Hello!
I write a blog called The Digital Antiquarian (
http://www.filfre.net),
a slowly unfolding history of adventure games and what I call ludic
narratives. I've been writing about the Apple II quite a lot in recent
months, as I judge it the best overall platform for that kind of
gaming in the early 1980s. (I'm currently mired in 1981.) I've
recently had occasion to write a bit about Silas Warner, Muse
Software, and Robot War (
http://www.filfre.net/tag/muse). The latter
is a bit outside of my usual fare, but just so interesting and
historically significant that I couldn't resist.
As the most recent article in that series attests, I would love to
hold a Robot War tournament of the sort that Computer Gaming World
sponsored back in the day, only (thanks to modern technology) better
and more interactive. See the post in question for my complete vision
of how such a tournament could work.
The response has not, alas, been overwhelming so far. I've got 4 firm
commitments and a few ditherers, which is not enough to make the
project worthwhile in my view. I probably shouldn't be too surprised,
as my blog's normal readership is very adventure game-focused.
So, if you're interested in taking part, please let me know. I figure
we need at least ten commits to make it worthwhile. I've already
agreed with Ken Gagne of Juiced.GS magazine to write up the tournament
as a feature article in the magazine's June issue, assuming of course
that we get enough participation to bring it off.
Thanks!
Jimmy