a couple of years ago, demo programmers started to use more and more of
their own protected mode programming routines instead of using the ones
already running on the system. So usually, if you have QEMM386, 386MAX,
or EMM386 installed (protected mode memory managers), those demos would
not run. (This does not mean all demos won't run on today's memory
managers--all Future Crew demos, for instance, run just fine.)

So, the solution is to boot your machine without a protected-mode memory
manager. Personally, we suggest you do a clean boot by hitting F5 when
you see the message "Starting MS-DOS", or to make a multiple config menu
system that includes a "bare-bones" config.sys and autoexec.bat
configuration.

Here's what a "bare-bones" configuration looks like:

Your CONFIG.SYS should look like:

DEVICE=C:\DOS\HIMEM.SYS

Your AUTOEXEC.BAT should look like:

SET BLASTER=A220 I5 D1 H5 T6 (if you have a Sound Blaster sound card;
make sure you use the right settings,
the above is an example)

SET ULTRASND=240,7,6,7,5 (if you have a Gravis Ultrasound card;
make sure you use the right settings,
the above is an example)

C:\ULTRASND\ULTRINIT (if you have a Gravis Ultrasound card)

...and any other sound card initialization programs. (These will depend
on your sound card, of course.)

That's it--nothing else. Try running the demo; with nothing in its way,
it should work.

If you *absolutely must* have some other programs in your CONFIG.SYS or
AUTOEXEC.BAT in order for your computer to run, then try having them
take up as little memory as possible, if they provide the option.

Note: Some programs need EMS to run. For that, you *need* a memory
manager. To do this, add this line after the "HIMEM.SYS" line in the
above CONFIG.SYS example:

DEVICE=C:\DOS\EMM386.EXE RAM

Also, a demo might complain about not having enough free DOS memory. To
fix that, add this line after the "HIMEM.SYS" line in the
above CONFIG.SYS example:

DOS=HIGH

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-CODING DEMOS-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

2.0 What Compilers do I use?

In order to make a demo, you need to know how to program.
Self-explanitory, I guess, but we still needed to address it. :-)

You need to know a common language that lends itself to programming DOS
programs, like Assembler, Pascal, C/C++, or BASIC.

Some Assembler compilers are:

Turbo Assembler 3.1 or above ("TASM")
Microsoft Assembler ("MASM")

Some C/C++ Compilers are:

Watcom C++ 10.0a
Borland C++ 3.1, 4.0, 4.5
Visual C++
Turbo C/C++

Some Pascal Compilers are:

Turbo Pascal 6.0 or 7.0
Borland Pascal 7.0

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

2.1 Are there any programming references I can read?

ASSEMBLER:
* Assembly Language for the IBM-PC 2nd Edition, by KIP R. IRVINE
* Mastering Turbo Assembler, Hayden Books 1989, by Tom Swan
* PC System programming, Abacus 1990, by Michael Tischer

C/C++:
* A Book on C, programming in C, Third Edition Kelley/POHL

VGA:
* EGA / VGA a programmer's reference guide, 2nd edition, Bradley Dyck Kliewer
* Programmers guide to EGA and VGA cards, 3rd Edition, Addison Wesley,
by Richard Ferraro

Graphics:
* Computer Graphics: Principles and practice, 2nd edition, Foley, Van
dam, Feiner, Hughes

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

2.2 Where can I find some example Source Code?

You can find plenty of source code for graphic effects, sound routines,
and other examples in the following ftp sites:

ftp://ftp.cdrom.com/pub/demos/code
Included are subdirectories which are categorized depending on
the nature of the effects. Most of the interesting stuff is
under graph and demosrc.

ftp://x2ftp.oulu.fi/pub/pc/programming
Same as above, but different subdirectories, of course.

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

2.3 Where can I find some painting programs?

Most demo coders use Deluxe Paint ][e by Electronic Arts. This program
is out of print for the IBM, but you can find it in some bargain bins or
you can purchase it directly from Electronic Arts. If you own an Amiga,
you can easily purchase Deluxe Paint IV for the Amiga and use that.

There are some good shareware painting programs as well, such as
Paint Shop Pro 3.0 for Windows, and Neopaint for DOS. You can find
them at:

Paint Shop Pro: ftp://ftp.cica.indiana.edu/pub/pc/win3/desktop/psp30.zip

Neopaint: ftp://x2ftp.oulu.fi

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

2.4 Where are some music composition programs?

For music, most demo groups use "music modules", a format that
originated on the Amiga. MODS vary greatly in formats on the PC,
however; the standard formats right now are MODs and S3Ms; some
lesser-used formats are MTM and XM.

In order to create a module, you need a program called a "Tracker". The
best ones so far are:

Name Loads Saves
~~~~ ~~~~~ ~~~~~

Fast Tracker II by Triton MOD, XM, S3M MOD, XM
Scream tracker 3.2 by Future Crew MOD, S3M, STM MOD, S3M
MultiTracker by Renaissance 669, MOD, MTM MTM

You could find these trackers in
ftp://ftp.cdrom.com/pub/demos/music/programs/trackers

For more info on the different types of PC MOD formats, check out PC
Demos Explained--specifically, at this URL:

http://www.mcs.com/~trixter/html/demo_reference.html

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

2.4.1 How can I play music modules from my own code?

There are several libraries for playing music on several demo sites.
One place to get them is ftp://ftp.cdrom.com/pub/code/sound; in there,
you'll find many libraries, including:

Name filename formats language
~~~~ ~~~~~~~~ ~~~~~~~ ~~~~~~~~

MIDAS 0.4 mdss*.zip most modules - XM ASM, PAS, C
Mikmod 2.03 mik*.arj most modules + XM C
Bells, Whistles bwsb*.zip many formats ASM, BAS, PAS, C

Any of the above libraries are more than enough to play modules on any
sound card (such as Sound Blaster/Pro, Sound Blaster 16, Pro Audio
Spectrum/+/16, and of course, the Gravis Ultrasound).

(Note that these libraries are for playing MODs or MOD-related formats,
and do not play MIDI music. For that, you could try the widely
available Miles Drivers; or, if you only have a GUS, you could use
UltraMID or the GUS SDK. See the GUS FAQ for more info.)

+-+-+-+-+-+-+-+-+-+-+-+-+Demos and the Internet+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

3.0 Is there a place on the Internet I can learn more about demos?

There are several, actually:

For files or information: ftp://ftp.cdrom.com/pub.demos

For discussions or news, you have two choices, Usenet and IRC:

IRC: #coders (programming talk) or #trax (music talk)
Usenet: comp.sys.ibm.pc.demos

For General Info on the WWW, you can always try:
http://www.mcs.com/~trixter/html/demos.html

(Note: Although this newsgroup has "demos" on the end of it, it does not
talk about subjects such as GAME DEMOS. For those, look in series
comp.sys.ibmpc.games.XXXXX)

comp.sys.ibm.pc.demos is a nice place to ask questions about demos in
general, so if you have any general questions concerning demos, ask here
first. As such, we'll talk about comp.sys.ibm.pc.demos first, then IRC
and the WWW later in this document.

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

3.0.1 What can I talk about on comp.sys.ibm.pc.demos?

People post various things. Some concerning Demos, others about
technical questions, such as:

"How do I code Gouraud Shading?"
"How do I code Plasma/Copper bars, etc.?"
"Does anyone know how to contact xxx?"

Other misc. postings are about new programs coming out. For example, if
you coded a demo or made some of your source code public, let us know about
it here.

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

3.0.2 What can I *NOT* talk about on comp.sys.ibm.pc.demos?

Some posts come up so frequently that many of the members of the
newsgroup are getting tired of hearing them. Here's a list of subjects
to avoid:

"GUS is better than SB!" These arguments should be posted
"SB is better than GUS!" on a sound card group, not here.

"What's the fastest PutPixel?" This is asked too many times.

"mY dEm0 t0TalLy rUleZ!" "Elite" postings are usually the
mark of a "lamer", and are ignored.

"PC SUCKS!" Usually, these are posted by people
who have left their terminal
unattended :), or by Amiga/Atari
lamers. Do not reply to these.

These kinds of posts usually bring lots of replies--and they're not
friendly ones!

Also, comp.sys.ibm.pc.demos is NOT a binary newsgroup! Many people in
third-world or poor countries get this newsgroup the only way they can--
delivered directly to their home computer. A binary file in
comp.sys.ibm.pc.demos can easily cost them a lot of money! So, please
do not post any binaries. If you want to upload a binary file where
many other demo people can get at it, however, look in the above section
about ftp sites--you can upload there as well, usually in /incoming
directories, like ftp://ftp.cdrom.com/pub/demos/incoming/demos

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

3.0.3 I'm new at this... How can I post a message without sounding like
a total fool?

- Be yourself.

- Use common sense; sometimes a reply to the
original sender would be much better than posting it into
comp.sys.ibm.pc.demos if there's already a ton of replies.

- Flaming (sending mean messages to) other people will get you
nowhere.

- Avoid long signature files.

Another good practice to follow when posting is to edit the original
message and answer apropriately; i.e. don't just reply back with *all*
the text of the previous senders already shown. It is usually a hassle
to go through 5 pages of old replies, and then 1 sentence of answer.

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

3.0.4 Can I erase my old postings?

NO, YOU CAN'T. Once you've posted something, there is no way to erase
it, so think before posting a message. If you post something that you
realize was a mistake, post another one, right away, and write in it
what you really meant. That usually stops people answering another 50
messages to the (incorrect) original.

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

3.1 What's IRC? Are there any IRC channels established for demos?

IRC stands for Internet Relay chat. You can find more info about it in
newsgroups such as alt.irc, etc. With IRC, you can enter "channels"
(like a CB Radio) and discuss things with people located all around the
world in real time. It is a good place to stop by and ask questions.

As of this writing, the main two channels concerning demos are

#coders Concerning PC Demo coders
#trax Concerning PC Music Makers.

Feel free to join at any time... it is fun and pretty addicting!

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

3.2 What's the World Wide Web (WWW)? Are there any places to learn
about demos on the WWW?

Created by university professors in CERN (Switzerland), WWW is a network
of hypertext documents that can connect to other hypertext documents.
Accessable by WWW "browsers", such as Mosaic and Netscape, it allows you
to connect to WWW pages, where you can read articles, look at pictures,
download files, etc. In short, if you haven't tried the WWW yet, you're
missing a whole new aspect of the Internet.

If you're looking for a browser, try one of these three:

Mosaic, the original WWW browser, can be found in
ftp://ftp.ncsa.uiuc.edu and exists for Windows, Mac and Unix.

Netscape, a very nice browser that supports additional layout
commands, is available in ftp://ftp.netscape.com

Lynx is a text-mode browser that you can use on any terminal.

Many demo groups in the demo scene have their own WWW home pages. It
would be too long here to list all of them, however Trixter has a
homepage which explains about PC demos and lists many, many demo
resources. You can access this page at:

http://www.mcs.com/~trixter/html/demos.html

+-+-+-+-+-+-+-+-+-+-+-+Misc. information about Demos+-+-+-+-+-+-+-+-+-+-+-+-

4.0.0 Why is the Gravis Ultrasound (GUS) sound card supported more
than the Sound Blaster in demos?

Several reasons:

- The GUS sounds much better than the Sound Blaster because
it can play back 32 channels of stereo digitized sound at
once, while the Sound Blaster Pro/16 series can only play
back 2 channels.

- Because the GUS can play back multiple channels, there
is no need for mixing several channels into one (like
playing MODs on the Sound Blaster series), so much less
CPU time is utilized for playing music. This means more
CPU time is available for graphical effects, calculation,
etc.

- Many demo coders consider the GUS easier to program.

- Many demo scene members have gotten free GUS cards in
exchange for programming demos/games/utilities that
specifically use the GUS.

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

4.0.1 What are the different types of GUS sound cards?

There are three currently available, and their major differences
are mostly in their recording abilities:

Name Record Playback
~~~~ ~~~~~~ ~~~~~~~~

Gravis Ultrasound 44.1KHz, 8-bit stereo 44.1KHz, 16-bit stereo
Gravis Ultrasound MAX 48.0KHz, 16-bit stereo 48.0KHz, 16-bit stereo
Gravis Ultrasound ACE Cannot record sound 44.1KHz, 16-bit stereo

The Gravis Ultrasound is not manufactured anymore; the MAX rtetails
for about $179 US, and the ACE retails for about $99 US.

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

4.0.2 Why is the Gravis Ultrasound sound card supported more
than General MIDI?

While General MIDI has much higher sound quality instruments, the
number of instruments (and the instruments themselves) are fixed
in nature; that is, you cannot change any of them. (If you don't
like the sound of a particular piano instrument, for example, you're
stuck with it.) MODs, and MOD-like formats (see "music modules"
earlier in this FAQ) allow the composer to use whatever instruments
he feels like.

Also, General MIDI boards differ greatly in price and sound/instrument
quality, and a song on one GMIDI board might not sound the same on
another.

Finally, General MIDI boards usually cost over $200 for a good
quality one--which is unattainable, given the budget of most demo
scene members.

+-+-+-+-+-+-+-+-+-+-+-+Contact Information+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

5.0 Who's contributed to this FAQ?

The creator was Houman Ghahremanlou, who wrote the whole thing, with
some small help from Trixter / Hornet's PC Demos Explained page. Trixter
then reformatted the FAQ and added some stuff along the way.

Once released, many people submitted some contributions. Trixter
and Houman would like to thank the following people for adding to
the FAQ:

Snowman / Hornet
Grave Digger / Hornet
Niklas Kring

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

5.1 How can I contact you guys to submit something?

We need help to make this FAQ bigger and better, so please mail
us your suggestions!

Houman: ghah...@bowler.dacc.wisc.edu
Trixter: tri...@mcs.com

Some things we are looking for currently:

- A pointer to the most recent Demo Contact List
- The *original* demo FAQ

-----

Note from Houman: I did this FAQ for the comp.sys.ibm.pc.demos
newsgroup. I was getting tired of huge threads being created that could
have been avoided most of the time if general help was available to
public.

I accept any help, critiques, or anything else.

I would like to thank Jim Leonard (Trixter/Hornet), for without his
special help and documents, I would have not been able to create this
FAQ.

-----

Note from Trixter: I formatted all the ftp addresses as URL's, so if
you see something like "ftp://ftp.cdrom.com/pub/demos", it means you
should ftp to the site "ftp.cdrom.com" and then switch to the
"/pub/demos" directory.

Also, I seem to remember someone else taking a stab at a demo FAQ file
earlier, and whoever you are, I thank you... I'm deeply sorry you didn't
(seem to) find the time to keep it up and maintain it. One of these
days I'll track it down and try to implement some of it here.

Of course, thanks go to Houman for starting this thing; greets also to
Snowman, for being a good friend and bringing me back into the scene
when I was going to quit. Finally, thanks to all past and present
Hornet Core and Family members, for having me.

Finally, who's the maintainer of the Demo Contact List? ;)

-----

If you have any questions, or want to help us make this FAQ bigger
and better, please email us:

Houman Ghahremanlou
ghah...@bowler.dacc.wisc.edu
http://www.dacc.wisc.edu/~ghahrema

Trixter / Hornet
tri...@mcs.com
http://www.mcs.com/~trixter/html/home/html

Thank you!
--
Jim Leonard (Trixter / Hornet) Email: tri...@mcs.com
Check out *THE* PC Demo WWW page: http://www.mcs.net/~trixter/html/demos.html
Behemoth Speed--NU 8.0 SI: 388.5|Trekmo: 68.9 fps|3DBENCH: off the scale (00.0)
"Thump-thump, good; *endless* thump-thump, bad." -- Me during NAID music compo

Rene Vinding Christensen

unread,
Aug 8, 1995, 3:00:00 AM8/8/95
to
tri...@MCS.COM (Trixter / Hornet) wrote:

Hiya Trix,

>Name: Sound cards supported:
>~~~~~ ~~~~~~~~~~~~~~~~~~~~~~
>Unreal / Future Crew Sound Blaster | GUS
>Panic / Future Crew Sound Blaster | GUS
>Second Reality / Future Crew Sound Blaster | GUS
>Crystal Dream I / Triton Sound Blaster |
>Crystal Dream II / Triton Sound Blaster | GUS
>Show / Majic 12 | GUS
>Verses / EMF Sound Blaster | GUS
>No! / Nooon Sound Blaster | GUS
>Dope / Complex | GUS

I suggest adding the following demos:

Mighty / Xtacy | GUS
Skumle Planer / Purple | GUS

Yours, Zteel/Dfn


Trixter / Hornet

unread,
Aug 8, 1995, 3:00:00 AM8/8/95
to
In article <407p0o$o...@news.iesd.auc.dk>,

Rene Vinding Christensen <r...@vision.auc.dk> wrote:
>tri...@MCS.COM (Trixter / Hornet) wrote:
>
>Hiya Trix,
>
>>Name: Sound cards supported:
>>~~~~~ ~~~~~~~~~~~~~~~~~~~~~~
>>Unreal / Future Crew Sound Blaster | GUS
>>Panic / Future Crew Sound Blaster | GUS
>>Second Reality / Future Crew Sound Blaster | GUS
>>Crystal Dream I / Triton Sound Blaster |
>>Crystal Dream II / Triton Sound Blaster | GUS
>>Show / Majic 12 | GUS
>>Verses / EMF Sound Blaster | GUS
>>No! / Nooon Sound Blaster | GUS
>>Dope / Complex | GUS
>
>I suggest adding the following demos:
>
>Mighty / Xtacy | GUS
>Skumle Planer / Purple | GUS
>

Excellent idea--in fact, I was going to keep a running list of what
people think should be added to this list. However, I can't find
the above demos (I was going to add them to PC Demos Explained with
hot-links to the files); you wouldn't happen to know an exact
pathname, would you?

Patrik Wallstrom

unread,
Aug 9, 1995, 3:00:00 AM8/9/95
to

Hi Trixter!

In article <40882g$s...@Mars.mcs.com> tri...@MCS.COM (Trixter / Hornet) writes:

>Hiya Trix,


>
>>Name: Sound cards supported:
>>~~~~~ ~~~~~~~~~~~~~~~~~~~~~~
>>Unreal / Future Crew Sound Blaster | GUS
>>Panic / Future Crew Sound Blaster | GUS
>>Second Reality / Future Crew Sound Blaster | GUS
>>Crystal Dream I / Triton Sound Blaster |
>>Crystal Dream II / Triton Sound Blaster | GUS
>>Show / Majic 12 | GUS
>>Verses / EMF Sound Blaster | GUS
>>No! / Nooon Sound Blaster | GUS
>>Dope / Complex | GUS
>

>I suggest adding the following demos:
>
>Mighty / Xtacy | GUS
>Skumle Planer / Purple | GUS
>

Excellent idea--in fact, I was going to keep a running list of what
people think should be added to this list. However, I can't find
the above demos (I was going to add them to PC Demos Explained with
hot-links to the files); you wouldn't happen to know an exact
pathname, would you?

I would like to see a complete URL... Is there anything similar for the
coolest Amiga demos? I am about to borrow an A1200 (or A4000) and I really
would like to see what is happening on that scene.

Also, a list of the best demos in all categories would be cool too
(demos/64kb/4kb...).
--
+----------------------------------------------------------------------------+
| Mvh, Patrik Wallstrom <pa...@stacken.kth.se> <46-87683193> <2:201/274.666> |
+----------------------------------------------------------------------------+

Trixter / Hornet

unread,
Aug 10, 1995, 3:00:00 AM8/10/95
to
In article <PAWAL.95A...@engine.reglage.se>,
Patrik Wallstrom <pa...@engine.reglage.se> wrote:
>
>Hi Trixter!

Hey!

> Excellent idea--in fact, I was going to keep a running list of what
> people think should be added to this list. However, I can't find
> the above demos (I was going to add them to PC Demos Explained with
> hot-links to the files); you wouldn't happen to know an exact
> pathname, would you?
>
>I would like to see a complete URL... Is there anything similar for the

You'll be able to grab all demos mentioned in the FAQ by going to
PC Demos Explained :

http://www.mcs.com/~trixter/html.demos.html

It has the URL's aready there, plus more. New demos will be added
to the web page, not the FAQ. (The FAQ will point to the web page.)


--
Jim Leonard (Trixter / Hornet) Email: tri...@mcs.com
Check out *THE* PC Demo WWW page: http://www.mcs.net/~trixter/html/demos.html

"Thump-thump, good; *endless* thump-thump, bad." -- Me during NAID music compo

Make A Computer easy enough for a fool to use, and only fools will use it!

thom...@gold.tc.umn.edu

unread,
Aug 10, 1995, 3:00:00 AM8/10/95
to
Trixter / Hornet (tri...@MCS.COM) wrote:
: >
: >I suggest adding the following demos:

: >
: >Mighty / Xtacy | GUS
: >Skumle Planer / Purple | GUS
: >

: Excellent idea--in fact, I was going to keep a running list of what


: people think should be added to this list. However, I can't find
: the above demos (I was going to add them to PC Demos Explained with
: hot-links to the files); you wouldn't happen to know an exact
: pathname, would you?

: --

: Jim Leonard (Trixter / Hornet) Email: tri...@mcs.com

Hive by Fascination also needs to be on that hit list -- at the top,

Esseret

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